Missions
Appearance
Missions
Missions are operations posted by a country's Ministry of Intelligence for its citizens, with a reward paid on completion.
How they work
- The government posts a mission from a pool of mission types, sets its target (a district, a hostile army, or nationwide) and a reward. The reward is escrowed from the national wallet when the mission is posted, so the wallet must be able to afford it.
- Missions expire; some are flagged urgent.
- The player who completes a mission is credited and receives the reward. Missions completed is a ranking metric.
- Intelligence gathered by missions and spies is filed in the ministry archive of intelligence reports.
Mission types
| Mission | Objective |
|---|---|
| Infiltration | Move a covert army to the targeted enemy district and hold it for the required time without being detected. |
| Ghost Delivery | Transport Ghost Infantry by Griffon or Stealth Helicopter into the targeted enemy district and unload them. |
| Deep Strike | Get a B2 to bombard an army inside the targeted enemy country, at least the required distance past the border. |
| Silent Passage | Cross the targeted enemy country border-to-border with a covert army, without a single detection. |
| Shadow Escort | Keep a submarine covert within range of the targeted hostile fleet for the required time. |
| Counter-Intelligence | Successfully detect the required number of covert enemy armies before the mission expires. |
| Radar Net | Achieve Strategic Radar coverage over the required number of your border districts (build or upgrade radars). |
| Sub Hunt | Detect an enemy submarine with a Destroyer or AWACS. |
| Interception | Destroy the army your country revealed before its 30-min reveal expires. |
| Decapitation | Wipe the targeted revealed covert army entirely. |
| Patrol Contract | Keep an AWACS airborne over the targeted zone for the required duration. |