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Scout Vehicle

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Scout Vehicle (tier 1)
Domain land
Tiers 5 (see all tiers)
Attack 10
Defense 15
Speed 80
Range 30000
Volume 15
Build time 350
Cost 50 money, 20 food, 40 metal, 40 petrol
Upkeep 5 money, 2 food, 4 metal, 4 petrol

Scout Vehicle

Fast reconnaissance vehicle that sweeps the ground for hidden enemies.

Domain: Land · Role: Detector · Ammunition: none

Stats

Scout Vehicle comes in numbered tiers (Tier 1, Tier 2, ...) that are unlocked through research. Each tier has its own attack, defense, speed, range, volume, build time, cost and upkeep. The box at the top right shows Tier 1; the table below compares every tier and is read directly from the game database.


Scout Vehicle: stats by tier
Stat Tier 1 Tier 2 Tier 3 Tier 4 Tier 5
Attack 10 13 17 23 30
Defense 15 20 26 35 46
Speed 80 80 80 80 80
Range 30000 33000 36000 39000 42000
Volume 15 15 15 15 15
Build time 350 413 487 575 679
Cost 50 money, 20 food, 40 metal, 40 petrol 60 money, 20 food, 50 metal, 50 petrol 70 money, 30 food, 60 metal, 60 petrol 80 money, 30 food, 70 metal, 70 petrol 90 money, 40 food, 80 metal, 80 petrol
Upkeep 5 money, 2 food, 4 metal, 4 petrol 6 money, 2 food, 5 metal, 5 petrol 7 money, 3 food, 6 metal, 6 petrol 8 money, 3 food, 7 metal, 7 petrol 9 money, 4 food, 8 metal, 8 petrol

Abilities

  • Detects covert land units (ghost infantry, griffons) within its detection radius, with a chance to reveal them on each scan.

Counters

Scout Vehicle has no hard counters and is not a hard counter to anything, it trades on raw stats.

Hard-countered units take extra losses and cannot retaliate against the unit countering them. See Units#Counters for the full matrix.

Production

Trained at the Tank Factory. Build time, cost and upkeep depend on the tier (see Stats).

Scout Vehicle uses no ammunition.

Movement and transport

As a land unit it moves only across land nodes. A route that crosses water is clipped at the last land node before the crossing.

To cross water, load it aboard a Naval Cargo or Plane Cargo.

Stealth and detection

Scout Vehicle detects covert land units (Ghost Infantry, Griffon) within its detection radius, with a chance to reveal them on each scan.

Detection is rolled once per detector scan, every 10 minutes; a successful roll reveals the army for 30 minutes. Fighting always reveals it. The research focus Detection Radius widens detection ranges. See Stealth and Detection.

Tips

  • Reveals are rolled once per 10-minute scan, so sweeping takes time: station scouts ahead of the army rather than driving through.
  • It reveals land covert units only (ghost infantry, griffons); use a Recon Drone or AWACS for aircraft and a Destroyer for submarines.

See also