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Module:Data/Fortifications

From WarExpand Wiki

Documentation for this module may be created at Module:Data/Fortifications/doc

-- DO NOT EDIT BY HAND
-- Generated by scripts/export-wiki-data.cjs from the WarExpand game database.
-- Any change made here is overwritten on the next export. Fix the game data
-- instead, then re-run the script.

return {
	anti_air_system = {
		description = '',
		max_level = 20,
		name = 'Anti-Air System',
		tiers = {
			[1] = {
				attack = 14,
				build_cost = 170,
				build_time = 60,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 85,
					money = 170,
					petrol = 51,
					uranium = 0,
				},
				defense = 14,
				durability = 270,
				range = 25000,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 9,
					petrol = 5,
					uranium = 0,
				},
			},
			[2] = {
				attack = 17,
				build_cost = 199,
				build_time = 120,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 100,
					money = 199,
					petrol = 60,
					uranium = 0,
				},
				defense = 17,
				durability = 329,
				range = 28750,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 10,
					petrol = 6,
					uranium = 0,
				},
			},
			[3] = {
				attack = 19,
				build_cost = 233,
				build_time = 180,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 117,
					money = 233,
					petrol = 70,
					uranium = 0,
				},
				defense = 20,
				durability = 402,
				range = 33062,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 12,
					petrol = 7,
					uranium = 0,
				},
			},
			[4] = {
				attack = 23,
				build_cost = 272,
				build_time = 240,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 136,
					money = 272,
					petrol = 82,
					uranium = 0,
				},
				defense = 24,
				durability = 490,
				range = 38022,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 14,
					petrol = 8,
					uranium = 0,
				},
			},
			[5] = {
				attack = 27,
				build_cost = 319,
				build_time = 300,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 160,
					money = 319,
					petrol = 96,
					uranium = 0,
				},
				defense = 29,
				durability = 598,
				range = 43725,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 16,
					petrol = 10,
					uranium = 0,
				},
			},
			[6] = {
				attack = 32,
				build_cost = 373,
				build_time = 360,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 187,
					money = 373,
					petrol = 112,
					uranium = 0,
				},
				defense = 35,
				durability = 730,
				range = 50284,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 19,
					petrol = 11,
					uranium = 0,
				},
			},
			[7] = {
				attack = 38,
				build_cost = 436,
				build_time = 420,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 218,
					money = 436,
					petrol = 131,
					uranium = 0,
				},
				defense = 42,
				durability = 890,
				range = 57827,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 22,
					petrol = 13,
					uranium = 0,
				},
			},
			[8] = {
				attack = 45,
				build_cost = 510,
				build_time = 480,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 255,
					money = 510,
					petrol = 153,
					uranium = 0,
				},
				defense = 50,
				durability = 1086,
				range = 66500,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 26,
					petrol = 15,
					uranium = 0,
				},
			},
			[9] = {
				attack = 53,
				build_cost = 597,
				build_time = 540,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 299,
					money = 597,
					petrol = 179,
					uranium = 0,
				},
				defense = 60,
				durability = 1325,
				range = 76476,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 30,
					petrol = 18,
					uranium = 0,
				},
			},
			[10] = {
				attack = 62,
				build_cost = 698,
				build_time = 600,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 349,
					money = 698,
					petrol = 209,
					uranium = 0,
				},
				defense = 72,
				durability = 1617,
				range = 87947,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 35,
					petrol = 21,
					uranium = 0,
				},
			},
			[11] = {
				attack = 73,
				build_cost = 817,
				build_time = 660,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 409,
					money = 817,
					petrol = 245,
					uranium = 0,
				},
				defense = 87,
				durability = 1972,
				range = 101139,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 41,
					petrol = 25,
					uranium = 0,
				},
			},
			[12] = {
				attack = 86,
				build_cost = 956,
				build_time = 720,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 478,
					money = 956,
					petrol = 287,
					uranium = 0,
				},
				defense = 104,
				durability = 2406,
				range = 116310,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 48,
					petrol = 29,
					uranium = 0,
				},
			},
			[13] = {
				attack = 102,
				build_cost = 1119,
				build_time = 780,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 560,
					money = 1119,
					petrol = 336,
					uranium = 0,
				},
				defense = 125,
				durability = 2935,
				range = 133756,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 56,
					petrol = 34,
					uranium = 0,
				},
			},
			[14] = {
				attack = 120,
				build_cost = 1309,
				build_time = 840,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 655,
					money = 1309,
					petrol = 393,
					uranium = 0,
				},
				defense = 150,
				durability = 3581,
				range = 153820,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 65,
					petrol = 39,
					uranium = 0,
				},
			},
			[15] = {
				attack = 142,
				build_cost = 1531,
				build_time = 900,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 766,
					money = 1531,
					petrol = 459,
					uranium = 0,
				},
				defense = 180,
				durability = 4369,
				range = 176893,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 77,
					petrol = 46,
					uranium = 0,
				},
			},
			[16] = {
				attack = 168,
				build_cost = 1792,
				build_time = 960,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 896,
					money = 1792,
					petrol = 538,
					uranium = 0,
				},
				defense = 216,
				durability = 5330,
				range = 203427,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 90,
					petrol = 54,
					uranium = 0,
				},
			},
			[17] = {
				attack = 198,
				build_cost = 2096,
				build_time = 1020,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 1048,
					money = 2096,
					petrol = 629,
					uranium = 0,
				},
				defense = 259,
				durability = 6503,
				range = 233941,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 105,
					petrol = 63,
					uranium = 0,
				},
			},
			[18] = {
				attack = 233,
				build_cost = 2452,
				build_time = 1080,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 1226,
					money = 2452,
					petrol = 736,
					uranium = 0,
				},
				defense = 311,
				durability = 7934,
				range = 269032,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 123,
					petrol = 74,
					uranium = 0,
				},
			},
			[19] = {
				attack = 275,
				build_cost = 2869,
				build_time = 1140,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 1435,
					money = 2869,
					petrol = 861,
					uranium = 0,
				},
				defense = 373,
				durability = 9679,
				range = 309386,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 143,
					petrol = 86,
					uranium = 0,
				},
			},
			[20] = {
				attack = 325,
				build_cost = 3357,
				build_time = 1200,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 1679,
					money = 3357,
					petrol = 1007,
					uranium = 0,
				},
				defense = 447,
				durability = 11809,
				range = 355794,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 168,
					petrol = 101,
					uranium = 0,
				},
			},
		},
	},
	anti_missile_system = {
		description = '',
		max_level = 20,
		name = 'Anti-Missile System',
		tiers = {
			[1] = {
				attack = 15,
				build_cost = 180,
				build_time = 60,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 90,
					money = 180,
					petrol = 54,
					uranium = 36,
				},
				defense = 12,
				durability = 260,
				range = 50000,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 9,
					petrol = 5,
					uranium = 0,
				},
			},
			[2] = {
				attack = 18,
				build_cost = 211,
				build_time = 120,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 106,
					money = 211,
					petrol = 63,
					uranium = 42,
				},
				defense = 14,
				durability = 317,
				range = 50000,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 11,
					petrol = 6,
					uranium = 0,
				},
			},
			[3] = {
				attack = 21,
				build_cost = 246,
				build_time = 180,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 123,
					money = 246,
					petrol = 74,
					uranium = 49,
				},
				defense = 17,
				durability = 387,
				range = 50000,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 12,
					petrol = 7,
					uranium = 0,
				},
			},
			[4] = {
				attack = 25,
				build_cost = 288,
				build_time = 240,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 144,
					money = 288,
					petrol = 86,
					uranium = 58,
				},
				defense = 21,
				durability = 472,
				range = 50000,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 14,
					petrol = 9,
					uranium = 0,
				},
			},
			[5] = {
				attack = 29,
				build_cost = 337,
				build_time = 300,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 169,
					money = 337,
					petrol = 101,
					uranium = 67,
				},
				defense = 25,
				durability = 576,
				range = 50000,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 17,
					petrol = 10,
					uranium = 0,
				},
			},
			[6] = {
				attack = 34,
				build_cost = 395,
				build_time = 360,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 198,
					money = 395,
					petrol = 119,
					uranium = 79,
				},
				defense = 30,
				durability = 703,
				range = 50000,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 20,
					petrol = 12,
					uranium = 0,
				},
			},
			[7] = {
				attack = 40,
				build_cost = 462,
				build_time = 420,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 231,
					money = 462,
					petrol = 139,
					uranium = 92,
				},
				defense = 36,
				durability = 857,
				range = 50000,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 23,
					petrol = 14,
					uranium = 0,
				},
			},
			[8] = {
				attack = 48,
				build_cost = 540,
				build_time = 480,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 270,
					money = 540,
					petrol = 162,
					uranium = 108,
				},
				defense = 43,
				durability = 1046,
				range = 50000,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 27,
					petrol = 16,
					uranium = 0,
				},
			},
			[9] = {
				attack = 56,
				build_cost = 632,
				build_time = 540,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 316,
					money = 632,
					petrol = 190,
					uranium = 126,
				},
				defense = 52,
				durability = 1276,
				range = 50000,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 32,
					petrol = 19,
					uranium = 0,
				},
			},
			[10] = {
				attack = 67,
				build_cost = 740,
				build_time = 600,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 370,
					money = 740,
					petrol = 222,
					uranium = 148,
				},
				defense = 62,
				durability = 1557,
				range = 50000,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 37,
					petrol = 22,
					uranium = 0,
				},
			},
			[11] = {
				attack = 79,
				build_cost = 865,
				build_time = 660,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 433,
					money = 865,
					petrol = 260,
					uranium = 173,
				},
				defense = 74,
				durability = 1899,
				range = 50000,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 43,
					petrol = 26,
					uranium = 0,
				},
			},
			[12] = {
				attack = 93,
				build_cost = 1012,
				build_time = 720,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 506,
					money = 1012,
					petrol = 304,
					uranium = 202,
				},
				defense = 89,
				durability = 2317,
				range = 50000,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 51,
					petrol = 30,
					uranium = 0,
				},
			},
			[13] = {
				attack = 109,
				build_cost = 1184,
				build_time = 780,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 592,
					money = 1184,
					petrol = 355,
					uranium = 237,
				},
				defense = 107,
				durability = 2827,
				range = 50000,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 59,
					petrol = 36,
					uranium = 0,
				},
			},
			[14] = {
				attack = 129,
				build_cost = 1386,
				build_time = 840,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 693,
					money = 1386,
					petrol = 416,
					uranium = 277,
				},
				defense = 128,
				durability = 3449,
				range = 50000,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 69,
					petrol = 42,
					uranium = 0,
				},
			},
			[15] = {
				attack = 152,
				build_cost = 1621,
				build_time = 900,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 811,
					money = 1621,
					petrol = 486,
					uranium = 324,
				},
				defense = 154,
				durability = 4207,
				range = 50000,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 81,
					petrol = 49,
					uranium = 0,
				},
			},
			[16] = {
				attack = 180,
				build_cost = 1897,
				build_time = 960,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 949,
					money = 1897,
					petrol = 569,
					uranium = 379,
				},
				defense = 185,
				durability = 5133,
				range = 50000,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 95,
					petrol = 57,
					uranium = 0,
				},
			},
			[17] = {
				attack = 212,
				build_cost = 2219,
				build_time = 1020,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 1110,
					money = 2219,
					petrol = 666,
					uranium = 444,
				},
				defense = 222,
				durability = 6262,
				range = 50000,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 111,
					petrol = 67,
					uranium = 0,
				},
			},
			[18] = {
				attack = 250,
				build_cost = 2597,
				build_time = 1080,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 1299,
					money = 2597,
					petrol = 779,
					uranium = 519,
				},
				defense = 266,
				durability = 7640,
				range = 50000,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 130,
					petrol = 78,
					uranium = 0,
				},
			},
			[19] = {
				attack = 295,
				build_cost = 3038,
				build_time = 1140,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 1519,
					money = 3038,
					petrol = 911,
					uranium = 608,
				},
				defense = 319,
				durability = 9321,
				range = 50000,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 152,
					petrol = 91,
					uranium = 0,
				},
			},
			[20] = {
				attack = 348,
				build_cost = 3555,
				build_time = 1200,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 1778,
					money = 3555,
					petrol = 1067,
					uranium = 711,
				},
				defense = 383,
				durability = 11371,
				range = 50000,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 178,
					petrol = 107,
					uranium = 0,
				},
			},
		},
	},
	artillery_battery = {
		description = '',
		max_level = 20,
		name = 'Artillery Battery',
		tiers = {
			[1] = {
				attack = 16,
				build_cost = 130,
				build_time = 60,
				cost = {
					concrete = 78,
					diamond = 0,
					food = 0,
					metal = 39,
					money = 130,
					petrol = 0,
					uranium = 0,
				},
				defense = 8,
				durability = 220,
				range = 35000,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 7,
					petrol = 0,
					uranium = 0,
				},
			},
			[2] = {
				attack = 19,
				build_cost = 152,
				build_time = 120,
				cost = {
					concrete = 91,
					diamond = 0,
					food = 0,
					metal = 46,
					money = 152,
					petrol = 0,
					uranium = 0,
				},
				defense = 10,
				durability = 268,
				range = 40250,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 8,
					petrol = 0,
					uranium = 0,
				},
			},
			[3] = {
				attack = 22,
				build_cost = 178,
				build_time = 180,
				cost = {
					concrete = 107,
					diamond = 0,
					food = 0,
					metal = 53,
					money = 178,
					petrol = 0,
					uranium = 0,
				},
				defense = 12,
				durability = 327,
				range = 46287,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 9,
					petrol = 0,
					uranium = 0,
				},
			},
			[4] = {
				attack = 26,
				build_cost = 208,
				build_time = 240,
				cost = {
					concrete = 125,
					diamond = 0,
					food = 0,
					metal = 62,
					money = 208,
					petrol = 0,
					uranium = 0,
				},
				defense = 14,
				durability = 399,
				range = 53231,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 10,
					petrol = 0,
					uranium = 0,
				},
			},
			[5] = {
				attack = 31,
				build_cost = 244,
				build_time = 300,
				cost = {
					concrete = 146,
					diamond = 0,
					food = 0,
					metal = 73,
					money = 244,
					petrol = 0,
					uranium = 0,
				},
				defense = 17,
				durability = 487,
				range = 61215,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 12,
					petrol = 0,
					uranium = 0,
				},
			},
			[6] = {
				attack = 37,
				build_cost = 285,
				build_time = 360,
				cost = {
					concrete = 171,
					diamond = 0,
					food = 0,
					metal = 86,
					money = 285,
					petrol = 0,
					uranium = 0,
				},
				defense = 20,
				durability = 595,
				range = 70398,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 14,
					petrol = 0,
					uranium = 0,
				},
			},
			[7] = {
				attack = 43,
				build_cost = 333,
				build_time = 420,
				cost = {
					concrete = 200,
					diamond = 0,
					food = 0,
					metal = 100,
					money = 333,
					petrol = 0,
					uranium = 0,
				},
				defense = 24,
				durability = 725,
				range = 80957,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 17,
					petrol = 0,
					uranium = 0,
				},
			},
			[8] = {
				attack = 51,
				build_cost = 390,
				build_time = 480,
				cost = {
					concrete = 234,
					diamond = 0,
					food = 0,
					metal = 117,
					money = 390,
					petrol = 0,
					uranium = 0,
				},
				defense = 29,
				durability = 885,
				range = 93101,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 20,
					petrol = 0,
					uranium = 0,
				},
			},
			[9] = {
				attack = 60,
				build_cost = 456,
				build_time = 540,
				cost = {
					concrete = 274,
					diamond = 0,
					food = 0,
					metal = 137,
					money = 456,
					petrol = 0,
					uranium = 0,
				},
				defense = 34,
				durability = 1080,
				range = 107066,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 23,
					petrol = 0,
					uranium = 0,
				},
			},
			[10] = {
				attack = 71,
				build_cost = 534,
				build_time = 600,
				cost = {
					concrete = 320,
					diamond = 0,
					food = 0,
					metal = 160,
					money = 534,
					petrol = 0,
					uranium = 0,
				},
				defense = 41,
				durability = 1317,
				range = 123126,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 27,
					petrol = 0,
					uranium = 0,
				},
			},
			[11] = {
				attack = 84,
				build_cost = 625,
				build_time = 660,
				cost = {
					concrete = 375,
					diamond = 0,
					food = 0,
					metal = 188,
					money = 625,
					petrol = 0,
					uranium = 0,
				},
				defense = 50,
				durability = 1607,
				range = 141595,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 31,
					petrol = 0,
					uranium = 0,
				},
			},
			[12] = {
				attack = 99,
				build_cost = 731,
				build_time = 720,
				cost = {
					concrete = 439,
					diamond = 0,
					food = 0,
					metal = 219,
					money = 731,
					petrol = 0,
					uranium = 0,
				},
				defense = 59,
				durability = 1961,
				range = 162834,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 37,
					petrol = 0,
					uranium = 0,
				},
			},
			[13] = {
				attack = 117,
				build_cost = 855,
				build_time = 780,
				cost = {
					concrete = 513,
					diamond = 0,
					food = 0,
					metal = 257,
					money = 855,
					petrol = 0,
					uranium = 0,
				},
				defense = 71,
				durability = 2392,
				range = 187259,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 43,
					petrol = 0,
					uranium = 0,
				},
			},
			[14] = {
				attack = 138,
				build_cost = 1001,
				build_time = 840,
				cost = {
					concrete = 601,
					diamond = 0,
					food = 0,
					metal = 300,
					money = 1001,
					petrol = 0,
					uranium = 0,
				},
				defense = 86,
				durability = 2918,
				range = 215348,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 50,
					petrol = 0,
					uranium = 0,
				},
			},
			[15] = {
				attack = 162,
				build_cost = 1171,
				build_time = 900,
				cost = {
					concrete = 703,
					diamond = 0,
					food = 0,
					metal = 351,
					money = 1171,
					petrol = 0,
					uranium = 0,
				},
				defense = 103,
				durability = 3560,
				range = 247650,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 59,
					petrol = 0,
					uranium = 0,
				},
			},
			[16] = {
				attack = 192,
				build_cost = 1370,
				build_time = 960,
				cost = {
					concrete = 822,
					diamond = 0,
					food = 0,
					metal = 411,
					money = 1370,
					petrol = 0,
					uranium = 0,
				},
				defense = 123,
				durability = 4343,
				range = 284797,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 69,
					petrol = 0,
					uranium = 0,
				},
			},
			[17] = {
				attack = 226,
				build_cost = 1603,
				build_time = 1020,
				cost = {
					concrete = 962,
					diamond = 0,
					food = 0,
					metal = 481,
					money = 1603,
					petrol = 0,
					uranium = 0,
				},
				defense = 148,
				durability = 5299,
				range = 327517,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 80,
					petrol = 0,
					uranium = 0,
				},
			},
			[18] = {
				attack = 267,
				build_cost = 1875,
				build_time = 1080,
				cost = {
					concrete = 1125,
					diamond = 0,
					food = 0,
					metal = 563,
					money = 1875,
					petrol = 0,
					uranium = 0,
				},
				defense = 177,
				durability = 6465,
				range = 376644,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 94,
					petrol = 0,
					uranium = 0,
				},
			},
			[19] = {
				attack = 315,
				build_cost = 2194,
				build_time = 1140,
				cost = {
					concrete = 1316,
					diamond = 0,
					food = 0,
					metal = 658,
					money = 2194,
					petrol = 0,
					uranium = 0,
				},
				defense = 213,
				durability = 7887,
				range = 433141,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 110,
					petrol = 0,
					uranium = 0,
				},
			},
			[20] = {
				attack = 371,
				build_cost = 2567,
				build_time = 1200,
				cost = {
					concrete = 1540,
					diamond = 0,
					food = 0,
					metal = 770,
					money = 2567,
					petrol = 0,
					uranium = 0,
				},
				defense = 256,
				durability = 9622,
				range = 498112,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 128,
					petrol = 0,
					uranium = 0,
				},
			},
		},
	},
	auto_turret = {
		description = '',
		max_level = 20,
		name = 'Automatic Turret',
		tiers = {
			[1] = {
				attack = 14,
				build_cost = 120,
				build_time = 60,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 60,
					money = 120,
					petrol = 0,
					uranium = 0,
				},
				defense = 9,
				durability = 190,
				range = 8000,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 6,
					petrol = 0,
					uranium = 0,
				},
			},
			[2] = {
				attack = 17,
				build_cost = 140,
				build_time = 120,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 70,
					money = 140,
					petrol = 0,
					uranium = 0,
				},
				defense = 11,
				durability = 232,
				range = 9200,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 7,
					petrol = 0,
					uranium = 0,
				},
			},
			[3] = {
				attack = 19,
				build_cost = 164,
				build_time = 180,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 82,
					money = 164,
					petrol = 0,
					uranium = 0,
				},
				defense = 13,
				durability = 283,
				range = 10580,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 8,
					petrol = 0,
					uranium = 0,
				},
			},
			[4] = {
				attack = 23,
				build_cost = 192,
				build_time = 240,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 96,
					money = 192,
					petrol = 0,
					uranium = 0,
				},
				defense = 16,
				durability = 345,
				range = 12167,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 10,
					petrol = 0,
					uranium = 0,
				},
			},
			[5] = {
				attack = 27,
				build_cost = 225,
				build_time = 300,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 113,
					money = 225,
					petrol = 0,
					uranium = 0,
				},
				defense = 19,
				durability = 421,
				range = 13992,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 11,
					petrol = 0,
					uranium = 0,
				},
			},
			[6] = {
				attack = 32,
				build_cost = 263,
				build_time = 360,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 132,
					money = 263,
					petrol = 0,
					uranium = 0,
				},
				defense = 22,
				durability = 514,
				range = 16091,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 13,
					petrol = 0,
					uranium = 0,
				},
			},
			[7] = {
				attack = 38,
				build_cost = 308,
				build_time = 420,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 154,
					money = 308,
					petrol = 0,
					uranium = 0,
				},
				defense = 27,
				durability = 626,
				range = 18504,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 15,
					petrol = 0,
					uranium = 0,
				},
			},
			[8] = {
				attack = 45,
				build_cost = 360,
				build_time = 480,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 180,
					money = 360,
					petrol = 0,
					uranium = 0,
				},
				defense = 32,
				durability = 764,
				range = 21280,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 18,
					petrol = 0,
					uranium = 0,
				},
			},
			[9] = {
				attack = 53,
				build_cost = 421,
				build_time = 540,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 211,
					money = 421,
					petrol = 0,
					uranium = 0,
				},
				defense = 39,
				durability = 932,
				range = 24472,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 21,
					petrol = 0,
					uranium = 0,
				},
			},
			[10] = {
				attack = 62,
				build_cost = 493,
				build_time = 600,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 247,
					money = 493,
					petrol = 0,
					uranium = 0,
				},
				defense = 46,
				durability = 1138,
				range = 28143,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 25,
					petrol = 0,
					uranium = 0,
				},
			},
			[11] = {
				attack = 73,
				build_cost = 577,
				build_time = 660,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 289,
					money = 577,
					petrol = 0,
					uranium = 0,
				},
				defense = 56,
				durability = 1388,
				range = 32364,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 29,
					petrol = 0,
					uranium = 0,
				},
			},
			[12] = {
				attack = 86,
				build_cost = 675,
				build_time = 720,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 338,
					money = 675,
					petrol = 0,
					uranium = 0,
				},
				defense = 67,
				durability = 1693,
				range = 37219,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 34,
					petrol = 0,
					uranium = 0,
				},
			},
			[13] = {
				attack = 102,
				build_cost = 790,
				build_time = 780,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 395,
					money = 790,
					petrol = 0,
					uranium = 0,
				},
				defense = 80,
				durability = 2066,
				range = 42802,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 40,
					petrol = 0,
					uranium = 0,
				},
			},
			[14] = {
				attack = 120,
				build_cost = 924,
				build_time = 840,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 462,
					money = 924,
					petrol = 0,
					uranium = 0,
				},
				defense = 96,
				durability = 2520,
				range = 49222,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 46,
					petrol = 0,
					uranium = 0,
				},
			},
			[15] = {
				attack = 142,
				build_cost = 1081,
				build_time = 900,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 541,
					money = 1081,
					petrol = 0,
					uranium = 0,
				},
				defense = 116,
				durability = 3075,
				range = 56606,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 54,
					petrol = 0,
					uranium = 0,
				},
			},
			[16] = {
				attack = 168,
				build_cost = 1265,
				build_time = 960,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 633,
					money = 1265,
					petrol = 0,
					uranium = 0,
				},
				defense = 139,
				durability = 3751,
				range = 65096,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 63,
					petrol = 0,
					uranium = 0,
				},
			},
			[17] = {
				attack = 198,
				build_cost = 1480,
				build_time = 1020,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 740,
					money = 1480,
					petrol = 0,
					uranium = 0,
				},
				defense = 166,
				durability = 4576,
				range = 74861,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 74,
					petrol = 0,
					uranium = 0,
				},
			},
			[18] = {
				attack = 233,
				build_cost = 1731,
				build_time = 1080,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 866,
					money = 1731,
					petrol = 0,
					uranium = 0,
				},
				defense = 200,
				durability = 5583,
				range = 86090,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 87,
					petrol = 0,
					uranium = 0,
				},
			},
			[19] = {
				attack = 275,
				build_cost = 2025,
				build_time = 1140,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 1013,
					money = 2025,
					petrol = 0,
					uranium = 0,
				},
				defense = 240,
				durability = 6811,
				range = 99004,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 101,
					petrol = 0,
					uranium = 0,
				},
			},
			[20] = {
				attack = 325,
				build_cost = 2370,
				build_time = 1200,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 1185,
					money = 2370,
					petrol = 0,
					uranium = 0,
				},
				defense = 288,
				durability = 8310,
				range = 113854,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 119,
					petrol = 0,
					uranium = 0,
				},
			},
		},
	},
	barbed_wire = {
		description = '',
		max_level = 20,
		name = 'Barbed Wire',
		tiers = {
			[1] = {
				attack = 3,
				build_cost = 40,
				build_time = 60,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 20,
					money = 40,
					petrol = 0,
					uranium = 0,
				},
				defense = 8,
				durability = 120,
				range = 2000,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 2,
					petrol = 0,
					uranium = 0,
				},
			},
			[2] = {
				attack = 4,
				build_cost = 47,
				build_time = 120,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 24,
					money = 47,
					petrol = 0,
					uranium = 0,
				},
				defense = 10,
				durability = 146,
				range = 2300,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 2,
					petrol = 0,
					uranium = 0,
				},
			},
			[3] = {
				attack = 4,
				build_cost = 55,
				build_time = 180,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 28,
					money = 55,
					petrol = 0,
					uranium = 0,
				},
				defense = 12,
				durability = 179,
				range = 2645,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 3,
					petrol = 0,
					uranium = 0,
				},
			},
			[4] = {
				attack = 5,
				build_cost = 64,
				build_time = 240,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 32,
					money = 64,
					petrol = 0,
					uranium = 0,
				},
				defense = 14,
				durability = 218,
				range = 3042,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 3,
					petrol = 0,
					uranium = 0,
				},
			},
			[5] = {
				attack = 6,
				build_cost = 75,
				build_time = 300,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 38,
					money = 75,
					petrol = 0,
					uranium = 0,
				},
				defense = 17,
				durability = 266,
				range = 3498,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 4,
					petrol = 0,
					uranium = 0,
				},
			},
			[6] = {
				attack = 7,
				build_cost = 88,
				build_time = 360,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 44,
					money = 88,
					petrol = 0,
					uranium = 0,
				},
				defense = 20,
				durability = 324,
				range = 4023,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 4,
					petrol = 0,
					uranium = 0,
				},
			},
			[7] = {
				attack = 8,
				build_cost = 103,
				build_time = 420,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 52,
					money = 103,
					petrol = 0,
					uranium = 0,
				},
				defense = 24,
				durability = 396,
				range = 4626,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 5,
					petrol = 0,
					uranium = 0,
				},
			},
			[8] = {
				attack = 10,
				build_cost = 120,
				build_time = 480,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 60,
					money = 120,
					petrol = 0,
					uranium = 0,
				},
				defense = 29,
				durability = 483,
				range = 5320,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 6,
					petrol = 0,
					uranium = 0,
				},
			},
			[9] = {
				attack = 11,
				build_cost = 140,
				build_time = 540,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 70,
					money = 140,
					petrol = 0,
					uranium = 0,
				},
				defense = 34,
				durability = 589,
				range = 6118,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 7,
					petrol = 0,
					uranium = 0,
				},
			},
			[10] = {
				attack = 13,
				build_cost = 164,
				build_time = 600,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 82,
					money = 164,
					petrol = 0,
					uranium = 0,
				},
				defense = 41,
				durability = 718,
				range = 7036,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 8,
					petrol = 0,
					uranium = 0,
				},
			},
			[11] = {
				attack = 16,
				build_cost = 192,
				build_time = 660,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 96,
					money = 192,
					petrol = 0,
					uranium = 0,
				},
				defense = 50,
				durability = 877,
				range = 8091,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 10,
					petrol = 0,
					uranium = 0,
				},
			},
			[12] = {
				attack = 19,
				build_cost = 225,
				build_time = 720,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 113,
					money = 225,
					petrol = 0,
					uranium = 0,
				},
				defense = 59,
				durability = 1069,
				range = 9305,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 11,
					petrol = 0,
					uranium = 0,
				},
			},
			[13] = {
				attack = 22,
				build_cost = 263,
				build_time = 780,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 132,
					money = 263,
					petrol = 0,
					uranium = 0,
				},
				defense = 71,
				durability = 1305,
				range = 10701,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 13,
					petrol = 0,
					uranium = 0,
				},
			},
			[14] = {
				attack = 26,
				build_cost = 308,
				build_time = 840,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 154,
					money = 308,
					petrol = 0,
					uranium = 0,
				},
				defense = 86,
				durability = 1592,
				range = 12306,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 15,
					petrol = 0,
					uranium = 0,
				},
			},
			[15] = {
				attack = 30,
				build_cost = 360,
				build_time = 900,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 180,
					money = 360,
					petrol = 0,
					uranium = 0,
				},
				defense = 103,
				durability = 1942,
				range = 14151,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 18,
					petrol = 0,
					uranium = 0,
				},
			},
			[16] = {
				attack = 36,
				build_cost = 422,
				build_time = 960,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 211,
					money = 422,
					petrol = 0,
					uranium = 0,
				},
				defense = 123,
				durability = 2369,
				range = 16274,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 21,
					petrol = 0,
					uranium = 0,
				},
			},
			[17] = {
				attack = 42,
				build_cost = 493,
				build_time = 1020,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 247,
					money = 493,
					petrol = 0,
					uranium = 0,
				},
				defense = 148,
				durability = 2890,
				range = 18715,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 25,
					petrol = 0,
					uranium = 0,
				},
			},
			[18] = {
				attack = 50,
				build_cost = 577,
				build_time = 1080,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 289,
					money = 577,
					petrol = 0,
					uranium = 0,
				},
				defense = 177,
				durability = 3526,
				range = 21523,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 29,
					petrol = 0,
					uranium = 0,
				},
			},
			[19] = {
				attack = 59,
				build_cost = 675,
				build_time = 1140,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 338,
					money = 675,
					petrol = 0,
					uranium = 0,
				},
				defense = 213,
				durability = 4302,
				range = 24751,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 34,
					petrol = 0,
					uranium = 0,
				},
			},
			[20] = {
				attack = 70,
				build_cost = 790,
				build_time = 1200,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 395,
					money = 790,
					petrol = 0,
					uranium = 0,
				},
				defense = 256,
				durability = 5248,
				range = 28464,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 40,
					petrol = 0,
					uranium = 0,
				},
			},
		},
	},
	defensive_drones = {
		description = '',
		max_level = 20,
		name = 'Defensive Drones',
		tiers = {
			[1] = {
				attack = 12,
				build_cost = 110,
				build_time = 60,
				cost = {
					concrete = 33,
					diamond = 0,
					food = 0,
					metal = 44,
					money = 110,
					petrol = 22,
					uranium = 0,
				},
				defense = 10,
				durability = 200,
				range = 15000,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 6,
					petrol = 2,
					uranium = 0,
				},
			},
			[2] = {
				attack = 14,
				build_cost = 129,
				build_time = 120,
				cost = {
					concrete = 39,
					diamond = 0,
					food = 0,
					metal = 52,
					money = 129,
					petrol = 26,
					uranium = 0,
				},
				defense = 12,
				durability = 244,
				range = 17250,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 6,
					petrol = 3,
					uranium = 0,
				},
			},
			[3] = {
				attack = 17,
				build_cost = 151,
				build_time = 180,
				cost = {
					concrete = 45,
					diamond = 0,
					food = 0,
					metal = 60,
					money = 151,
					petrol = 30,
					uranium = 0,
				},
				defense = 14,
				durability = 298,
				range = 19837,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 8,
					petrol = 3,
					uranium = 0,
				},
			},
			[4] = {
				attack = 20,
				build_cost = 176,
				build_time = 240,
				cost = {
					concrete = 53,
					diamond = 0,
					food = 0,
					metal = 70,
					money = 176,
					petrol = 35,
					uranium = 0,
				},
				defense = 17,
				durability = 363,
				range = 22813,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 9,
					petrol = 4,
					uranium = 0,
				},
			},
			[5] = {
				attack = 23,
				build_cost = 206,
				build_time = 300,
				cost = {
					concrete = 62,
					diamond = 0,
					food = 0,
					metal = 82,
					money = 206,
					petrol = 41,
					uranium = 0,
				},
				defense = 21,
				durability = 443,
				range = 26235,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 10,
					petrol = 4,
					uranium = 0,
				},
			},
			[6] = {
				attack = 27,
				build_cost = 241,
				build_time = 360,
				cost = {
					concrete = 72,
					diamond = 0,
					food = 0,
					metal = 96,
					money = 241,
					petrol = 48,
					uranium = 0,
				},
				defense = 25,
				durability = 541,
				range = 30170,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 12,
					petrol = 5,
					uranium = 0,
				},
			},
			[7] = {
				attack = 32,
				build_cost = 282,
				build_time = 420,
				cost = {
					concrete = 85,
					diamond = 0,
					food = 0,
					metal = 113,
					money = 282,
					petrol = 56,
					uranium = 0,
				},
				defense = 30,
				durability = 659,
				range = 34696,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 14,
					petrol = 6,
					uranium = 0,
				},
			},
			[8] = {
				attack = 38,
				build_cost = 330,
				build_time = 480,
				cost = {
					concrete = 99,
					diamond = 0,
					food = 0,
					metal = 132,
					money = 330,
					petrol = 66,
					uranium = 0,
				},
				defense = 36,
				durability = 805,
				range = 39900,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 17,
					petrol = 7,
					uranium = 0,
				},
			},
			[9] = {
				attack = 45,
				build_cost = 386,
				build_time = 540,
				cost = {
					concrete = 116,
					diamond = 0,
					food = 0,
					metal = 154,
					money = 386,
					petrol = 77,
					uranium = 0,
				},
				defense = 43,
				durability = 982,
				range = 45885,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 19,
					petrol = 8,
					uranium = 0,
				},
			},
			[10] = {
				attack = 53,
				build_cost = 452,
				build_time = 600,
				cost = {
					concrete = 136,
					diamond = 0,
					food = 0,
					metal = 181,
					money = 452,
					petrol = 90,
					uranium = 0,
				},
				defense = 52,
				durability = 1197,
				range = 52768,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 23,
					petrol = 9,
					uranium = 0,
				},
			},
			[11] = {
				attack = 63,
				build_cost = 529,
				build_time = 660,
				cost = {
					concrete = 159,
					diamond = 0,
					food = 0,
					metal = 212,
					money = 529,
					petrol = 106,
					uranium = 0,
				},
				defense = 62,
				durability = 1461,
				range = 60683,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 26,
					petrol = 11,
					uranium = 0,
				},
			},
			[12] = {
				attack = 74,
				build_cost = 619,
				build_time = 720,
				cost = {
					concrete = 186,
					diamond = 0,
					food = 0,
					metal = 248,
					money = 619,
					petrol = 124,
					uranium = 0,
				},
				defense = 74,
				durability = 1782,
				range = 69786,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 31,
					petrol = 12,
					uranium = 0,
				},
			},
			[13] = {
				attack = 87,
				build_cost = 724,
				build_time = 780,
				cost = {
					concrete = 217,
					diamond = 0,
					food = 0,
					metal = 290,
					money = 724,
					petrol = 145,
					uranium = 0,
				},
				defense = 89,
				durability = 2174,
				range = 80254,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 36,
					petrol = 14,
					uranium = 0,
				},
			},
			[14] = {
				attack = 103,
				build_cost = 847,
				build_time = 840,
				cost = {
					concrete = 254,
					diamond = 0,
					food = 0,
					metal = 339,
					money = 847,
					petrol = 169,
					uranium = 0,
				},
				defense = 107,
				durability = 2653,
				range = 92292,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 42,
					petrol = 17,
					uranium = 0,
				},
			},
			[15] = {
				attack = 122,
				build_cost = 991,
				build_time = 900,
				cost = {
					concrete = 297,
					diamond = 0,
					food = 0,
					metal = 396,
					money = 991,
					petrol = 198,
					uranium = 0,
				},
				defense = 128,
				durability = 3236,
				range = 106136,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 50,
					petrol = 20,
					uranium = 0,
				},
			},
			[16] = {
				attack = 144,
				build_cost = 1159,
				build_time = 960,
				cost = {
					concrete = 348,
					diamond = 0,
					food = 0,
					metal = 464,
					money = 1159,
					petrol = 232,
					uranium = 0,
				},
				defense = 154,
				durability = 3948,
				range = 122056,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 58,
					petrol = 23,
					uranium = 0,
				},
			},
			[17] = {
				attack = 170,
				build_cost = 1356,
				build_time = 1020,
				cost = {
					concrete = 407,
					diamond = 0,
					food = 0,
					metal = 542,
					money = 1356,
					petrol = 271,
					uranium = 0,
				},
				defense = 185,
				durability = 4817,
				range = 140364,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 68,
					petrol = 27,
					uranium = 0,
				},
			},
			[18] = {
				attack = 200,
				build_cost = 1587,
				build_time = 1080,
				cost = {
					concrete = 476,
					diamond = 0,
					food = 0,
					metal = 635,
					money = 1587,
					petrol = 317,
					uranium = 0,
				},
				defense = 222,
				durability = 5877,
				range = 161419,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 79,
					petrol = 32,
					uranium = 0,
				},
			},
			[19] = {
				attack = 236,
				build_cost = 1857,
				build_time = 1140,
				cost = {
					concrete = 557,
					diamond = 0,
					food = 0,
					metal = 743,
					money = 1857,
					petrol = 371,
					uranium = 0,
				},
				defense = 266,
				durability = 7170,
				range = 185632,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 93,
					petrol = 37,
					uranium = 0,
				},
			},
			[20] = {
				attack = 279,
				build_cost = 2172,
				build_time = 1200,
				cost = {
					concrete = 652,
					diamond = 0,
					food = 0,
					metal = 869,
					money = 2172,
					petrol = 434,
					uranium = 0,
				},
				defense = 319,
				durability = 8747,
				range = 213477,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 109,
					petrol = 43,
					uranium = 0,
				},
			},
		},
	},
	minefield = {
		description = '',
		max_level = 20,
		name = 'Minefield',
		tiers = {
			[1] = {
				attack = 11,
				build_cost = 90,
				build_time = 60,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 45,
					money = 90,
					petrol = 0,
					uranium = 0,
				},
				defense = 6,
				durability = 140,
				range = 3000,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 5,
					petrol = 0,
					uranium = 0,
				},
			},
			[2] = {
				attack = 13,
				build_cost = 105,
				build_time = 120,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 53,
					money = 105,
					petrol = 0,
					uranium = 0,
				},
				defense = 7,
				durability = 171,
				range = 3450,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 5,
					petrol = 0,
					uranium = 0,
				},
			},
			[3] = {
				attack = 15,
				build_cost = 123,
				build_time = 180,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 62,
					money = 123,
					petrol = 0,
					uranium = 0,
				},
				defense = 9,
				durability = 208,
				range = 3967,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 6,
					petrol = 0,
					uranium = 0,
				},
			},
			[4] = {
				attack = 18,
				build_cost = 144,
				build_time = 240,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 72,
					money = 144,
					petrol = 0,
					uranium = 0,
				},
				defense = 10,
				durability = 254,
				range = 4563,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 7,
					petrol = 0,
					uranium = 0,
				},
			},
			[5] = {
				attack = 21,
				build_cost = 169,
				build_time = 300,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 85,
					money = 169,
					petrol = 0,
					uranium = 0,
				},
				defense = 12,
				durability = 310,
				range = 5247,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 8,
					petrol = 0,
					uranium = 0,
				},
			},
			[6] = {
				attack = 25,
				build_cost = 197,
				build_time = 360,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 99,
					money = 197,
					petrol = 0,
					uranium = 0,
				},
				defense = 15,
				durability = 378,
				range = 6034,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 10,
					petrol = 0,
					uranium = 0,
				},
			},
			[7] = {
				attack = 30,
				build_cost = 231,
				build_time = 420,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 116,
					money = 231,
					petrol = 0,
					uranium = 0,
				},
				defense = 18,
				durability = 462,
				range = 6939,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 12,
					petrol = 0,
					uranium = 0,
				},
			},
			[8] = {
				attack = 35,
				build_cost = 270,
				build_time = 480,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 135,
					money = 270,
					petrol = 0,
					uranium = 0,
				},
				defense = 21,
				durability = 563,
				range = 7980,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 14,
					petrol = 0,
					uranium = 0,
				},
			},
			[9] = {
				attack = 41,
				build_cost = 316,
				build_time = 540,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 158,
					money = 316,
					petrol = 0,
					uranium = 0,
				},
				defense = 26,
				durability = 687,
				range = 9177,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 16,
					petrol = 0,
					uranium = 0,
				},
			},
			[10] = {
				attack = 49,
				build_cost = 370,
				build_time = 600,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 185,
					money = 370,
					petrol = 0,
					uranium = 0,
				},
				defense = 31,
				durability = 838,
				range = 10554,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 19,
					petrol = 0,
					uranium = 0,
				},
			},
			[11] = {
				attack = 58,
				build_cost = 433,
				build_time = 660,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 217,
					money = 433,
					petrol = 0,
					uranium = 0,
				},
				defense = 37,
				durability = 1023,
				range = 12137,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 22,
					petrol = 0,
					uranium = 0,
				},
			},
			[12] = {
				attack = 68,
				build_cost = 506,
				build_time = 720,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 253,
					money = 506,
					petrol = 0,
					uranium = 0,
				},
				defense = 45,
				durability = 1248,
				range = 13957,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 25,
					petrol = 0,
					uranium = 0,
				},
			},
			[13] = {
				attack = 80,
				build_cost = 592,
				build_time = 780,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 296,
					money = 592,
					petrol = 0,
					uranium = 0,
				},
				defense = 53,
				durability = 1522,
				range = 16051,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 30,
					petrol = 0,
					uranium = 0,
				},
			},
			[14] = {
				attack = 95,
				build_cost = 693,
				build_time = 840,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 347,
					money = 693,
					petrol = 0,
					uranium = 0,
				},
				defense = 64,
				durability = 1857,
				range = 18458,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 35,
					petrol = 0,
					uranium = 0,
				},
			},
			[15] = {
				attack = 112,
				build_cost = 811,
				build_time = 900,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 406,
					money = 811,
					petrol = 0,
					uranium = 0,
				},
				defense = 77,
				durability = 2266,
				range = 21227,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 41,
					petrol = 0,
					uranium = 0,
				},
			},
			[16] = {
				attack = 132,
				build_cost = 948,
				build_time = 960,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 474,
					money = 948,
					petrol = 0,
					uranium = 0,
				},
				defense = 92,
				durability = 2764,
				range = 24411,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 47,
					petrol = 0,
					uranium = 0,
				},
			},
			[17] = {
				attack = 155,
				build_cost = 1110,
				build_time = 1020,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 555,
					money = 1110,
					petrol = 0,
					uranium = 0,
				},
				defense = 111,
				durability = 3372,
				range = 28073,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 56,
					petrol = 0,
					uranium = 0,
				},
			},
			[18] = {
				attack = 183,
				build_cost = 1298,
				build_time = 1080,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 649,
					money = 1298,
					petrol = 0,
					uranium = 0,
				},
				defense = 133,
				durability = 4114,
				range = 32284,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 65,
					petrol = 0,
					uranium = 0,
				},
			},
			[19] = {
				attack = 216,
				build_cost = 1519,
				build_time = 1140,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 760,
					money = 1519,
					petrol = 0,
					uranium = 0,
				},
				defense = 160,
				durability = 5019,
				range = 37126,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 76,
					petrol = 0,
					uranium = 0,
				},
			},
			[20] = {
				attack = 255,
				build_cost = 1777,
				build_time = 1200,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 889,
					money = 1777,
					petrol = 0,
					uranium = 0,
				},
				defense = 192,
				durability = 6123,
				range = 42695,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 89,
					petrol = 0,
					uranium = 0,
				},
			},
		},
	},
	national_ordnance_plant = {
		description = 'National ammunition works. Provides no garrison defense; once built the President or Minister of Industry can produce fortification ammunition from the country wallet and deliver it straight to any national fortification.',
		max_level = 20,
		name = 'National Ordnance Plant',
		tiers = {
			[1] = {
				attack = 0,
				build_cost = 800,
				build_time = 60,
				cost = {
					concrete = 1200,
					diamond = 0,
					food = 0,
					metal = 1600,
					money = 1600,
					petrol = 400,
					uranium = 0,
				},
				defense = 0,
				durability = 1200,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 24,
					money = 64,
					petrol = 24,
					uranium = 0,
				},
			},
			[2] = {
				attack = 0,
				build_cost = 920,
				build_time = 120,
				cost = {
					concrete = 1380,
					diamond = 0,
					food = 0,
					metal = 1840,
					money = 1840,
					petrol = 460,
					uranium = 0,
				},
				defense = 0,
				durability = 1380,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 28,
					money = 74,
					petrol = 28,
					uranium = 0,
				},
			},
			[3] = {
				attack = 0,
				build_cost = 1058,
				build_time = 180,
				cost = {
					concrete = 1587,
					diamond = 0,
					food = 0,
					metal = 2116,
					money = 2116,
					petrol = 529,
					uranium = 0,
				},
				defense = 0,
				durability = 1587,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 32,
					money = 85,
					petrol = 32,
					uranium = 0,
				},
			},
			[4] = {
				attack = 0,
				build_cost = 1217,
				build_time = 240,
				cost = {
					concrete = 1826,
					diamond = 0,
					food = 0,
					metal = 2434,
					money = 2434,
					petrol = 609,
					uranium = 0,
				},
				defense = 0,
				durability = 1825,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 37,
					money = 97,
					petrol = 37,
					uranium = 0,
				},
			},
			[5] = {
				attack = 0,
				build_cost = 1399,
				build_time = 300,
				cost = {
					concrete = 2099,
					diamond = 0,
					food = 0,
					metal = 2798,
					money = 2798,
					petrol = 700,
					uranium = 0,
				},
				defense = 0,
				durability = 2099,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 42,
					money = 112,
					petrol = 42,
					uranium = 0,
				},
			},
			[6] = {
				attack = 0,
				build_cost = 1609,
				build_time = 360,
				cost = {
					concrete = 2414,
					diamond = 0,
					food = 0,
					metal = 3218,
					money = 3218,
					petrol = 805,
					uranium = 0,
				},
				defense = 0,
				durability = 2414,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 48,
					money = 129,
					petrol = 48,
					uranium = 0,
				},
			},
			[7] = {
				attack = 0,
				build_cost = 1850,
				build_time = 420,
				cost = {
					concrete = 2775,
					diamond = 0,
					food = 0,
					metal = 3700,
					money = 3700,
					petrol = 925,
					uranium = 0,
				},
				defense = 0,
				durability = 2776,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 56,
					money = 148,
					petrol = 56,
					uranium = 0,
				},
			},
			[8] = {
				attack = 0,
				build_cost = 2128,
				build_time = 480,
				cost = {
					concrete = 3192,
					diamond = 0,
					food = 0,
					metal = 4256,
					money = 4256,
					petrol = 1064,
					uranium = 0,
				},
				defense = 0,
				durability = 3192,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 64,
					money = 170,
					petrol = 64,
					uranium = 0,
				},
			},
			[9] = {
				attack = 0,
				build_cost = 2447,
				build_time = 540,
				cost = {
					concrete = 3671,
					diamond = 0,
					food = 0,
					metal = 4894,
					money = 4894,
					petrol = 1224,
					uranium = 0,
				},
				defense = 0,
				durability = 3671,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 73,
					money = 196,
					petrol = 73,
					uranium = 0,
				},
			},
			[10] = {
				attack = 0,
				build_cost = 2814,
				build_time = 600,
				cost = {
					concrete = 4221,
					diamond = 0,
					food = 0,
					metal = 5628,
					money = 5628,
					petrol = 1407,
					uranium = 0,
				},
				defense = 0,
				durability = 4221,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 84,
					money = 225,
					petrol = 84,
					uranium = 0,
				},
			},
			[11] = {
				attack = 0,
				build_cost = 3236,
				build_time = 660,
				cost = {
					concrete = 4854,
					diamond = 0,
					food = 0,
					metal = 6472,
					money = 6472,
					petrol = 1618,
					uranium = 0,
				},
				defense = 0,
				durability = 4855,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 97,
					money = 259,
					petrol = 97,
					uranium = 0,
				},
			},
			[12] = {
				attack = 0,
				build_cost = 3722,
				build_time = 720,
				cost = {
					concrete = 5583,
					diamond = 0,
					food = 0,
					metal = 7444,
					money = 7444,
					petrol = 1861,
					uranium = 0,
				},
				defense = 0,
				durability = 5583,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 112,
					money = 298,
					petrol = 112,
					uranium = 0,
				},
			},
			[13] = {
				attack = 0,
				build_cost = 4280,
				build_time = 780,
				cost = {
					concrete = 6420,
					diamond = 0,
					food = 0,
					metal = 8560,
					money = 8560,
					petrol = 2140,
					uranium = 0,
				},
				defense = 0,
				durability = 6420,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 128,
					money = 342,
					petrol = 128,
					uranium = 0,
				},
			},
			[14] = {
				attack = 0,
				build_cost = 4922,
				build_time = 840,
				cost = {
					concrete = 7383,
					diamond = 0,
					food = 0,
					metal = 9844,
					money = 9844,
					petrol = 2461,
					uranium = 0,
				},
				defense = 0,
				durability = 7383,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 148,
					money = 394,
					petrol = 148,
					uranium = 0,
				},
			},
			[15] = {
				attack = 0,
				build_cost = 5661,
				build_time = 900,
				cost = {
					concrete = 8492,
					diamond = 0,
					food = 0,
					metal = 11322,
					money = 11322,
					petrol = 2831,
					uranium = 0,
				},
				defense = 0,
				durability = 8491,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 170,
					money = 453,
					petrol = 170,
					uranium = 0,
				},
			},
			[16] = {
				attack = 0,
				build_cost = 6510,
				build_time = 960,
				cost = {
					concrete = 9765,
					diamond = 0,
					food = 0,
					metal = 13020,
					money = 13020,
					petrol = 3255,
					uranium = 0,
				},
				defense = 0,
				durability = 9764,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 195,
					money = 521,
					petrol = 195,
					uranium = 0,
				},
			},
			[17] = {
				attack = 0,
				build_cost = 7486,
				build_time = 1020,
				cost = {
					concrete = 11229,
					diamond = 0,
					food = 0,
					metal = 14972,
					money = 14972,
					petrol = 3743,
					uranium = 0,
				},
				defense = 0,
				durability = 11229,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 225,
					money = 599,
					petrol = 225,
					uranium = 0,
				},
			},
			[18] = {
				attack = 0,
				build_cost = 8609,
				build_time = 1080,
				cost = {
					concrete = 12914,
					diamond = 0,
					food = 0,
					metal = 17218,
					money = 17218,
					petrol = 4305,
					uranium = 0,
				},
				defense = 0,
				durability = 12914,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 258,
					money = 689,
					petrol = 258,
					uranium = 0,
				},
			},
			[19] = {
				attack = 0,
				build_cost = 9900,
				build_time = 1140,
				cost = {
					concrete = 14850,
					diamond = 0,
					food = 0,
					metal = 19800,
					money = 19800,
					petrol = 4950,
					uranium = 0,
				},
				defense = 0,
				durability = 14851,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 297,
					money = 792,
					petrol = 297,
					uranium = 0,
				},
			},
			[20] = {
				attack = 0,
				build_cost = 11385,
				build_time = 1200,
				cost = {
					concrete = 17078,
					diamond = 0,
					food = 0,
					metal = 22770,
					money = 22770,
					petrol = 5693,
					uranium = 0,
				},
				defense = 0,
				durability = 17078,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 342,
					money = 911,
					petrol = 342,
					uranium = 0,
				},
			},
		},
	},
	silo_launcher = {
		description = 'End-game national silo. Provides no garrison defense; once built the government can authorise the country to produce strategic ammunition (Ballistic Missile, Nuclear Bomb).',
		max_level = 20,
		name = 'Silo Launcher',
		tiers = {
			[1] = {
				attack = 0,
				build_cost = 2500,
				build_time = 60,
				cost = {
					concrete = 37500,
					diamond = 0,
					food = 0,
					metal = 37500,
					money = 50000,
					petrol = 25000,
					uranium = 50000,
				},
				defense = 0,
				durability = 2000,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 250,
					petrol = 125,
					uranium = 125,
				},
			},
			[2] = {
				attack = 0,
				build_cost = 2950,
				build_time = 120,
				cost = {
					concrete = 44250,
					diamond = 0,
					food = 0,
					metal = 44250,
					money = 59000,
					petrol = 29500,
					uranium = 59000,
				},
				defense = 0,
				durability = 2360,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 295,
					petrol = 148,
					uranium = 148,
				},
			},
			[3] = {
				attack = 0,
				build_cost = 3481,
				build_time = 180,
				cost = {
					concrete = 52215,
					diamond = 0,
					food = 0,
					metal = 52215,
					money = 69620,
					petrol = 34810,
					uranium = 69620,
				},
				defense = 0,
				durability = 2785,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 348,
					petrol = 174,
					uranium = 174,
				},
			},
			[4] = {
				attack = 0,
				build_cost = 4108,
				build_time = 240,
				cost = {
					concrete = 61620,
					diamond = 0,
					food = 0,
					metal = 61620,
					money = 82160,
					petrol = 41080,
					uranium = 82160,
				},
				defense = 0,
				durability = 3286,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 411,
					petrol = 205,
					uranium = 205,
				},
			},
			[5] = {
				attack = 0,
				build_cost = 4847,
				build_time = 300,
				cost = {
					concrete = 72705,
					diamond = 0,
					food = 0,
					metal = 72705,
					money = 96940,
					petrol = 48470,
					uranium = 96940,
				},
				defense = 0,
				durability = 3878,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 485,
					petrol = 242,
					uranium = 242,
				},
			},
			[6] = {
				attack = 0,
				build_cost = 5719,
				build_time = 360,
				cost = {
					concrete = 85785,
					diamond = 0,
					food = 0,
					metal = 85785,
					money = 114380,
					petrol = 57190,
					uranium = 114380,
				},
				defense = 0,
				durability = 4576,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 572,
					petrol = 286,
					uranium = 286,
				},
			},
			[7] = {
				attack = 0,
				build_cost = 6749,
				build_time = 420,
				cost = {
					concrete = 101235,
					diamond = 0,
					food = 0,
					metal = 101235,
					money = 134980,
					petrol = 67490,
					uranium = 134980,
				},
				defense = 0,
				durability = 5399,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 675,
					petrol = 337,
					uranium = 337,
				},
			},
			[8] = {
				attack = 0,
				build_cost = 7964,
				build_time = 480,
				cost = {
					concrete = 119460,
					diamond = 0,
					food = 0,
					metal = 119460,
					money = 159280,
					petrol = 79640,
					uranium = 159280,
				},
				defense = 0,
				durability = 6371,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 796,
					petrol = 398,
					uranium = 398,
				},
			},
			[9] = {
				attack = 0,
				build_cost = 9397,
				build_time = 540,
				cost = {
					concrete = 140955,
					diamond = 0,
					food = 0,
					metal = 140955,
					money = 187940,
					petrol = 93970,
					uranium = 187940,
				},
				defense = 0,
				durability = 7518,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 940,
					petrol = 470,
					uranium = 470,
				},
			},
			[10] = {
				attack = 0,
				build_cost = 11089,
				build_time = 600,
				cost = {
					concrete = 166335,
					diamond = 0,
					food = 0,
					metal = 166335,
					money = 221780,
					petrol = 110890,
					uranium = 221780,
				},
				defense = 0,
				durability = 8871,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 1109,
					petrol = 554,
					uranium = 554,
				},
			},
			[11] = {
				attack = 0,
				build_cost = 13085,
				build_time = 660,
				cost = {
					concrete = 196275,
					diamond = 0,
					food = 0,
					metal = 196275,
					money = 261700,
					petrol = 130850,
					uranium = 261700,
				},
				defense = 0,
				durability = 10468,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 1309,
					petrol = 654,
					uranium = 654,
				},
			},
			[12] = {
				attack = 0,
				build_cost = 15440,
				build_time = 720,
				cost = {
					concrete = 231600,
					diamond = 0,
					food = 0,
					metal = 231600,
					money = 308800,
					petrol = 154400,
					uranium = 308800,
				},
				defense = 0,
				durability = 12352,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 1544,
					petrol = 772,
					uranium = 772,
				},
			},
			[13] = {
				attack = 0,
				build_cost = 18219,
				build_time = 780,
				cost = {
					concrete = 273285,
					diamond = 0,
					food = 0,
					metal = 273285,
					money = 364380,
					petrol = 182190,
					uranium = 364380,
				},
				defense = 0,
				durability = 14575,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 1822,
					petrol = 911,
					uranium = 911,
				},
			},
			[14] = {
				attack = 0,
				build_cost = 21498,
				build_time = 840,
				cost = {
					concrete = 322470,
					diamond = 0,
					food = 0,
					metal = 322470,
					money = 429960,
					petrol = 214980,
					uranium = 429960,
				},
				defense = 0,
				durability = 17199,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 2150,
					petrol = 1075,
					uranium = 1075,
				},
			},
			[15] = {
				attack = 0,
				build_cost = 25368,
				build_time = 900,
				cost = {
					concrete = 380520,
					diamond = 0,
					food = 0,
					metal = 380520,
					money = 507360,
					petrol = 253680,
					uranium = 507360,
				},
				defense = 0,
				durability = 20294,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 2537,
					petrol = 1268,
					uranium = 1268,
				},
			},
			[16] = {
				attack = 0,
				build_cost = 29934,
				build_time = 960,
				cost = {
					concrete = 449010,
					diamond = 0,
					food = 0,
					metal = 449010,
					money = 598680,
					petrol = 299340,
					uranium = 598680,
				},
				defense = 0,
				durability = 23947,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 2993,
					petrol = 1497,
					uranium = 1497,
				},
			},
			[17] = {
				attack = 0,
				build_cost = 35323,
				build_time = 1020,
				cost = {
					concrete = 529845,
					diamond = 0,
					food = 0,
					metal = 529845,
					money = 706460,
					petrol = 353230,
					uranium = 706460,
				},
				defense = 0,
				durability = 28258,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 3532,
					petrol = 1766,
					uranium = 1766,
				},
			},
			[18] = {
				attack = 0,
				build_cost = 41681,
				build_time = 1080,
				cost = {
					concrete = 625215,
					diamond = 0,
					food = 0,
					metal = 625215,
					money = 833620,
					petrol = 416810,
					uranium = 833620,
				},
				defense = 0,
				durability = 33344,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 4168,
					petrol = 2084,
					uranium = 2084,
				},
			},
			[19] = {
				attack = 0,
				build_cost = 49183,
				build_time = 1140,
				cost = {
					concrete = 737745,
					diamond = 0,
					food = 0,
					metal = 737745,
					money = 983660,
					petrol = 491830,
					uranium = 983660,
				},
				defense = 0,
				durability = 39347,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 4918,
					petrol = 2459,
					uranium = 2459,
				},
			},
			[20] = {
				attack = 0,
				build_cost = 58036,
				build_time = 1200,
				cost = {
					concrete = 870540,
					diamond = 0,
					food = 0,
					metal = 870540,
					money = 1160720,
					petrol = 580360,
					uranium = 1160720,
				},
				defense = 0,
				durability = 46429,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 5804,
					petrol = 2902,
					uranium = 2902,
				},
			},
		},
	},
	strategic_radar = {
		description = '',
		max_level = 20,
		name = 'Strategic Radar',
		tiers = {
			[1] = {
				attack = 4,
				build_cost = 140,
				build_time = 60,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 56,
					money = 140,
					petrol = 28,
					uranium = 0,
				},
				defense = 10,
				durability = 220,
				range = 75000,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 7,
					petrol = 3,
					uranium = 0,
				},
			},
			[2] = {
				attack = 5,
				build_cost = 164,
				build_time = 120,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 66,
					money = 164,
					petrol = 33,
					uranium = 0,
				},
				defense = 12,
				durability = 268,
				range = 86250,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 8,
					petrol = 3,
					uranium = 0,
				},
			},
			[3] = {
				attack = 6,
				build_cost = 192,
				build_time = 180,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 77,
					money = 192,
					petrol = 38,
					uranium = 0,
				},
				defense = 14,
				durability = 327,
				range = 99187,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 10,
					petrol = 4,
					uranium = 0,
				},
			},
			[4] = {
				attack = 7,
				build_cost = 224,
				build_time = 240,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 90,
					money = 224,
					petrol = 45,
					uranium = 0,
				},
				defense = 17,
				durability = 399,
				range = 114066,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 11,
					petrol = 4,
					uranium = 0,
				},
			},
			[5] = {
				attack = 8,
				build_cost = 262,
				build_time = 300,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 105,
					money = 262,
					petrol = 52,
					uranium = 0,
				},
				defense = 21,
				durability = 487,
				range = 131175,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 13,
					petrol = 5,
					uranium = 0,
				},
			},
			[6] = {
				attack = 9,
				build_cost = 307,
				build_time = 360,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 123,
					money = 307,
					petrol = 61,
					uranium = 0,
				},
				defense = 25,
				durability = 595,
				range = 150852,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 15,
					petrol = 6,
					uranium = 0,
				},
			},
			[7] = {
				attack = 11,
				build_cost = 359,
				build_time = 420,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 144,
					money = 359,
					petrol = 72,
					uranium = 0,
				},
				defense = 30,
				durability = 725,
				range = 173480,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 18,
					petrol = 7,
					uranium = 0,
				},
			},
			[8] = {
				attack = 13,
				build_cost = 420,
				build_time = 480,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 168,
					money = 420,
					petrol = 84,
					uranium = 0,
				},
				defense = 36,
				durability = 885,
				range = 199501,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 21,
					petrol = 8,
					uranium = 0,
				},
			},
			[9] = {
				attack = 15,
				build_cost = 492,
				build_time = 540,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 197,
					money = 492,
					petrol = 98,
					uranium = 0,
				},
				defense = 43,
				durability = 1080,
				range = 229427,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 25,
					petrol = 10,
					uranium = 0,
				},
			},
			[10] = {
				attack = 18,
				build_cost = 575,
				build_time = 600,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 230,
					money = 575,
					petrol = 115,
					uranium = 0,
				},
				defense = 52,
				durability = 1317,
				range = 263841,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 29,
					petrol = 12,
					uranium = 0,
				},
			},
			[11] = {
				attack = 21,
				build_cost = 673,
				build_time = 660,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 269,
					money = 673,
					petrol = 135,
					uranium = 0,
				},
				defense = 62,
				durability = 1607,
				range = 303417,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 34,
					petrol = 13,
					uranium = 0,
				},
			},
			[12] = {
				attack = 25,
				build_cost = 787,
				build_time = 720,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 315,
					money = 787,
					petrol = 157,
					uranium = 0,
				},
				defense = 74,
				durability = 1961,
				range = 348929,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 39,
					petrol = 16,
					uranium = 0,
				},
			},
			[13] = {
				attack = 29,
				build_cost = 921,
				build_time = 780,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 368,
					money = 921,
					petrol = 184,
					uranium = 0,
				},
				defense = 89,
				durability = 2392,
				range = 401269,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 46,
					petrol = 18,
					uranium = 0,
				},
			},
			[14] = {
				attack = 34,
				build_cost = 1078,
				build_time = 840,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 431,
					money = 1078,
					petrol = 216,
					uranium = 0,
				},
				defense = 107,
				durability = 2918,
				range = 461459,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 54,
					petrol = 22,
					uranium = 0,
				},
			},
			[15] = {
				attack = 41,
				build_cost = 1261,
				build_time = 900,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 504,
					money = 1261,
					petrol = 252,
					uranium = 0,
				},
				defense = 128,
				durability = 3560,
				range = 530678,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 63,
					petrol = 25,
					uranium = 0,
				},
			},
			[16] = {
				attack = 48,
				build_cost = 1475,
				build_time = 960,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 590,
					money = 1475,
					petrol = 295,
					uranium = 0,
				},
				defense = 154,
				durability = 4343,
				range = 610280,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 74,
					petrol = 30,
					uranium = 0,
				},
			},
			[17] = {
				attack = 57,
				build_cost = 1726,
				build_time = 1020,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 690,
					money = 1726,
					petrol = 345,
					uranium = 0,
				},
				defense = 185,
				durability = 5299,
				range = 701822,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 86,
					petrol = 35,
					uranium = 0,
				},
			},
			[18] = {
				attack = 67,
				build_cost = 2020,
				build_time = 1080,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 808,
					money = 2020,
					petrol = 404,
					uranium = 0,
				},
				defense = 222,
				durability = 6465,
				range = 807095,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 101,
					petrol = 40,
					uranium = 0,
				},
			},
			[19] = {
				attack = 79,
				build_cost = 2363,
				build_time = 1140,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 945,
					money = 2363,
					petrol = 473,
					uranium = 0,
				},
				defense = 266,
				durability = 7887,
				range = 928159,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 118,
					petrol = 47,
					uranium = 0,
				},
			},
			[20] = {
				attack = 93,
				build_cost = 2765,
				build_time = 1200,
				cost = {
					concrete = 0,
					diamond = 0,
					food = 0,
					metal = 1106,
					money = 2765,
					petrol = 553,
					uranium = 0,
				},
				defense = 319,
				durability = 9622,
				range = 1067383,
				trade_tax_max_pct = 0,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 0,
					metal = 0,
					money = 138,
					petrol = 55,
					uranium = 0,
				},
			},
		},
	},
	trade_hub = {
		description = 'Trading post. Provides no garrison defense; once built the district can host market listings, the Minister of Economy sets the tax taken on every trade routed through it, and foreign cargo-only armies travel the country under safe conduct.',
		max_level = 20,
		name = 'Trade Hub',
		tiers = {
			[1] = {
				attack = 0,
				build_cost = 500,
				build_time = 60,
				cost = {
					concrete = 600,
					diamond = 0,
					food = 0,
					metal = 400,
					money = 750,
					petrol = 150,
					uranium = 0,
				},
				defense = 0,
				durability = 900,
				trade_tax_max_pct = 11,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 10,
					metal = 0,
					money = 30,
					petrol = 0,
					uranium = 0,
				},
			},
			[2] = {
				attack = 0,
				build_cost = 575,
				build_time = 120,
				cost = {
					concrete = 690,
					diamond = 0,
					food = 0,
					metal = 460,
					money = 863,
					petrol = 173,
					uranium = 0,
				},
				defense = 0,
				durability = 1035,
				trade_tax_max_pct = 12,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 12,
					metal = 0,
					money = 35,
					petrol = 0,
					uranium = 0,
				},
			},
			[3] = {
				attack = 0,
				build_cost = 661,
				build_time = 180,
				cost = {
					concrete = 793,
					diamond = 0,
					food = 0,
					metal = 529,
					money = 992,
					petrol = 198,
					uranium = 0,
				},
				defense = 0,
				durability = 1190,
				trade_tax_max_pct = 13,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 13,
					metal = 0,
					money = 40,
					petrol = 0,
					uranium = 0,
				},
			},
			[4] = {
				attack = 0,
				build_cost = 760,
				build_time = 240,
				cost = {
					concrete = 912,
					diamond = 0,
					food = 0,
					metal = 608,
					money = 1140,
					petrol = 228,
					uranium = 0,
				},
				defense = 0,
				durability = 1369,
				trade_tax_max_pct = 14,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 15,
					metal = 0,
					money = 46,
					petrol = 0,
					uranium = 0,
				},
			},
			[5] = {
				attack = 0,
				build_cost = 875,
				build_time = 300,
				cost = {
					concrete = 1050,
					diamond = 0,
					food = 0,
					metal = 700,
					money = 1313,
					petrol = 263,
					uranium = 0,
				},
				defense = 0,
				durability = 1574,
				trade_tax_max_pct = 15,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 18,
					metal = 0,
					money = 53,
					petrol = 0,
					uranium = 0,
				},
			},
			[6] = {
				attack = 0,
				build_cost = 1006,
				build_time = 360,
				cost = {
					concrete = 1207,
					diamond = 0,
					food = 0,
					metal = 805,
					money = 1509,
					petrol = 302,
					uranium = 0,
				},
				defense = 0,
				durability = 1810,
				trade_tax_max_pct = 16,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 20,
					metal = 0,
					money = 60,
					petrol = 0,
					uranium = 0,
				},
			},
			[7] = {
				attack = 0,
				build_cost = 1157,
				build_time = 420,
				cost = {
					concrete = 1388,
					diamond = 0,
					food = 0,
					metal = 926,
					money = 1736,
					petrol = 347,
					uranium = 0,
				},
				defense = 0,
				durability = 2082,
				trade_tax_max_pct = 17,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 23,
					metal = 0,
					money = 69,
					petrol = 0,
					uranium = 0,
				},
			},
			[8] = {
				attack = 0,
				build_cost = 1330,
				build_time = 480,
				cost = {
					concrete = 1596,
					diamond = 0,
					food = 0,
					metal = 1064,
					money = 1995,
					petrol = 399,
					uranium = 0,
				},
				defense = 0,
				durability = 2394,
				trade_tax_max_pct = 18,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 27,
					metal = 0,
					money = 80,
					petrol = 0,
					uranium = 0,
				},
			},
			[9] = {
				attack = 0,
				build_cost = 1530,
				build_time = 540,
				cost = {
					concrete = 1836,
					diamond = 0,
					food = 0,
					metal = 1224,
					money = 2295,
					petrol = 459,
					uranium = 0,
				},
				defense = 0,
				durability = 2753,
				trade_tax_max_pct = 19,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 31,
					metal = 0,
					money = 92,
					petrol = 0,
					uranium = 0,
				},
			},
			[10] = {
				attack = 0,
				build_cost = 1759,
				build_time = 600,
				cost = {
					concrete = 2111,
					diamond = 0,
					food = 0,
					metal = 1407,
					money = 2639,
					petrol = 528,
					uranium = 0,
				},
				defense = 0,
				durability = 3166,
				trade_tax_max_pct = 20,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 35,
					metal = 0,
					money = 106,
					petrol = 0,
					uranium = 0,
				},
			},
			[11] = {
				attack = 0,
				build_cost = 2023,
				build_time = 660,
				cost = {
					concrete = 2428,
					diamond = 0,
					food = 0,
					metal = 1618,
					money = 3035,
					petrol = 607,
					uranium = 0,
				},
				defense = 0,
				durability = 3641,
				trade_tax_max_pct = 21,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 40,
					metal = 0,
					money = 121,
					petrol = 0,
					uranium = 0,
				},
			},
			[12] = {
				attack = 0,
				build_cost = 2326,
				build_time = 720,
				cost = {
					concrete = 2791,
					diamond = 0,
					food = 0,
					metal = 1861,
					money = 3489,
					petrol = 698,
					uranium = 0,
				},
				defense = 0,
				durability = 4187,
				trade_tax_max_pct = 22,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 47,
					metal = 0,
					money = 140,
					petrol = 0,
					uranium = 0,
				},
			},
			[13] = {
				attack = 0,
				build_cost = 2675,
				build_time = 780,
				cost = {
					concrete = 3210,
					diamond = 0,
					food = 0,
					metal = 2140,
					money = 4013,
					petrol = 803,
					uranium = 0,
				},
				defense = 0,
				durability = 4815,
				trade_tax_max_pct = 23,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 54,
					metal = 0,
					money = 161,
					petrol = 0,
					uranium = 0,
				},
			},
			[14] = {
				attack = 0,
				build_cost = 3076,
				build_time = 840,
				cost = {
					concrete = 3691,
					diamond = 0,
					food = 0,
					metal = 2461,
					money = 4614,
					petrol = 923,
					uranium = 0,
				},
				defense = 0,
				durability = 5538,
				trade_tax_max_pct = 24,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 62,
					metal = 0,
					money = 185,
					petrol = 0,
					uranium = 0,
				},
			},
			[15] = {
				attack = 0,
				build_cost = 3538,
				build_time = 900,
				cost = {
					concrete = 4246,
					diamond = 0,
					food = 0,
					metal = 2830,
					money = 5307,
					petrol = 1061,
					uranium = 0,
				},
				defense = 0,
				durability = 6368,
				trade_tax_max_pct = 25,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 71,
					metal = 0,
					money = 212,
					petrol = 0,
					uranium = 0,
				},
			},
			[16] = {
				attack = 0,
				build_cost = 4069,
				build_time = 960,
				cost = {
					concrete = 4883,
					diamond = 0,
					food = 0,
					metal = 3255,
					money = 6104,
					petrol = 1221,
					uranium = 0,
				},
				defense = 0,
				durability = 7323,
				trade_tax_max_pct = 26,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 81,
					metal = 0,
					money = 244,
					petrol = 0,
					uranium = 0,
				},
			},
			[17] = {
				attack = 0,
				build_cost = 4679,
				build_time = 1020,
				cost = {
					concrete = 5615,
					diamond = 0,
					food = 0,
					metal = 3743,
					money = 7019,
					petrol = 1404,
					uranium = 0,
				},
				defense = 0,
				durability = 8422,
				trade_tax_max_pct = 27,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 94,
					metal = 0,
					money = 281,
					petrol = 0,
					uranium = 0,
				},
			},
			[18] = {
				attack = 0,
				build_cost = 5381,
				build_time = 1080,
				cost = {
					concrete = 6457,
					diamond = 0,
					food = 0,
					metal = 4305,
					money = 8072,
					petrol = 1614,
					uranium = 0,
				},
				defense = 0,
				durability = 9685,
				trade_tax_max_pct = 28,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 108,
					metal = 0,
					money = 323,
					petrol = 0,
					uranium = 0,
				},
			},
			[19] = {
				attack = 0,
				build_cost = 6188,
				build_time = 1140,
				cost = {
					concrete = 7426,
					diamond = 0,
					food = 0,
					metal = 4950,
					money = 9282,
					petrol = 1856,
					uranium = 0,
				},
				defense = 0,
				durability = 11138,
				trade_tax_max_pct = 29,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 124,
					metal = 0,
					money = 371,
					petrol = 0,
					uranium = 0,
				},
			},
			[20] = {
				attack = 0,
				build_cost = 7116,
				build_time = 1200,
				cost = {
					concrete = 8539,
					diamond = 0,
					food = 0,
					metal = 5693,
					money = 10674,
					petrol = 2135,
					uranium = 0,
				},
				defense = 0,
				durability = 12809,
				trade_tax_max_pct = 30,
				trade_tax_min_pct = 0,
				upkeep = {
					concrete = 142,
					metal = 0,
					money = 427,
					petrol = 0,
					uranium = 0,
				},
			},
		},
	},
}