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Buildings

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Buildings

Buildings are constructed in your districts and improve as you raise their level. They fall into three kinds: resource production, unit production and ammo production.

Levels

Every building starts at Level 1 and is upgraded in place up to its maximum level. Output (resource buildings) or training efficiency (unit production buildings), build time, cost and upkeep all change with the level; each building page has a table comparing every level.

Resource Production

Unit Production

  • Barracks: light infantry, heavy infantry, elite infantry, resistance infantry, ghost infantry
  • Tank Factory: light tank, heavy tank, scout vehicle, griffon
  • Foundry: artillery, anti-air
  • Aircraft Factory: jet fighter, plane cargo, stealth helicopter, b2 bomber, recon drone, awacs
  • Naval Base: warship, destroyer, frigate, submarine, naval cargo, aircraft carrier
  • Missile Laboratory: strategic ordnance

Ammo Production