Module:Data/Fortifications
Appearance
Documentation for this module may be created at Module:Data/Fortifications/doc
-- DO NOT EDIT BY HAND
-- Generated by scripts/export-wiki-data.cjs from the WarExpand game database.
-- Any change made here is overwritten on the next export. Fix the game data
-- instead, then re-run the script.
return {
anti_air_system = {
description = '',
max_level = 20,
name = 'Anti-Air System',
tiers = {
[1] = {
attack = 14,
build_cost = 170,
build_time = 60,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 85,
money = 170,
petrol = 51,
uranium = 0,
},
defense = 14,
durability = 270,
range = 25000,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 9,
petrol = 5,
uranium = 0,
},
},
[2] = {
attack = 17,
build_cost = 199,
build_time = 120,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 100,
money = 199,
petrol = 60,
uranium = 0,
},
defense = 17,
durability = 329,
range = 28750,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 10,
petrol = 6,
uranium = 0,
},
},
[3] = {
attack = 19,
build_cost = 233,
build_time = 180,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 117,
money = 233,
petrol = 70,
uranium = 0,
},
defense = 20,
durability = 402,
range = 33062,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 12,
petrol = 7,
uranium = 0,
},
},
[4] = {
attack = 23,
build_cost = 272,
build_time = 240,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 136,
money = 272,
petrol = 82,
uranium = 0,
},
defense = 24,
durability = 490,
range = 38022,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 14,
petrol = 8,
uranium = 0,
},
},
[5] = {
attack = 27,
build_cost = 319,
build_time = 300,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 160,
money = 319,
petrol = 96,
uranium = 0,
},
defense = 29,
durability = 598,
range = 43725,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 16,
petrol = 10,
uranium = 0,
},
},
[6] = {
attack = 32,
build_cost = 373,
build_time = 360,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 187,
money = 373,
petrol = 112,
uranium = 0,
},
defense = 35,
durability = 730,
range = 50284,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 19,
petrol = 11,
uranium = 0,
},
},
[7] = {
attack = 38,
build_cost = 436,
build_time = 420,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 218,
money = 436,
petrol = 131,
uranium = 0,
},
defense = 42,
durability = 890,
range = 57827,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 22,
petrol = 13,
uranium = 0,
},
},
[8] = {
attack = 45,
build_cost = 510,
build_time = 480,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 255,
money = 510,
petrol = 153,
uranium = 0,
},
defense = 50,
durability = 1086,
range = 66500,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 26,
petrol = 15,
uranium = 0,
},
},
[9] = {
attack = 53,
build_cost = 597,
build_time = 540,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 299,
money = 597,
petrol = 179,
uranium = 0,
},
defense = 60,
durability = 1325,
range = 76476,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 30,
petrol = 18,
uranium = 0,
},
},
[10] = {
attack = 62,
build_cost = 698,
build_time = 600,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 349,
money = 698,
petrol = 209,
uranium = 0,
},
defense = 72,
durability = 1617,
range = 87947,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 35,
petrol = 21,
uranium = 0,
},
},
[11] = {
attack = 73,
build_cost = 817,
build_time = 660,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 409,
money = 817,
petrol = 245,
uranium = 0,
},
defense = 87,
durability = 1972,
range = 101139,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 41,
petrol = 25,
uranium = 0,
},
},
[12] = {
attack = 86,
build_cost = 956,
build_time = 720,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 478,
money = 956,
petrol = 287,
uranium = 0,
},
defense = 104,
durability = 2406,
range = 116310,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 48,
petrol = 29,
uranium = 0,
},
},
[13] = {
attack = 102,
build_cost = 1119,
build_time = 780,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 560,
money = 1119,
petrol = 336,
uranium = 0,
},
defense = 125,
durability = 2935,
range = 133756,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 56,
petrol = 34,
uranium = 0,
},
},
[14] = {
attack = 120,
build_cost = 1309,
build_time = 840,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 655,
money = 1309,
petrol = 393,
uranium = 0,
},
defense = 150,
durability = 3581,
range = 153820,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 65,
petrol = 39,
uranium = 0,
},
},
[15] = {
attack = 142,
build_cost = 1531,
build_time = 900,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 766,
money = 1531,
petrol = 459,
uranium = 0,
},
defense = 180,
durability = 4369,
range = 176893,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 77,
petrol = 46,
uranium = 0,
},
},
[16] = {
attack = 168,
build_cost = 1792,
build_time = 960,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 896,
money = 1792,
petrol = 538,
uranium = 0,
},
defense = 216,
durability = 5330,
range = 203427,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 90,
petrol = 54,
uranium = 0,
},
},
[17] = {
attack = 198,
build_cost = 2096,
build_time = 1020,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 1048,
money = 2096,
petrol = 629,
uranium = 0,
},
defense = 259,
durability = 6503,
range = 233941,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 105,
petrol = 63,
uranium = 0,
},
},
[18] = {
attack = 233,
build_cost = 2452,
build_time = 1080,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 1226,
money = 2452,
petrol = 736,
uranium = 0,
},
defense = 311,
durability = 7934,
range = 269032,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 123,
petrol = 74,
uranium = 0,
},
},
[19] = {
attack = 275,
build_cost = 2869,
build_time = 1140,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 1435,
money = 2869,
petrol = 861,
uranium = 0,
},
defense = 373,
durability = 9679,
range = 309386,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 143,
petrol = 86,
uranium = 0,
},
},
[20] = {
attack = 325,
build_cost = 3357,
build_time = 1200,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 1679,
money = 3357,
petrol = 1007,
uranium = 0,
},
defense = 447,
durability = 11809,
range = 355794,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 168,
petrol = 101,
uranium = 0,
},
},
},
},
anti_missile_system = {
description = '',
max_level = 20,
name = 'Anti-Missile System',
tiers = {
[1] = {
attack = 15,
build_cost = 180,
build_time = 60,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 90,
money = 180,
petrol = 54,
uranium = 36,
},
defense = 12,
durability = 260,
range = 50000,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 9,
petrol = 5,
uranium = 0,
},
},
[2] = {
attack = 18,
build_cost = 211,
build_time = 120,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 106,
money = 211,
petrol = 63,
uranium = 42,
},
defense = 14,
durability = 317,
range = 50000,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 11,
petrol = 6,
uranium = 0,
},
},
[3] = {
attack = 21,
build_cost = 246,
build_time = 180,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 123,
money = 246,
petrol = 74,
uranium = 49,
},
defense = 17,
durability = 387,
range = 50000,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 12,
petrol = 7,
uranium = 0,
},
},
[4] = {
attack = 25,
build_cost = 288,
build_time = 240,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 144,
money = 288,
petrol = 86,
uranium = 58,
},
defense = 21,
durability = 472,
range = 50000,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 14,
petrol = 9,
uranium = 0,
},
},
[5] = {
attack = 29,
build_cost = 337,
build_time = 300,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 169,
money = 337,
petrol = 101,
uranium = 67,
},
defense = 25,
durability = 576,
range = 50000,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 17,
petrol = 10,
uranium = 0,
},
},
[6] = {
attack = 34,
build_cost = 395,
build_time = 360,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 198,
money = 395,
petrol = 119,
uranium = 79,
},
defense = 30,
durability = 703,
range = 50000,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 20,
petrol = 12,
uranium = 0,
},
},
[7] = {
attack = 40,
build_cost = 462,
build_time = 420,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 231,
money = 462,
petrol = 139,
uranium = 92,
},
defense = 36,
durability = 857,
range = 50000,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 23,
petrol = 14,
uranium = 0,
},
},
[8] = {
attack = 48,
build_cost = 540,
build_time = 480,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 270,
money = 540,
petrol = 162,
uranium = 108,
},
defense = 43,
durability = 1046,
range = 50000,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 27,
petrol = 16,
uranium = 0,
},
},
[9] = {
attack = 56,
build_cost = 632,
build_time = 540,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 316,
money = 632,
petrol = 190,
uranium = 126,
},
defense = 52,
durability = 1276,
range = 50000,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 32,
petrol = 19,
uranium = 0,
},
},
[10] = {
attack = 67,
build_cost = 740,
build_time = 600,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 370,
money = 740,
petrol = 222,
uranium = 148,
},
defense = 62,
durability = 1557,
range = 50000,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 37,
petrol = 22,
uranium = 0,
},
},
[11] = {
attack = 79,
build_cost = 865,
build_time = 660,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 433,
money = 865,
petrol = 260,
uranium = 173,
},
defense = 74,
durability = 1899,
range = 50000,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 43,
petrol = 26,
uranium = 0,
},
},
[12] = {
attack = 93,
build_cost = 1012,
build_time = 720,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 506,
money = 1012,
petrol = 304,
uranium = 202,
},
defense = 89,
durability = 2317,
range = 50000,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 51,
petrol = 30,
uranium = 0,
},
},
[13] = {
attack = 109,
build_cost = 1184,
build_time = 780,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 592,
money = 1184,
petrol = 355,
uranium = 237,
},
defense = 107,
durability = 2827,
range = 50000,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 59,
petrol = 36,
uranium = 0,
},
},
[14] = {
attack = 129,
build_cost = 1386,
build_time = 840,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 693,
money = 1386,
petrol = 416,
uranium = 277,
},
defense = 128,
durability = 3449,
range = 50000,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 69,
petrol = 42,
uranium = 0,
},
},
[15] = {
attack = 152,
build_cost = 1621,
build_time = 900,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 811,
money = 1621,
petrol = 486,
uranium = 324,
},
defense = 154,
durability = 4207,
range = 50000,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 81,
petrol = 49,
uranium = 0,
},
},
[16] = {
attack = 180,
build_cost = 1897,
build_time = 960,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 949,
money = 1897,
petrol = 569,
uranium = 379,
},
defense = 185,
durability = 5133,
range = 50000,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 95,
petrol = 57,
uranium = 0,
},
},
[17] = {
attack = 212,
build_cost = 2219,
build_time = 1020,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 1110,
money = 2219,
petrol = 666,
uranium = 444,
},
defense = 222,
durability = 6262,
range = 50000,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 111,
petrol = 67,
uranium = 0,
},
},
[18] = {
attack = 250,
build_cost = 2597,
build_time = 1080,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 1299,
money = 2597,
petrol = 779,
uranium = 519,
},
defense = 266,
durability = 7640,
range = 50000,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 130,
petrol = 78,
uranium = 0,
},
},
[19] = {
attack = 295,
build_cost = 3038,
build_time = 1140,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 1519,
money = 3038,
petrol = 911,
uranium = 608,
},
defense = 319,
durability = 9321,
range = 50000,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 152,
petrol = 91,
uranium = 0,
},
},
[20] = {
attack = 348,
build_cost = 3555,
build_time = 1200,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 1778,
money = 3555,
petrol = 1067,
uranium = 711,
},
defense = 383,
durability = 11371,
range = 50000,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 178,
petrol = 107,
uranium = 0,
},
},
},
},
artillery_battery = {
description = '',
max_level = 20,
name = 'Artillery Battery',
tiers = {
[1] = {
attack = 16,
build_cost = 130,
build_time = 60,
cost = {
concrete = 78,
diamond = 0,
food = 0,
metal = 39,
money = 130,
petrol = 0,
uranium = 0,
},
defense = 8,
durability = 220,
range = 35000,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 7,
petrol = 0,
uranium = 0,
},
},
[2] = {
attack = 19,
build_cost = 152,
build_time = 120,
cost = {
concrete = 91,
diamond = 0,
food = 0,
metal = 46,
money = 152,
petrol = 0,
uranium = 0,
},
defense = 10,
durability = 268,
range = 40250,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 8,
petrol = 0,
uranium = 0,
},
},
[3] = {
attack = 22,
build_cost = 178,
build_time = 180,
cost = {
concrete = 107,
diamond = 0,
food = 0,
metal = 53,
money = 178,
petrol = 0,
uranium = 0,
},
defense = 12,
durability = 327,
range = 46287,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 9,
petrol = 0,
uranium = 0,
},
},
[4] = {
attack = 26,
build_cost = 208,
build_time = 240,
cost = {
concrete = 125,
diamond = 0,
food = 0,
metal = 62,
money = 208,
petrol = 0,
uranium = 0,
},
defense = 14,
durability = 399,
range = 53231,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 10,
petrol = 0,
uranium = 0,
},
},
[5] = {
attack = 31,
build_cost = 244,
build_time = 300,
cost = {
concrete = 146,
diamond = 0,
food = 0,
metal = 73,
money = 244,
petrol = 0,
uranium = 0,
},
defense = 17,
durability = 487,
range = 61215,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 12,
petrol = 0,
uranium = 0,
},
},
[6] = {
attack = 37,
build_cost = 285,
build_time = 360,
cost = {
concrete = 171,
diamond = 0,
food = 0,
metal = 86,
money = 285,
petrol = 0,
uranium = 0,
},
defense = 20,
durability = 595,
range = 70398,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 14,
petrol = 0,
uranium = 0,
},
},
[7] = {
attack = 43,
build_cost = 333,
build_time = 420,
cost = {
concrete = 200,
diamond = 0,
food = 0,
metal = 100,
money = 333,
petrol = 0,
uranium = 0,
},
defense = 24,
durability = 725,
range = 80957,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 17,
petrol = 0,
uranium = 0,
},
},
[8] = {
attack = 51,
build_cost = 390,
build_time = 480,
cost = {
concrete = 234,
diamond = 0,
food = 0,
metal = 117,
money = 390,
petrol = 0,
uranium = 0,
},
defense = 29,
durability = 885,
range = 93101,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 20,
petrol = 0,
uranium = 0,
},
},
[9] = {
attack = 60,
build_cost = 456,
build_time = 540,
cost = {
concrete = 274,
diamond = 0,
food = 0,
metal = 137,
money = 456,
petrol = 0,
uranium = 0,
},
defense = 34,
durability = 1080,
range = 107066,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 23,
petrol = 0,
uranium = 0,
},
},
[10] = {
attack = 71,
build_cost = 534,
build_time = 600,
cost = {
concrete = 320,
diamond = 0,
food = 0,
metal = 160,
money = 534,
petrol = 0,
uranium = 0,
},
defense = 41,
durability = 1317,
range = 123126,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 27,
petrol = 0,
uranium = 0,
},
},
[11] = {
attack = 84,
build_cost = 625,
build_time = 660,
cost = {
concrete = 375,
diamond = 0,
food = 0,
metal = 188,
money = 625,
petrol = 0,
uranium = 0,
},
defense = 50,
durability = 1607,
range = 141595,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 31,
petrol = 0,
uranium = 0,
},
},
[12] = {
attack = 99,
build_cost = 731,
build_time = 720,
cost = {
concrete = 439,
diamond = 0,
food = 0,
metal = 219,
money = 731,
petrol = 0,
uranium = 0,
},
defense = 59,
durability = 1961,
range = 162834,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 37,
petrol = 0,
uranium = 0,
},
},
[13] = {
attack = 117,
build_cost = 855,
build_time = 780,
cost = {
concrete = 513,
diamond = 0,
food = 0,
metal = 257,
money = 855,
petrol = 0,
uranium = 0,
},
defense = 71,
durability = 2392,
range = 187259,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 43,
petrol = 0,
uranium = 0,
},
},
[14] = {
attack = 138,
build_cost = 1001,
build_time = 840,
cost = {
concrete = 601,
diamond = 0,
food = 0,
metal = 300,
money = 1001,
petrol = 0,
uranium = 0,
},
defense = 86,
durability = 2918,
range = 215348,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 50,
petrol = 0,
uranium = 0,
},
},
[15] = {
attack = 162,
build_cost = 1171,
build_time = 900,
cost = {
concrete = 703,
diamond = 0,
food = 0,
metal = 351,
money = 1171,
petrol = 0,
uranium = 0,
},
defense = 103,
durability = 3560,
range = 247650,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 59,
petrol = 0,
uranium = 0,
},
},
[16] = {
attack = 192,
build_cost = 1370,
build_time = 960,
cost = {
concrete = 822,
diamond = 0,
food = 0,
metal = 411,
money = 1370,
petrol = 0,
uranium = 0,
},
defense = 123,
durability = 4343,
range = 284797,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 69,
petrol = 0,
uranium = 0,
},
},
[17] = {
attack = 226,
build_cost = 1603,
build_time = 1020,
cost = {
concrete = 962,
diamond = 0,
food = 0,
metal = 481,
money = 1603,
petrol = 0,
uranium = 0,
},
defense = 148,
durability = 5299,
range = 327517,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 80,
petrol = 0,
uranium = 0,
},
},
[18] = {
attack = 267,
build_cost = 1875,
build_time = 1080,
cost = {
concrete = 1125,
diamond = 0,
food = 0,
metal = 563,
money = 1875,
petrol = 0,
uranium = 0,
},
defense = 177,
durability = 6465,
range = 376644,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 94,
petrol = 0,
uranium = 0,
},
},
[19] = {
attack = 315,
build_cost = 2194,
build_time = 1140,
cost = {
concrete = 1316,
diamond = 0,
food = 0,
metal = 658,
money = 2194,
petrol = 0,
uranium = 0,
},
defense = 213,
durability = 7887,
range = 433141,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 110,
petrol = 0,
uranium = 0,
},
},
[20] = {
attack = 371,
build_cost = 2567,
build_time = 1200,
cost = {
concrete = 1540,
diamond = 0,
food = 0,
metal = 770,
money = 2567,
petrol = 0,
uranium = 0,
},
defense = 256,
durability = 9622,
range = 498112,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 128,
petrol = 0,
uranium = 0,
},
},
},
},
auto_turret = {
description = '',
max_level = 20,
name = 'Automatic Turret',
tiers = {
[1] = {
attack = 14,
build_cost = 120,
build_time = 60,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 60,
money = 120,
petrol = 0,
uranium = 0,
},
defense = 9,
durability = 190,
range = 8000,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 6,
petrol = 0,
uranium = 0,
},
},
[2] = {
attack = 17,
build_cost = 140,
build_time = 120,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 70,
money = 140,
petrol = 0,
uranium = 0,
},
defense = 11,
durability = 232,
range = 9200,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 7,
petrol = 0,
uranium = 0,
},
},
[3] = {
attack = 19,
build_cost = 164,
build_time = 180,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 82,
money = 164,
petrol = 0,
uranium = 0,
},
defense = 13,
durability = 283,
range = 10580,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 8,
petrol = 0,
uranium = 0,
},
},
[4] = {
attack = 23,
build_cost = 192,
build_time = 240,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 96,
money = 192,
petrol = 0,
uranium = 0,
},
defense = 16,
durability = 345,
range = 12167,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 10,
petrol = 0,
uranium = 0,
},
},
[5] = {
attack = 27,
build_cost = 225,
build_time = 300,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 113,
money = 225,
petrol = 0,
uranium = 0,
},
defense = 19,
durability = 421,
range = 13992,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 11,
petrol = 0,
uranium = 0,
},
},
[6] = {
attack = 32,
build_cost = 263,
build_time = 360,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 132,
money = 263,
petrol = 0,
uranium = 0,
},
defense = 22,
durability = 514,
range = 16091,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 13,
petrol = 0,
uranium = 0,
},
},
[7] = {
attack = 38,
build_cost = 308,
build_time = 420,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 154,
money = 308,
petrol = 0,
uranium = 0,
},
defense = 27,
durability = 626,
range = 18504,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 15,
petrol = 0,
uranium = 0,
},
},
[8] = {
attack = 45,
build_cost = 360,
build_time = 480,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 180,
money = 360,
petrol = 0,
uranium = 0,
},
defense = 32,
durability = 764,
range = 21280,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 18,
petrol = 0,
uranium = 0,
},
},
[9] = {
attack = 53,
build_cost = 421,
build_time = 540,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 211,
money = 421,
petrol = 0,
uranium = 0,
},
defense = 39,
durability = 932,
range = 24472,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 21,
petrol = 0,
uranium = 0,
},
},
[10] = {
attack = 62,
build_cost = 493,
build_time = 600,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 247,
money = 493,
petrol = 0,
uranium = 0,
},
defense = 46,
durability = 1138,
range = 28143,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 25,
petrol = 0,
uranium = 0,
},
},
[11] = {
attack = 73,
build_cost = 577,
build_time = 660,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 289,
money = 577,
petrol = 0,
uranium = 0,
},
defense = 56,
durability = 1388,
range = 32364,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 29,
petrol = 0,
uranium = 0,
},
},
[12] = {
attack = 86,
build_cost = 675,
build_time = 720,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 338,
money = 675,
petrol = 0,
uranium = 0,
},
defense = 67,
durability = 1693,
range = 37219,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 34,
petrol = 0,
uranium = 0,
},
},
[13] = {
attack = 102,
build_cost = 790,
build_time = 780,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 395,
money = 790,
petrol = 0,
uranium = 0,
},
defense = 80,
durability = 2066,
range = 42802,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 40,
petrol = 0,
uranium = 0,
},
},
[14] = {
attack = 120,
build_cost = 924,
build_time = 840,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 462,
money = 924,
petrol = 0,
uranium = 0,
},
defense = 96,
durability = 2520,
range = 49222,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 46,
petrol = 0,
uranium = 0,
},
},
[15] = {
attack = 142,
build_cost = 1081,
build_time = 900,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 541,
money = 1081,
petrol = 0,
uranium = 0,
},
defense = 116,
durability = 3075,
range = 56606,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 54,
petrol = 0,
uranium = 0,
},
},
[16] = {
attack = 168,
build_cost = 1265,
build_time = 960,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 633,
money = 1265,
petrol = 0,
uranium = 0,
},
defense = 139,
durability = 3751,
range = 65096,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 63,
petrol = 0,
uranium = 0,
},
},
[17] = {
attack = 198,
build_cost = 1480,
build_time = 1020,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 740,
money = 1480,
petrol = 0,
uranium = 0,
},
defense = 166,
durability = 4576,
range = 74861,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 74,
petrol = 0,
uranium = 0,
},
},
[18] = {
attack = 233,
build_cost = 1731,
build_time = 1080,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 866,
money = 1731,
petrol = 0,
uranium = 0,
},
defense = 200,
durability = 5583,
range = 86090,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 87,
petrol = 0,
uranium = 0,
},
},
[19] = {
attack = 275,
build_cost = 2025,
build_time = 1140,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 1013,
money = 2025,
petrol = 0,
uranium = 0,
},
defense = 240,
durability = 6811,
range = 99004,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 101,
petrol = 0,
uranium = 0,
},
},
[20] = {
attack = 325,
build_cost = 2370,
build_time = 1200,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 1185,
money = 2370,
petrol = 0,
uranium = 0,
},
defense = 288,
durability = 8310,
range = 113854,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 119,
petrol = 0,
uranium = 0,
},
},
},
},
barbed_wire = {
description = '',
max_level = 20,
name = 'Barbed Wire',
tiers = {
[1] = {
attack = 3,
build_cost = 40,
build_time = 60,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 20,
money = 40,
petrol = 0,
uranium = 0,
},
defense = 8,
durability = 120,
range = 2000,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 2,
petrol = 0,
uranium = 0,
},
},
[2] = {
attack = 4,
build_cost = 47,
build_time = 120,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 24,
money = 47,
petrol = 0,
uranium = 0,
},
defense = 10,
durability = 146,
range = 2300,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 2,
petrol = 0,
uranium = 0,
},
},
[3] = {
attack = 4,
build_cost = 55,
build_time = 180,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 28,
money = 55,
petrol = 0,
uranium = 0,
},
defense = 12,
durability = 179,
range = 2645,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 3,
petrol = 0,
uranium = 0,
},
},
[4] = {
attack = 5,
build_cost = 64,
build_time = 240,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 32,
money = 64,
petrol = 0,
uranium = 0,
},
defense = 14,
durability = 218,
range = 3042,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 3,
petrol = 0,
uranium = 0,
},
},
[5] = {
attack = 6,
build_cost = 75,
build_time = 300,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 38,
money = 75,
petrol = 0,
uranium = 0,
},
defense = 17,
durability = 266,
range = 3498,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 4,
petrol = 0,
uranium = 0,
},
},
[6] = {
attack = 7,
build_cost = 88,
build_time = 360,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 44,
money = 88,
petrol = 0,
uranium = 0,
},
defense = 20,
durability = 324,
range = 4023,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 4,
petrol = 0,
uranium = 0,
},
},
[7] = {
attack = 8,
build_cost = 103,
build_time = 420,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 52,
money = 103,
petrol = 0,
uranium = 0,
},
defense = 24,
durability = 396,
range = 4626,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 5,
petrol = 0,
uranium = 0,
},
},
[8] = {
attack = 10,
build_cost = 120,
build_time = 480,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 60,
money = 120,
petrol = 0,
uranium = 0,
},
defense = 29,
durability = 483,
range = 5320,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 6,
petrol = 0,
uranium = 0,
},
},
[9] = {
attack = 11,
build_cost = 140,
build_time = 540,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 70,
money = 140,
petrol = 0,
uranium = 0,
},
defense = 34,
durability = 589,
range = 6118,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 7,
petrol = 0,
uranium = 0,
},
},
[10] = {
attack = 13,
build_cost = 164,
build_time = 600,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 82,
money = 164,
petrol = 0,
uranium = 0,
},
defense = 41,
durability = 718,
range = 7036,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 8,
petrol = 0,
uranium = 0,
},
},
[11] = {
attack = 16,
build_cost = 192,
build_time = 660,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 96,
money = 192,
petrol = 0,
uranium = 0,
},
defense = 50,
durability = 877,
range = 8091,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 10,
petrol = 0,
uranium = 0,
},
},
[12] = {
attack = 19,
build_cost = 225,
build_time = 720,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 113,
money = 225,
petrol = 0,
uranium = 0,
},
defense = 59,
durability = 1069,
range = 9305,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 11,
petrol = 0,
uranium = 0,
},
},
[13] = {
attack = 22,
build_cost = 263,
build_time = 780,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 132,
money = 263,
petrol = 0,
uranium = 0,
},
defense = 71,
durability = 1305,
range = 10701,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 13,
petrol = 0,
uranium = 0,
},
},
[14] = {
attack = 26,
build_cost = 308,
build_time = 840,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 154,
money = 308,
petrol = 0,
uranium = 0,
},
defense = 86,
durability = 1592,
range = 12306,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 15,
petrol = 0,
uranium = 0,
},
},
[15] = {
attack = 30,
build_cost = 360,
build_time = 900,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 180,
money = 360,
petrol = 0,
uranium = 0,
},
defense = 103,
durability = 1942,
range = 14151,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 18,
petrol = 0,
uranium = 0,
},
},
[16] = {
attack = 36,
build_cost = 422,
build_time = 960,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 211,
money = 422,
petrol = 0,
uranium = 0,
},
defense = 123,
durability = 2369,
range = 16274,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 21,
petrol = 0,
uranium = 0,
},
},
[17] = {
attack = 42,
build_cost = 493,
build_time = 1020,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 247,
money = 493,
petrol = 0,
uranium = 0,
},
defense = 148,
durability = 2890,
range = 18715,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 25,
petrol = 0,
uranium = 0,
},
},
[18] = {
attack = 50,
build_cost = 577,
build_time = 1080,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 289,
money = 577,
petrol = 0,
uranium = 0,
},
defense = 177,
durability = 3526,
range = 21523,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 29,
petrol = 0,
uranium = 0,
},
},
[19] = {
attack = 59,
build_cost = 675,
build_time = 1140,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 338,
money = 675,
petrol = 0,
uranium = 0,
},
defense = 213,
durability = 4302,
range = 24751,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 34,
petrol = 0,
uranium = 0,
},
},
[20] = {
attack = 70,
build_cost = 790,
build_time = 1200,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 395,
money = 790,
petrol = 0,
uranium = 0,
},
defense = 256,
durability = 5248,
range = 28464,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 40,
petrol = 0,
uranium = 0,
},
},
},
},
defensive_drones = {
description = '',
max_level = 20,
name = 'Defensive Drones',
tiers = {
[1] = {
attack = 12,
build_cost = 110,
build_time = 60,
cost = {
concrete = 33,
diamond = 0,
food = 0,
metal = 44,
money = 110,
petrol = 22,
uranium = 0,
},
defense = 10,
durability = 200,
range = 15000,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 6,
petrol = 2,
uranium = 0,
},
},
[2] = {
attack = 14,
build_cost = 129,
build_time = 120,
cost = {
concrete = 39,
diamond = 0,
food = 0,
metal = 52,
money = 129,
petrol = 26,
uranium = 0,
},
defense = 12,
durability = 244,
range = 17250,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 6,
petrol = 3,
uranium = 0,
},
},
[3] = {
attack = 17,
build_cost = 151,
build_time = 180,
cost = {
concrete = 45,
diamond = 0,
food = 0,
metal = 60,
money = 151,
petrol = 30,
uranium = 0,
},
defense = 14,
durability = 298,
range = 19837,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 8,
petrol = 3,
uranium = 0,
},
},
[4] = {
attack = 20,
build_cost = 176,
build_time = 240,
cost = {
concrete = 53,
diamond = 0,
food = 0,
metal = 70,
money = 176,
petrol = 35,
uranium = 0,
},
defense = 17,
durability = 363,
range = 22813,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 9,
petrol = 4,
uranium = 0,
},
},
[5] = {
attack = 23,
build_cost = 206,
build_time = 300,
cost = {
concrete = 62,
diamond = 0,
food = 0,
metal = 82,
money = 206,
petrol = 41,
uranium = 0,
},
defense = 21,
durability = 443,
range = 26235,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 10,
petrol = 4,
uranium = 0,
},
},
[6] = {
attack = 27,
build_cost = 241,
build_time = 360,
cost = {
concrete = 72,
diamond = 0,
food = 0,
metal = 96,
money = 241,
petrol = 48,
uranium = 0,
},
defense = 25,
durability = 541,
range = 30170,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 12,
petrol = 5,
uranium = 0,
},
},
[7] = {
attack = 32,
build_cost = 282,
build_time = 420,
cost = {
concrete = 85,
diamond = 0,
food = 0,
metal = 113,
money = 282,
petrol = 56,
uranium = 0,
},
defense = 30,
durability = 659,
range = 34696,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 14,
petrol = 6,
uranium = 0,
},
},
[8] = {
attack = 38,
build_cost = 330,
build_time = 480,
cost = {
concrete = 99,
diamond = 0,
food = 0,
metal = 132,
money = 330,
petrol = 66,
uranium = 0,
},
defense = 36,
durability = 805,
range = 39900,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 17,
petrol = 7,
uranium = 0,
},
},
[9] = {
attack = 45,
build_cost = 386,
build_time = 540,
cost = {
concrete = 116,
diamond = 0,
food = 0,
metal = 154,
money = 386,
petrol = 77,
uranium = 0,
},
defense = 43,
durability = 982,
range = 45885,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 19,
petrol = 8,
uranium = 0,
},
},
[10] = {
attack = 53,
build_cost = 452,
build_time = 600,
cost = {
concrete = 136,
diamond = 0,
food = 0,
metal = 181,
money = 452,
petrol = 90,
uranium = 0,
},
defense = 52,
durability = 1197,
range = 52768,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 23,
petrol = 9,
uranium = 0,
},
},
[11] = {
attack = 63,
build_cost = 529,
build_time = 660,
cost = {
concrete = 159,
diamond = 0,
food = 0,
metal = 212,
money = 529,
petrol = 106,
uranium = 0,
},
defense = 62,
durability = 1461,
range = 60683,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 26,
petrol = 11,
uranium = 0,
},
},
[12] = {
attack = 74,
build_cost = 619,
build_time = 720,
cost = {
concrete = 186,
diamond = 0,
food = 0,
metal = 248,
money = 619,
petrol = 124,
uranium = 0,
},
defense = 74,
durability = 1782,
range = 69786,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 31,
petrol = 12,
uranium = 0,
},
},
[13] = {
attack = 87,
build_cost = 724,
build_time = 780,
cost = {
concrete = 217,
diamond = 0,
food = 0,
metal = 290,
money = 724,
petrol = 145,
uranium = 0,
},
defense = 89,
durability = 2174,
range = 80254,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 36,
petrol = 14,
uranium = 0,
},
},
[14] = {
attack = 103,
build_cost = 847,
build_time = 840,
cost = {
concrete = 254,
diamond = 0,
food = 0,
metal = 339,
money = 847,
petrol = 169,
uranium = 0,
},
defense = 107,
durability = 2653,
range = 92292,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 42,
petrol = 17,
uranium = 0,
},
},
[15] = {
attack = 122,
build_cost = 991,
build_time = 900,
cost = {
concrete = 297,
diamond = 0,
food = 0,
metal = 396,
money = 991,
petrol = 198,
uranium = 0,
},
defense = 128,
durability = 3236,
range = 106136,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 50,
petrol = 20,
uranium = 0,
},
},
[16] = {
attack = 144,
build_cost = 1159,
build_time = 960,
cost = {
concrete = 348,
diamond = 0,
food = 0,
metal = 464,
money = 1159,
petrol = 232,
uranium = 0,
},
defense = 154,
durability = 3948,
range = 122056,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 58,
petrol = 23,
uranium = 0,
},
},
[17] = {
attack = 170,
build_cost = 1356,
build_time = 1020,
cost = {
concrete = 407,
diamond = 0,
food = 0,
metal = 542,
money = 1356,
petrol = 271,
uranium = 0,
},
defense = 185,
durability = 4817,
range = 140364,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 68,
petrol = 27,
uranium = 0,
},
},
[18] = {
attack = 200,
build_cost = 1587,
build_time = 1080,
cost = {
concrete = 476,
diamond = 0,
food = 0,
metal = 635,
money = 1587,
petrol = 317,
uranium = 0,
},
defense = 222,
durability = 5877,
range = 161419,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 79,
petrol = 32,
uranium = 0,
},
},
[19] = {
attack = 236,
build_cost = 1857,
build_time = 1140,
cost = {
concrete = 557,
diamond = 0,
food = 0,
metal = 743,
money = 1857,
petrol = 371,
uranium = 0,
},
defense = 266,
durability = 7170,
range = 185632,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 93,
petrol = 37,
uranium = 0,
},
},
[20] = {
attack = 279,
build_cost = 2172,
build_time = 1200,
cost = {
concrete = 652,
diamond = 0,
food = 0,
metal = 869,
money = 2172,
petrol = 434,
uranium = 0,
},
defense = 319,
durability = 8747,
range = 213477,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 109,
petrol = 43,
uranium = 0,
},
},
},
},
minefield = {
description = '',
max_level = 20,
name = 'Minefield',
tiers = {
[1] = {
attack = 11,
build_cost = 90,
build_time = 60,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 45,
money = 90,
petrol = 0,
uranium = 0,
},
defense = 6,
durability = 140,
range = 3000,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 5,
petrol = 0,
uranium = 0,
},
},
[2] = {
attack = 13,
build_cost = 105,
build_time = 120,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 53,
money = 105,
petrol = 0,
uranium = 0,
},
defense = 7,
durability = 171,
range = 3450,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 5,
petrol = 0,
uranium = 0,
},
},
[3] = {
attack = 15,
build_cost = 123,
build_time = 180,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 62,
money = 123,
petrol = 0,
uranium = 0,
},
defense = 9,
durability = 208,
range = 3967,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 6,
petrol = 0,
uranium = 0,
},
},
[4] = {
attack = 18,
build_cost = 144,
build_time = 240,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 72,
money = 144,
petrol = 0,
uranium = 0,
},
defense = 10,
durability = 254,
range = 4563,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 7,
petrol = 0,
uranium = 0,
},
},
[5] = {
attack = 21,
build_cost = 169,
build_time = 300,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 85,
money = 169,
petrol = 0,
uranium = 0,
},
defense = 12,
durability = 310,
range = 5247,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 8,
petrol = 0,
uranium = 0,
},
},
[6] = {
attack = 25,
build_cost = 197,
build_time = 360,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 99,
money = 197,
petrol = 0,
uranium = 0,
},
defense = 15,
durability = 378,
range = 6034,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 10,
petrol = 0,
uranium = 0,
},
},
[7] = {
attack = 30,
build_cost = 231,
build_time = 420,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 116,
money = 231,
petrol = 0,
uranium = 0,
},
defense = 18,
durability = 462,
range = 6939,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 12,
petrol = 0,
uranium = 0,
},
},
[8] = {
attack = 35,
build_cost = 270,
build_time = 480,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 135,
money = 270,
petrol = 0,
uranium = 0,
},
defense = 21,
durability = 563,
range = 7980,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 14,
petrol = 0,
uranium = 0,
},
},
[9] = {
attack = 41,
build_cost = 316,
build_time = 540,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 158,
money = 316,
petrol = 0,
uranium = 0,
},
defense = 26,
durability = 687,
range = 9177,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 16,
petrol = 0,
uranium = 0,
},
},
[10] = {
attack = 49,
build_cost = 370,
build_time = 600,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 185,
money = 370,
petrol = 0,
uranium = 0,
},
defense = 31,
durability = 838,
range = 10554,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 19,
petrol = 0,
uranium = 0,
},
},
[11] = {
attack = 58,
build_cost = 433,
build_time = 660,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 217,
money = 433,
petrol = 0,
uranium = 0,
},
defense = 37,
durability = 1023,
range = 12137,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 22,
petrol = 0,
uranium = 0,
},
},
[12] = {
attack = 68,
build_cost = 506,
build_time = 720,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 253,
money = 506,
petrol = 0,
uranium = 0,
},
defense = 45,
durability = 1248,
range = 13957,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 25,
petrol = 0,
uranium = 0,
},
},
[13] = {
attack = 80,
build_cost = 592,
build_time = 780,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 296,
money = 592,
petrol = 0,
uranium = 0,
},
defense = 53,
durability = 1522,
range = 16051,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 30,
petrol = 0,
uranium = 0,
},
},
[14] = {
attack = 95,
build_cost = 693,
build_time = 840,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 347,
money = 693,
petrol = 0,
uranium = 0,
},
defense = 64,
durability = 1857,
range = 18458,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 35,
petrol = 0,
uranium = 0,
},
},
[15] = {
attack = 112,
build_cost = 811,
build_time = 900,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 406,
money = 811,
petrol = 0,
uranium = 0,
},
defense = 77,
durability = 2266,
range = 21227,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 41,
petrol = 0,
uranium = 0,
},
},
[16] = {
attack = 132,
build_cost = 948,
build_time = 960,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 474,
money = 948,
petrol = 0,
uranium = 0,
},
defense = 92,
durability = 2764,
range = 24411,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 47,
petrol = 0,
uranium = 0,
},
},
[17] = {
attack = 155,
build_cost = 1110,
build_time = 1020,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 555,
money = 1110,
petrol = 0,
uranium = 0,
},
defense = 111,
durability = 3372,
range = 28073,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 56,
petrol = 0,
uranium = 0,
},
},
[18] = {
attack = 183,
build_cost = 1298,
build_time = 1080,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 649,
money = 1298,
petrol = 0,
uranium = 0,
},
defense = 133,
durability = 4114,
range = 32284,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 65,
petrol = 0,
uranium = 0,
},
},
[19] = {
attack = 216,
build_cost = 1519,
build_time = 1140,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 760,
money = 1519,
petrol = 0,
uranium = 0,
},
defense = 160,
durability = 5019,
range = 37126,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 76,
petrol = 0,
uranium = 0,
},
},
[20] = {
attack = 255,
build_cost = 1777,
build_time = 1200,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 889,
money = 1777,
petrol = 0,
uranium = 0,
},
defense = 192,
durability = 6123,
range = 42695,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 89,
petrol = 0,
uranium = 0,
},
},
},
},
national_ordnance_plant = {
description = 'National ammunition works. Provides no garrison defense; once built the President or Minister of Industry can produce fortification ammunition from the country wallet and deliver it straight to any national fortification.',
max_level = 20,
name = 'National Ordnance Plant',
tiers = {
[1] = {
attack = 0,
build_cost = 800,
build_time = 60,
cost = {
concrete = 1200,
diamond = 0,
food = 0,
metal = 1600,
money = 1600,
petrol = 400,
uranium = 0,
},
defense = 0,
durability = 1200,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 24,
money = 64,
petrol = 24,
uranium = 0,
},
},
[2] = {
attack = 0,
build_cost = 920,
build_time = 120,
cost = {
concrete = 1380,
diamond = 0,
food = 0,
metal = 1840,
money = 1840,
petrol = 460,
uranium = 0,
},
defense = 0,
durability = 1380,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 28,
money = 74,
petrol = 28,
uranium = 0,
},
},
[3] = {
attack = 0,
build_cost = 1058,
build_time = 180,
cost = {
concrete = 1587,
diamond = 0,
food = 0,
metal = 2116,
money = 2116,
petrol = 529,
uranium = 0,
},
defense = 0,
durability = 1587,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 32,
money = 85,
petrol = 32,
uranium = 0,
},
},
[4] = {
attack = 0,
build_cost = 1217,
build_time = 240,
cost = {
concrete = 1826,
diamond = 0,
food = 0,
metal = 2434,
money = 2434,
petrol = 609,
uranium = 0,
},
defense = 0,
durability = 1825,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 37,
money = 97,
petrol = 37,
uranium = 0,
},
},
[5] = {
attack = 0,
build_cost = 1399,
build_time = 300,
cost = {
concrete = 2099,
diamond = 0,
food = 0,
metal = 2798,
money = 2798,
petrol = 700,
uranium = 0,
},
defense = 0,
durability = 2099,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 42,
money = 112,
petrol = 42,
uranium = 0,
},
},
[6] = {
attack = 0,
build_cost = 1609,
build_time = 360,
cost = {
concrete = 2414,
diamond = 0,
food = 0,
metal = 3218,
money = 3218,
petrol = 805,
uranium = 0,
},
defense = 0,
durability = 2414,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 48,
money = 129,
petrol = 48,
uranium = 0,
},
},
[7] = {
attack = 0,
build_cost = 1850,
build_time = 420,
cost = {
concrete = 2775,
diamond = 0,
food = 0,
metal = 3700,
money = 3700,
petrol = 925,
uranium = 0,
},
defense = 0,
durability = 2776,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 56,
money = 148,
petrol = 56,
uranium = 0,
},
},
[8] = {
attack = 0,
build_cost = 2128,
build_time = 480,
cost = {
concrete = 3192,
diamond = 0,
food = 0,
metal = 4256,
money = 4256,
petrol = 1064,
uranium = 0,
},
defense = 0,
durability = 3192,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 64,
money = 170,
petrol = 64,
uranium = 0,
},
},
[9] = {
attack = 0,
build_cost = 2447,
build_time = 540,
cost = {
concrete = 3671,
diamond = 0,
food = 0,
metal = 4894,
money = 4894,
petrol = 1224,
uranium = 0,
},
defense = 0,
durability = 3671,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 73,
money = 196,
petrol = 73,
uranium = 0,
},
},
[10] = {
attack = 0,
build_cost = 2814,
build_time = 600,
cost = {
concrete = 4221,
diamond = 0,
food = 0,
metal = 5628,
money = 5628,
petrol = 1407,
uranium = 0,
},
defense = 0,
durability = 4221,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 84,
money = 225,
petrol = 84,
uranium = 0,
},
},
[11] = {
attack = 0,
build_cost = 3236,
build_time = 660,
cost = {
concrete = 4854,
diamond = 0,
food = 0,
metal = 6472,
money = 6472,
petrol = 1618,
uranium = 0,
},
defense = 0,
durability = 4855,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 97,
money = 259,
petrol = 97,
uranium = 0,
},
},
[12] = {
attack = 0,
build_cost = 3722,
build_time = 720,
cost = {
concrete = 5583,
diamond = 0,
food = 0,
metal = 7444,
money = 7444,
petrol = 1861,
uranium = 0,
},
defense = 0,
durability = 5583,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 112,
money = 298,
petrol = 112,
uranium = 0,
},
},
[13] = {
attack = 0,
build_cost = 4280,
build_time = 780,
cost = {
concrete = 6420,
diamond = 0,
food = 0,
metal = 8560,
money = 8560,
petrol = 2140,
uranium = 0,
},
defense = 0,
durability = 6420,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 128,
money = 342,
petrol = 128,
uranium = 0,
},
},
[14] = {
attack = 0,
build_cost = 4922,
build_time = 840,
cost = {
concrete = 7383,
diamond = 0,
food = 0,
metal = 9844,
money = 9844,
petrol = 2461,
uranium = 0,
},
defense = 0,
durability = 7383,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 148,
money = 394,
petrol = 148,
uranium = 0,
},
},
[15] = {
attack = 0,
build_cost = 5661,
build_time = 900,
cost = {
concrete = 8492,
diamond = 0,
food = 0,
metal = 11322,
money = 11322,
petrol = 2831,
uranium = 0,
},
defense = 0,
durability = 8491,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 170,
money = 453,
petrol = 170,
uranium = 0,
},
},
[16] = {
attack = 0,
build_cost = 6510,
build_time = 960,
cost = {
concrete = 9765,
diamond = 0,
food = 0,
metal = 13020,
money = 13020,
petrol = 3255,
uranium = 0,
},
defense = 0,
durability = 9764,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 195,
money = 521,
petrol = 195,
uranium = 0,
},
},
[17] = {
attack = 0,
build_cost = 7486,
build_time = 1020,
cost = {
concrete = 11229,
diamond = 0,
food = 0,
metal = 14972,
money = 14972,
petrol = 3743,
uranium = 0,
},
defense = 0,
durability = 11229,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 225,
money = 599,
petrol = 225,
uranium = 0,
},
},
[18] = {
attack = 0,
build_cost = 8609,
build_time = 1080,
cost = {
concrete = 12914,
diamond = 0,
food = 0,
metal = 17218,
money = 17218,
petrol = 4305,
uranium = 0,
},
defense = 0,
durability = 12914,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 258,
money = 689,
petrol = 258,
uranium = 0,
},
},
[19] = {
attack = 0,
build_cost = 9900,
build_time = 1140,
cost = {
concrete = 14850,
diamond = 0,
food = 0,
metal = 19800,
money = 19800,
petrol = 4950,
uranium = 0,
},
defense = 0,
durability = 14851,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 297,
money = 792,
petrol = 297,
uranium = 0,
},
},
[20] = {
attack = 0,
build_cost = 11385,
build_time = 1200,
cost = {
concrete = 17078,
diamond = 0,
food = 0,
metal = 22770,
money = 22770,
petrol = 5693,
uranium = 0,
},
defense = 0,
durability = 17078,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 342,
money = 911,
petrol = 342,
uranium = 0,
},
},
},
},
silo_launcher = {
description = 'End-game national silo. Provides no garrison defense; once built the government can authorise the country to produce strategic ammunition (Ballistic Missile, Nuclear Bomb).',
max_level = 20,
name = 'Silo Launcher',
tiers = {
[1] = {
attack = 0,
build_cost = 2500,
build_time = 60,
cost = {
concrete = 37500,
diamond = 0,
food = 0,
metal = 37500,
money = 50000,
petrol = 25000,
uranium = 50000,
},
defense = 0,
durability = 2000,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 250,
petrol = 125,
uranium = 125,
},
},
[2] = {
attack = 0,
build_cost = 2950,
build_time = 120,
cost = {
concrete = 44250,
diamond = 0,
food = 0,
metal = 44250,
money = 59000,
petrol = 29500,
uranium = 59000,
},
defense = 0,
durability = 2360,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 295,
petrol = 148,
uranium = 148,
},
},
[3] = {
attack = 0,
build_cost = 3481,
build_time = 180,
cost = {
concrete = 52215,
diamond = 0,
food = 0,
metal = 52215,
money = 69620,
petrol = 34810,
uranium = 69620,
},
defense = 0,
durability = 2785,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 348,
petrol = 174,
uranium = 174,
},
},
[4] = {
attack = 0,
build_cost = 4108,
build_time = 240,
cost = {
concrete = 61620,
diamond = 0,
food = 0,
metal = 61620,
money = 82160,
petrol = 41080,
uranium = 82160,
},
defense = 0,
durability = 3286,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 411,
petrol = 205,
uranium = 205,
},
},
[5] = {
attack = 0,
build_cost = 4847,
build_time = 300,
cost = {
concrete = 72705,
diamond = 0,
food = 0,
metal = 72705,
money = 96940,
petrol = 48470,
uranium = 96940,
},
defense = 0,
durability = 3878,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 485,
petrol = 242,
uranium = 242,
},
},
[6] = {
attack = 0,
build_cost = 5719,
build_time = 360,
cost = {
concrete = 85785,
diamond = 0,
food = 0,
metal = 85785,
money = 114380,
petrol = 57190,
uranium = 114380,
},
defense = 0,
durability = 4576,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 572,
petrol = 286,
uranium = 286,
},
},
[7] = {
attack = 0,
build_cost = 6749,
build_time = 420,
cost = {
concrete = 101235,
diamond = 0,
food = 0,
metal = 101235,
money = 134980,
petrol = 67490,
uranium = 134980,
},
defense = 0,
durability = 5399,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 675,
petrol = 337,
uranium = 337,
},
},
[8] = {
attack = 0,
build_cost = 7964,
build_time = 480,
cost = {
concrete = 119460,
diamond = 0,
food = 0,
metal = 119460,
money = 159280,
petrol = 79640,
uranium = 159280,
},
defense = 0,
durability = 6371,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 796,
petrol = 398,
uranium = 398,
},
},
[9] = {
attack = 0,
build_cost = 9397,
build_time = 540,
cost = {
concrete = 140955,
diamond = 0,
food = 0,
metal = 140955,
money = 187940,
petrol = 93970,
uranium = 187940,
},
defense = 0,
durability = 7518,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 940,
petrol = 470,
uranium = 470,
},
},
[10] = {
attack = 0,
build_cost = 11089,
build_time = 600,
cost = {
concrete = 166335,
diamond = 0,
food = 0,
metal = 166335,
money = 221780,
petrol = 110890,
uranium = 221780,
},
defense = 0,
durability = 8871,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 1109,
petrol = 554,
uranium = 554,
},
},
[11] = {
attack = 0,
build_cost = 13085,
build_time = 660,
cost = {
concrete = 196275,
diamond = 0,
food = 0,
metal = 196275,
money = 261700,
petrol = 130850,
uranium = 261700,
},
defense = 0,
durability = 10468,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 1309,
petrol = 654,
uranium = 654,
},
},
[12] = {
attack = 0,
build_cost = 15440,
build_time = 720,
cost = {
concrete = 231600,
diamond = 0,
food = 0,
metal = 231600,
money = 308800,
petrol = 154400,
uranium = 308800,
},
defense = 0,
durability = 12352,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 1544,
petrol = 772,
uranium = 772,
},
},
[13] = {
attack = 0,
build_cost = 18219,
build_time = 780,
cost = {
concrete = 273285,
diamond = 0,
food = 0,
metal = 273285,
money = 364380,
petrol = 182190,
uranium = 364380,
},
defense = 0,
durability = 14575,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 1822,
petrol = 911,
uranium = 911,
},
},
[14] = {
attack = 0,
build_cost = 21498,
build_time = 840,
cost = {
concrete = 322470,
diamond = 0,
food = 0,
metal = 322470,
money = 429960,
petrol = 214980,
uranium = 429960,
},
defense = 0,
durability = 17199,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 2150,
petrol = 1075,
uranium = 1075,
},
},
[15] = {
attack = 0,
build_cost = 25368,
build_time = 900,
cost = {
concrete = 380520,
diamond = 0,
food = 0,
metal = 380520,
money = 507360,
petrol = 253680,
uranium = 507360,
},
defense = 0,
durability = 20294,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 2537,
petrol = 1268,
uranium = 1268,
},
},
[16] = {
attack = 0,
build_cost = 29934,
build_time = 960,
cost = {
concrete = 449010,
diamond = 0,
food = 0,
metal = 449010,
money = 598680,
petrol = 299340,
uranium = 598680,
},
defense = 0,
durability = 23947,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 2993,
petrol = 1497,
uranium = 1497,
},
},
[17] = {
attack = 0,
build_cost = 35323,
build_time = 1020,
cost = {
concrete = 529845,
diamond = 0,
food = 0,
metal = 529845,
money = 706460,
petrol = 353230,
uranium = 706460,
},
defense = 0,
durability = 28258,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 3532,
petrol = 1766,
uranium = 1766,
},
},
[18] = {
attack = 0,
build_cost = 41681,
build_time = 1080,
cost = {
concrete = 625215,
diamond = 0,
food = 0,
metal = 625215,
money = 833620,
petrol = 416810,
uranium = 833620,
},
defense = 0,
durability = 33344,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 4168,
petrol = 2084,
uranium = 2084,
},
},
[19] = {
attack = 0,
build_cost = 49183,
build_time = 1140,
cost = {
concrete = 737745,
diamond = 0,
food = 0,
metal = 737745,
money = 983660,
petrol = 491830,
uranium = 983660,
},
defense = 0,
durability = 39347,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 4918,
petrol = 2459,
uranium = 2459,
},
},
[20] = {
attack = 0,
build_cost = 58036,
build_time = 1200,
cost = {
concrete = 870540,
diamond = 0,
food = 0,
metal = 870540,
money = 1160720,
petrol = 580360,
uranium = 1160720,
},
defense = 0,
durability = 46429,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 5804,
petrol = 2902,
uranium = 2902,
},
},
},
},
strategic_radar = {
description = '',
max_level = 20,
name = 'Strategic Radar',
tiers = {
[1] = {
attack = 4,
build_cost = 140,
build_time = 60,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 56,
money = 140,
petrol = 28,
uranium = 0,
},
defense = 10,
durability = 220,
range = 75000,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 7,
petrol = 3,
uranium = 0,
},
},
[2] = {
attack = 5,
build_cost = 164,
build_time = 120,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 66,
money = 164,
petrol = 33,
uranium = 0,
},
defense = 12,
durability = 268,
range = 86250,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 8,
petrol = 3,
uranium = 0,
},
},
[3] = {
attack = 6,
build_cost = 192,
build_time = 180,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 77,
money = 192,
petrol = 38,
uranium = 0,
},
defense = 14,
durability = 327,
range = 99187,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 10,
petrol = 4,
uranium = 0,
},
},
[4] = {
attack = 7,
build_cost = 224,
build_time = 240,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 90,
money = 224,
petrol = 45,
uranium = 0,
},
defense = 17,
durability = 399,
range = 114066,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 11,
petrol = 4,
uranium = 0,
},
},
[5] = {
attack = 8,
build_cost = 262,
build_time = 300,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 105,
money = 262,
petrol = 52,
uranium = 0,
},
defense = 21,
durability = 487,
range = 131175,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 13,
petrol = 5,
uranium = 0,
},
},
[6] = {
attack = 9,
build_cost = 307,
build_time = 360,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 123,
money = 307,
petrol = 61,
uranium = 0,
},
defense = 25,
durability = 595,
range = 150852,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 15,
petrol = 6,
uranium = 0,
},
},
[7] = {
attack = 11,
build_cost = 359,
build_time = 420,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 144,
money = 359,
petrol = 72,
uranium = 0,
},
defense = 30,
durability = 725,
range = 173480,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 18,
petrol = 7,
uranium = 0,
},
},
[8] = {
attack = 13,
build_cost = 420,
build_time = 480,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 168,
money = 420,
petrol = 84,
uranium = 0,
},
defense = 36,
durability = 885,
range = 199501,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 21,
petrol = 8,
uranium = 0,
},
},
[9] = {
attack = 15,
build_cost = 492,
build_time = 540,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 197,
money = 492,
petrol = 98,
uranium = 0,
},
defense = 43,
durability = 1080,
range = 229427,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 25,
petrol = 10,
uranium = 0,
},
},
[10] = {
attack = 18,
build_cost = 575,
build_time = 600,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 230,
money = 575,
petrol = 115,
uranium = 0,
},
defense = 52,
durability = 1317,
range = 263841,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 29,
petrol = 12,
uranium = 0,
},
},
[11] = {
attack = 21,
build_cost = 673,
build_time = 660,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 269,
money = 673,
petrol = 135,
uranium = 0,
},
defense = 62,
durability = 1607,
range = 303417,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 34,
petrol = 13,
uranium = 0,
},
},
[12] = {
attack = 25,
build_cost = 787,
build_time = 720,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 315,
money = 787,
petrol = 157,
uranium = 0,
},
defense = 74,
durability = 1961,
range = 348929,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 39,
petrol = 16,
uranium = 0,
},
},
[13] = {
attack = 29,
build_cost = 921,
build_time = 780,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 368,
money = 921,
petrol = 184,
uranium = 0,
},
defense = 89,
durability = 2392,
range = 401269,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 46,
petrol = 18,
uranium = 0,
},
},
[14] = {
attack = 34,
build_cost = 1078,
build_time = 840,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 431,
money = 1078,
petrol = 216,
uranium = 0,
},
defense = 107,
durability = 2918,
range = 461459,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 54,
petrol = 22,
uranium = 0,
},
},
[15] = {
attack = 41,
build_cost = 1261,
build_time = 900,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 504,
money = 1261,
petrol = 252,
uranium = 0,
},
defense = 128,
durability = 3560,
range = 530678,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 63,
petrol = 25,
uranium = 0,
},
},
[16] = {
attack = 48,
build_cost = 1475,
build_time = 960,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 590,
money = 1475,
petrol = 295,
uranium = 0,
},
defense = 154,
durability = 4343,
range = 610280,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 74,
petrol = 30,
uranium = 0,
},
},
[17] = {
attack = 57,
build_cost = 1726,
build_time = 1020,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 690,
money = 1726,
petrol = 345,
uranium = 0,
},
defense = 185,
durability = 5299,
range = 701822,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 86,
petrol = 35,
uranium = 0,
},
},
[18] = {
attack = 67,
build_cost = 2020,
build_time = 1080,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 808,
money = 2020,
petrol = 404,
uranium = 0,
},
defense = 222,
durability = 6465,
range = 807095,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 101,
petrol = 40,
uranium = 0,
},
},
[19] = {
attack = 79,
build_cost = 2363,
build_time = 1140,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 945,
money = 2363,
petrol = 473,
uranium = 0,
},
defense = 266,
durability = 7887,
range = 928159,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 118,
petrol = 47,
uranium = 0,
},
},
[20] = {
attack = 93,
build_cost = 2765,
build_time = 1200,
cost = {
concrete = 0,
diamond = 0,
food = 0,
metal = 1106,
money = 2765,
petrol = 553,
uranium = 0,
},
defense = 319,
durability = 9622,
range = 1067383,
trade_tax_max_pct = 0,
trade_tax_min_pct = 0,
upkeep = {
concrete = 0,
metal = 0,
money = 138,
petrol = 55,
uranium = 0,
},
},
},
},
trade_hub = {
description = 'Trading post. Provides no garrison defense; once built the district can host market listings, the Minister of Economy sets the tax taken on every trade routed through it, and foreign cargo-only armies travel the country under safe conduct.',
max_level = 20,
name = 'Trade Hub',
tiers = {
[1] = {
attack = 0,
build_cost = 500,
build_time = 60,
cost = {
concrete = 600,
diamond = 0,
food = 0,
metal = 400,
money = 750,
petrol = 150,
uranium = 0,
},
defense = 0,
durability = 900,
trade_tax_max_pct = 11,
trade_tax_min_pct = 0,
upkeep = {
concrete = 10,
metal = 0,
money = 30,
petrol = 0,
uranium = 0,
},
},
[2] = {
attack = 0,
build_cost = 575,
build_time = 120,
cost = {
concrete = 690,
diamond = 0,
food = 0,
metal = 460,
money = 863,
petrol = 173,
uranium = 0,
},
defense = 0,
durability = 1035,
trade_tax_max_pct = 12,
trade_tax_min_pct = 0,
upkeep = {
concrete = 12,
metal = 0,
money = 35,
petrol = 0,
uranium = 0,
},
},
[3] = {
attack = 0,
build_cost = 661,
build_time = 180,
cost = {
concrete = 793,
diamond = 0,
food = 0,
metal = 529,
money = 992,
petrol = 198,
uranium = 0,
},
defense = 0,
durability = 1190,
trade_tax_max_pct = 13,
trade_tax_min_pct = 0,
upkeep = {
concrete = 13,
metal = 0,
money = 40,
petrol = 0,
uranium = 0,
},
},
[4] = {
attack = 0,
build_cost = 760,
build_time = 240,
cost = {
concrete = 912,
diamond = 0,
food = 0,
metal = 608,
money = 1140,
petrol = 228,
uranium = 0,
},
defense = 0,
durability = 1369,
trade_tax_max_pct = 14,
trade_tax_min_pct = 0,
upkeep = {
concrete = 15,
metal = 0,
money = 46,
petrol = 0,
uranium = 0,
},
},
[5] = {
attack = 0,
build_cost = 875,
build_time = 300,
cost = {
concrete = 1050,
diamond = 0,
food = 0,
metal = 700,
money = 1313,
petrol = 263,
uranium = 0,
},
defense = 0,
durability = 1574,
trade_tax_max_pct = 15,
trade_tax_min_pct = 0,
upkeep = {
concrete = 18,
metal = 0,
money = 53,
petrol = 0,
uranium = 0,
},
},
[6] = {
attack = 0,
build_cost = 1006,
build_time = 360,
cost = {
concrete = 1207,
diamond = 0,
food = 0,
metal = 805,
money = 1509,
petrol = 302,
uranium = 0,
},
defense = 0,
durability = 1810,
trade_tax_max_pct = 16,
trade_tax_min_pct = 0,
upkeep = {
concrete = 20,
metal = 0,
money = 60,
petrol = 0,
uranium = 0,
},
},
[7] = {
attack = 0,
build_cost = 1157,
build_time = 420,
cost = {
concrete = 1388,
diamond = 0,
food = 0,
metal = 926,
money = 1736,
petrol = 347,
uranium = 0,
},
defense = 0,
durability = 2082,
trade_tax_max_pct = 17,
trade_tax_min_pct = 0,
upkeep = {
concrete = 23,
metal = 0,
money = 69,
petrol = 0,
uranium = 0,
},
},
[8] = {
attack = 0,
build_cost = 1330,
build_time = 480,
cost = {
concrete = 1596,
diamond = 0,
food = 0,
metal = 1064,
money = 1995,
petrol = 399,
uranium = 0,
},
defense = 0,
durability = 2394,
trade_tax_max_pct = 18,
trade_tax_min_pct = 0,
upkeep = {
concrete = 27,
metal = 0,
money = 80,
petrol = 0,
uranium = 0,
},
},
[9] = {
attack = 0,
build_cost = 1530,
build_time = 540,
cost = {
concrete = 1836,
diamond = 0,
food = 0,
metal = 1224,
money = 2295,
petrol = 459,
uranium = 0,
},
defense = 0,
durability = 2753,
trade_tax_max_pct = 19,
trade_tax_min_pct = 0,
upkeep = {
concrete = 31,
metal = 0,
money = 92,
petrol = 0,
uranium = 0,
},
},
[10] = {
attack = 0,
build_cost = 1759,
build_time = 600,
cost = {
concrete = 2111,
diamond = 0,
food = 0,
metal = 1407,
money = 2639,
petrol = 528,
uranium = 0,
},
defense = 0,
durability = 3166,
trade_tax_max_pct = 20,
trade_tax_min_pct = 0,
upkeep = {
concrete = 35,
metal = 0,
money = 106,
petrol = 0,
uranium = 0,
},
},
[11] = {
attack = 0,
build_cost = 2023,
build_time = 660,
cost = {
concrete = 2428,
diamond = 0,
food = 0,
metal = 1618,
money = 3035,
petrol = 607,
uranium = 0,
},
defense = 0,
durability = 3641,
trade_tax_max_pct = 21,
trade_tax_min_pct = 0,
upkeep = {
concrete = 40,
metal = 0,
money = 121,
petrol = 0,
uranium = 0,
},
},
[12] = {
attack = 0,
build_cost = 2326,
build_time = 720,
cost = {
concrete = 2791,
diamond = 0,
food = 0,
metal = 1861,
money = 3489,
petrol = 698,
uranium = 0,
},
defense = 0,
durability = 4187,
trade_tax_max_pct = 22,
trade_tax_min_pct = 0,
upkeep = {
concrete = 47,
metal = 0,
money = 140,
petrol = 0,
uranium = 0,
},
},
[13] = {
attack = 0,
build_cost = 2675,
build_time = 780,
cost = {
concrete = 3210,
diamond = 0,
food = 0,
metal = 2140,
money = 4013,
petrol = 803,
uranium = 0,
},
defense = 0,
durability = 4815,
trade_tax_max_pct = 23,
trade_tax_min_pct = 0,
upkeep = {
concrete = 54,
metal = 0,
money = 161,
petrol = 0,
uranium = 0,
},
},
[14] = {
attack = 0,
build_cost = 3076,
build_time = 840,
cost = {
concrete = 3691,
diamond = 0,
food = 0,
metal = 2461,
money = 4614,
petrol = 923,
uranium = 0,
},
defense = 0,
durability = 5538,
trade_tax_max_pct = 24,
trade_tax_min_pct = 0,
upkeep = {
concrete = 62,
metal = 0,
money = 185,
petrol = 0,
uranium = 0,
},
},
[15] = {
attack = 0,
build_cost = 3538,
build_time = 900,
cost = {
concrete = 4246,
diamond = 0,
food = 0,
metal = 2830,
money = 5307,
petrol = 1061,
uranium = 0,
},
defense = 0,
durability = 6368,
trade_tax_max_pct = 25,
trade_tax_min_pct = 0,
upkeep = {
concrete = 71,
metal = 0,
money = 212,
petrol = 0,
uranium = 0,
},
},
[16] = {
attack = 0,
build_cost = 4069,
build_time = 960,
cost = {
concrete = 4883,
diamond = 0,
food = 0,
metal = 3255,
money = 6104,
petrol = 1221,
uranium = 0,
},
defense = 0,
durability = 7323,
trade_tax_max_pct = 26,
trade_tax_min_pct = 0,
upkeep = {
concrete = 81,
metal = 0,
money = 244,
petrol = 0,
uranium = 0,
},
},
[17] = {
attack = 0,
build_cost = 4679,
build_time = 1020,
cost = {
concrete = 5615,
diamond = 0,
food = 0,
metal = 3743,
money = 7019,
petrol = 1404,
uranium = 0,
},
defense = 0,
durability = 8422,
trade_tax_max_pct = 27,
trade_tax_min_pct = 0,
upkeep = {
concrete = 94,
metal = 0,
money = 281,
petrol = 0,
uranium = 0,
},
},
[18] = {
attack = 0,
build_cost = 5381,
build_time = 1080,
cost = {
concrete = 6457,
diamond = 0,
food = 0,
metal = 4305,
money = 8072,
petrol = 1614,
uranium = 0,
},
defense = 0,
durability = 9685,
trade_tax_max_pct = 28,
trade_tax_min_pct = 0,
upkeep = {
concrete = 108,
metal = 0,
money = 323,
petrol = 0,
uranium = 0,
},
},
[19] = {
attack = 0,
build_cost = 6188,
build_time = 1140,
cost = {
concrete = 7426,
diamond = 0,
food = 0,
metal = 4950,
money = 9282,
petrol = 1856,
uranium = 0,
},
defense = 0,
durability = 11138,
trade_tax_max_pct = 29,
trade_tax_min_pct = 0,
upkeep = {
concrete = 124,
metal = 0,
money = 371,
petrol = 0,
uranium = 0,
},
},
[20] = {
attack = 0,
build_cost = 7116,
build_time = 1200,
cost = {
concrete = 8539,
diamond = 0,
food = 0,
metal = 5693,
money = 10674,
petrol = 2135,
uranium = 0,
},
defense = 0,
durability = 12809,
trade_tax_max_pct = 30,
trade_tax_min_pct = 0,
upkeep = {
concrete = 142,
metal = 0,
money = 427,
petrol = 0,
uranium = 0,
},
},
},
},
}