Module:Data/Units
Appearance
Documentation for this module may be created at Module:Data/Units/doc
-- DO NOT EDIT BY HAND
-- Generated by scripts/export-wiki-data.cjs from the WarExpand game database.
-- Any change made here is overwritten on the next export. Fix the game data
-- instead, then re-run the script.
return {
aircraft_carrier = {
domain = 'sea',
name = 'Aircraft Carrier',
tiers = {
[1] = {
attack = 0,
build_time = 1100,
cargo_volume = 4500,
cost = {
food = 100,
metal = 140,
money = 240,
petrol = 140,
uranium = 0,
},
defense = 55,
speed = 72,
upkeep = {
food = 10,
metal = 14,
money = 24,
petrol = 14,
uranium = 0,
},
volume = 250000,
},
[2] = {
attack = 0,
build_time = 1300,
cargo_volume = 4500,
cost = {
food = 110,
metal = 160,
money = 280,
petrol = 160,
uranium = 0,
},
defense = 72,
speed = 72,
upkeep = {
food = 11,
metal = 16,
money = 28,
petrol = 16,
uranium = 0,
},
volume = 250000,
},
[3] = {
attack = 0,
build_time = 1530,
cargo_volume = 4500,
cost = {
food = 120,
metal = 180,
money = 320,
petrol = 180,
uranium = 0,
},
defense = 92,
speed = 72,
upkeep = {
food = 12,
metal = 18,
money = 32,
petrol = 18,
uranium = 0,
},
volume = 250000,
},
[4] = {
attack = 0,
build_time = 1810,
cargo_volume = 4500,
cost = {
food = 140,
metal = 200,
money = 360,
petrol = 200,
uranium = 0,
},
defense = 118,
speed = 72,
upkeep = {
food = 14,
metal = 20,
money = 36,
petrol = 20,
uranium = 0,
},
volume = 250000,
},
[5] = {
attack = 0,
build_time = 2150,
cargo_volume = 4500,
cost = {
food = 160,
metal = 230,
money = 420,
petrol = 230,
uranium = 0,
},
defense = 156,
speed = 72,
upkeep = {
food = 16,
metal = 23,
money = 42,
petrol = 23,
uranium = 0,
},
volume = 250000,
},
},
},
anti_air = {
domain = 'land',
name = 'Anti-Air',
tiers = {
[1] = {
attack = 18,
build_time = 700,
cargo_volume = 0,
cost = {
food = 40,
metal = 70,
money = 110,
petrol = 70,
uranium = 0,
},
defense = 40,
speed = 32,
upkeep = {
food = 4,
metal = 7,
money = 11,
petrol = 7,
uranium = 0,
},
volume = 40,
},
[2] = {
attack = 24,
build_time = 826,
cargo_volume = 0,
cost = {
food = 40,
metal = 80,
money = 120,
petrol = 80,
uranium = 0,
},
defense = 53,
speed = 32,
upkeep = {
food = 4,
metal = 8,
money = 12,
petrol = 8,
uranium = 0,
},
volume = 40,
},
[3] = {
attack = 32,
build_time = 975,
cargo_volume = 0,
cost = {
food = 50,
metal = 90,
money = 140,
petrol = 90,
uranium = 0,
},
defense = 70,
speed = 32,
upkeep = {
food = 5,
metal = 9,
money = 14,
petrol = 9,
uranium = 0,
},
volume = 40,
},
[4] = {
attack = 42,
build_time = 1150,
cargo_volume = 0,
cost = {
food = 60,
metal = 110,
money = 170,
petrol = 110,
uranium = 0,
},
defense = 92,
speed = 32,
upkeep = {
food = 6,
metal = 11,
money = 17,
petrol = 11,
uranium = 0,
},
volume = 40,
},
[5] = {
attack = 55,
build_time = 1357,
cargo_volume = 0,
cost = {
food = 60,
metal = 120,
money = 180,
petrol = 120,
uranium = 0,
},
defense = 121,
speed = 32,
upkeep = {
food = 6,
metal = 12,
money = 18,
petrol = 12,
uranium = 0,
},
volume = 40,
},
},
},
artillery = {
domain = 'land',
name = 'Artillery',
tiers = {
[1] = {
attack = 46,
build_time = 700,
cargo_volume = 0,
cost = {
food = 40,
metal = 70,
money = 110,
petrol = 70,
uranium = 0,
},
defense = 24,
range = 30000,
speed = 32,
upkeep = {
food = 4,
metal = 7,
money = 11,
petrol = 7,
uranium = 0,
},
volume = 35,
},
[2] = {
attack = 61,
build_time = 826,
cargo_volume = 0,
cost = {
food = 40,
metal = 80,
money = 120,
petrol = 80,
uranium = 0,
},
defense = 31,
range = 33000,
speed = 32,
upkeep = {
food = 4,
metal = 8,
money = 12,
petrol = 8,
uranium = 0,
},
volume = 35,
},
[3] = {
attack = 80,
build_time = 975,
cargo_volume = 0,
cost = {
food = 50,
metal = 90,
money = 140,
petrol = 90,
uranium = 0,
},
defense = 40,
range = 36000,
speed = 32,
upkeep = {
food = 5,
metal = 9,
money = 14,
petrol = 9,
uranium = 0,
},
volume = 35,
},
[4] = {
attack = 106,
build_time = 1150,
cargo_volume = 0,
cost = {
food = 60,
metal = 110,
money = 170,
petrol = 110,
uranium = 0,
},
defense = 52,
range = 39000,
speed = 32,
upkeep = {
food = 6,
metal = 11,
money = 17,
petrol = 11,
uranium = 0,
},
volume = 35,
},
[5] = {
attack = 140,
build_time = 1357,
cargo_volume = 0,
cost = {
food = 60,
metal = 120,
money = 180,
petrol = 120,
uranium = 0,
},
defense = 66,
range = 42000,
speed = 32,
upkeep = {
food = 6,
metal = 12,
money = 18,
petrol = 12,
uranium = 0,
},
volume = 35,
},
},
},
awacs = {
domain = 'air',
name = 'AWACS',
tiers = {
[1] = {
attack = 0,
build_time = 1000,
cargo_volume = 0,
cost = {
food = 50,
metal = 100,
money = 180,
petrol = 120,
uranium = 0,
},
defense = 15,
range = 60000,
speed = 96,
upkeep = {
food = 5,
metal = 10,
money = 18,
petrol = 12,
uranium = 0,
},
volume = 700,
},
[2] = {
attack = 0,
build_time = 1180,
cargo_volume = 0,
cost = {
food = 60,
metal = 120,
money = 210,
petrol = 140,
uranium = 0,
},
defense = 20,
range = 66000,
speed = 96,
upkeep = {
food = 6,
metal = 12,
money = 21,
petrol = 14,
uranium = 0,
},
volume = 700,
},
[3] = {
attack = 0,
build_time = 1392,
cargo_volume = 0,
cost = {
food = 70,
metal = 130,
money = 240,
petrol = 160,
uranium = 0,
},
defense = 26,
range = 72000,
speed = 96,
upkeep = {
food = 7,
metal = 13,
money = 24,
petrol = 16,
uranium = 0,
},
volume = 700,
},
[4] = {
attack = 0,
build_time = 1643,
cargo_volume = 0,
cost = {
food = 80,
metal = 150,
money = 270,
petrol = 180,
uranium = 0,
},
defense = 35,
range = 78000,
speed = 96,
upkeep = {
food = 8,
metal = 15,
money = 27,
petrol = 18,
uranium = 0,
},
volume = 700,
},
[5] = {
attack = 0,
build_time = 1939,
cargo_volume = 0,
cost = {
food = 90,
metal = 170,
money = 310,
petrol = 200,
uranium = 0,
},
defense = 46,
range = 84000,
speed = 96,
upkeep = {
food = 9,
metal = 17,
money = 31,
petrol = 20,
uranium = 0,
},
volume = 700,
},
},
},
b2_bomber = {
domain = 'air',
name = 'B2 Bomber',
tiers = {
[1] = {
attack = 70,
build_time = 1200,
cargo_volume = 0,
cost = {
food = 60,
metal = 120,
money = 200,
petrol = 140,
uranium = 20,
},
defense = 20,
range = 25000,
speed = 128,
upkeep = {
food = 6,
metal = 12,
money = 20,
petrol = 14,
uranium = 2,
},
volume = 350,
},
[2] = {
attack = 92,
build_time = 1416,
cargo_volume = 0,
cost = {
food = 70,
metal = 140,
money = 230,
petrol = 160,
uranium = 30,
},
defense = 26,
range = 27500,
speed = 128,
upkeep = {
food = 7,
metal = 14,
money = 23,
petrol = 16,
uranium = 3,
},
volume = 350,
},
[3] = {
attack = 122,
build_time = 1671,
cargo_volume = 0,
cost = {
food = 80,
metal = 160,
money = 260,
petrol = 190,
uranium = 40,
},
defense = 35,
range = 30000,
speed = 128,
upkeep = {
food = 8,
metal = 16,
money = 26,
petrol = 19,
uranium = 4,
},
volume = 350,
},
[4] = {
attack = 161,
build_time = 1972,
cargo_volume = 0,
cost = {
food = 90,
metal = 180,
money = 300,
petrol = 220,
uranium = 50,
},
defense = 46,
range = 32500,
speed = 128,
upkeep = {
food = 9,
metal = 18,
money = 30,
petrol = 22,
uranium = 5,
},
volume = 350,
},
[5] = {
attack = 212,
build_time = 2327,
cargo_volume = 0,
cost = {
food = 100,
metal = 210,
money = 350,
petrol = 250,
uranium = 60,
},
defense = 60,
range = 35000,
speed = 128,
upkeep = {
food = 10,
metal = 21,
money = 35,
petrol = 25,
uranium = 6,
},
volume = 350,
},
},
},
destroyer = {
domain = 'sea',
name = 'Destroyer',
tiers = {
[1] = {
attack = 50,
build_time = 900,
cargo_volume = 0,
cost = {
food = 80,
metal = 100,
money = 180,
petrol = 100,
uranium = 0,
},
defense = 45,
range = 40000,
speed = 32,
upkeep = {
food = 8,
metal = 10,
money = 18,
petrol = 10,
uranium = 0,
},
volume = 8000,
},
[2] = {
attack = 66,
build_time = 1062,
cargo_volume = 0,
cost = {
food = 90,
metal = 120,
money = 210,
petrol = 120,
uranium = 0,
},
defense = 59,
range = 44000,
speed = 32,
upkeep = {
food = 9,
metal = 12,
money = 21,
petrol = 12,
uranium = 0,
},
volume = 8000,
},
[3] = {
attack = 87,
build_time = 1253,
cargo_volume = 0,
cost = {
food = 100,
metal = 130,
money = 230,
petrol = 130,
uranium = 0,
},
defense = 78,
range = 48000,
speed = 32,
upkeep = {
food = 10,
metal = 13,
money = 23,
petrol = 13,
uranium = 0,
},
volume = 8000,
},
[4] = {
attack = 115,
build_time = 1479,
cargo_volume = 0,
cost = {
food = 110,
metal = 150,
money = 260,
petrol = 150,
uranium = 0,
},
defense = 103,
range = 52000,
speed = 32,
upkeep = {
food = 11,
metal = 15,
money = 26,
petrol = 15,
uranium = 0,
},
volume = 8000,
},
[5] = {
attack = 152,
build_time = 1745,
cargo_volume = 0,
cost = {
food = 130,
metal = 170,
money = 300,
petrol = 170,
uranium = 0,
},
defense = 136,
range = 56000,
speed = 32,
upkeep = {
food = 13,
metal = 17,
money = 30,
petrol = 17,
uranium = 0,
},
volume = 8000,
},
},
},
elite_infantry = {
domain = 'land',
name = 'Elite Infantry',
tiers = {
[1] = {
attack = 25,
build_time = 360,
cargo_volume = 0,
cost = {
food = 40,
metal = 40,
money = 40,
petrol = 0,
uranium = 10,
},
defense = 22,
speed = 64,
upkeep = {
food = 4,
metal = 4,
money = 4,
petrol = 0,
uranium = 1,
},
volume = 3,
},
[2] = {
attack = 33,
build_time = 425,
cargo_volume = 0,
cost = {
food = 80,
metal = 80,
money = 80,
petrol = 0,
uranium = 20,
},
defense = 28,
speed = 64,
upkeep = {
food = 8,
metal = 8,
money = 8,
petrol = 0,
uranium = 2,
},
volume = 3,
},
[3] = {
attack = 44,
build_time = 501,
cargo_volume = 0,
cost = {
food = 160,
metal = 160,
money = 160,
petrol = 0,
uranium = 40,
},
defense = 37,
speed = 64,
upkeep = {
food = 16,
metal = 16,
money = 16,
petrol = 0,
uranium = 4,
},
volume = 3,
},
[4] = {
attack = 57,
build_time = 591,
cargo_volume = 0,
cost = {
food = 320,
metal = 320,
money = 320,
petrol = 0,
uranium = 80,
},
defense = 47,
speed = 64,
upkeep = {
food = 32,
metal = 32,
money = 32,
petrol = 0,
uranium = 8,
},
volume = 3,
},
[5] = {
attack = 76,
build_time = 698,
cargo_volume = 0,
cost = {
food = 640,
metal = 640,
money = 640,
petrol = 0,
uranium = 160,
},
defense = 61,
speed = 64,
upkeep = {
food = 64,
metal = 64,
money = 64,
petrol = 0,
uranium = 16,
},
volume = 3,
},
},
},
frigate = {
domain = 'sea',
name = 'Frigate',
tiers = {
[1] = {
attack = 40,
build_time = 900,
cargo_volume = 0,
cost = {
food = 80,
metal = 100,
money = 170,
petrol = 100,
uranium = 0,
},
defense = 42,
range = 50000,
speed = 32,
upkeep = {
food = 8,
metal = 10,
money = 17,
petrol = 10,
uranium = 0,
},
volume = 4500,
},
[2] = {
attack = 53,
build_time = 1062,
cargo_volume = 0,
cost = {
food = 90,
metal = 120,
money = 200,
petrol = 120,
uranium = 0,
},
defense = 55,
range = 55000,
speed = 32,
upkeep = {
food = 9,
metal = 12,
money = 20,
petrol = 12,
uranium = 0,
},
volume = 4500,
},
[3] = {
attack = 70,
build_time = 1253,
cargo_volume = 0,
cost = {
food = 100,
metal = 130,
money = 220,
petrol = 130,
uranium = 0,
},
defense = 73,
range = 60000,
speed = 32,
upkeep = {
food = 10,
metal = 13,
money = 22,
petrol = 13,
uranium = 0,
},
volume = 4500,
},
[4] = {
attack = 92,
build_time = 1479,
cargo_volume = 0,
cost = {
food = 110,
metal = 150,
money = 250,
petrol = 150,
uranium = 0,
},
defense = 96,
range = 65000,
speed = 32,
upkeep = {
food = 11,
metal = 15,
money = 25,
petrol = 15,
uranium = 0,
},
volume = 4500,
},
[5] = {
attack = 121,
build_time = 1745,
cargo_volume = 0,
cost = {
food = 130,
metal = 170,
money = 290,
petrol = 170,
uranium = 0,
},
defense = 127,
range = 70000,
speed = 32,
upkeep = {
food = 13,
metal = 17,
money = 29,
petrol = 17,
uranium = 0,
},
volume = 4500,
},
},
},
ghost_infantry = {
domain = 'land',
name = 'Ghost Infantry',
tiers = {
[1] = {
attack = 22,
build_time = 400,
cargo_volume = 0,
cost = {
food = 40,
metal = 30,
money = 50,
petrol = 0,
uranium = 10,
},
defense = 18,
speed = 64,
upkeep = {
food = 4,
metal = 3,
money = 5,
petrol = 0,
uranium = 1,
},
volume = 3,
},
[2] = {
attack = 29,
build_time = 472,
cargo_volume = 0,
cost = {
food = 50,
metal = 40,
money = 60,
petrol = 0,
uranium = 20,
},
defense = 24,
speed = 64,
upkeep = {
food = 5,
metal = 4,
money = 6,
petrol = 0,
uranium = 2,
},
volume = 3,
},
[3] = {
attack = 38,
build_time = 557,
cargo_volume = 0,
cost = {
food = 60,
metal = 40,
money = 70,
petrol = 0,
uranium = 30,
},
defense = 31,
speed = 64,
upkeep = {
food = 6,
metal = 4,
money = 7,
petrol = 0,
uranium = 3,
},
volume = 3,
},
[4] = {
attack = 50,
build_time = 657,
cargo_volume = 0,
cost = {
food = 70,
metal = 50,
money = 80,
petrol = 0,
uranium = 40,
},
defense = 41,
speed = 64,
upkeep = {
food = 7,
metal = 5,
money = 8,
petrol = 0,
uranium = 4,
},
volume = 3,
},
[5] = {
attack = 66,
build_time = 776,
cargo_volume = 0,
cost = {
food = 80,
metal = 60,
money = 100,
petrol = 0,
uranium = 50,
},
defense = 54,
speed = 64,
upkeep = {
food = 8,
metal = 6,
money = 10,
petrol = 0,
uranium = 5,
},
volume = 3,
},
},
},
griffon = {
domain = 'land',
name = 'Griffon',
tiers = {
[1] = {
attack = 30,
build_time = 550,
cargo_volume = 24,
cost = {
food = 40,
metal = 70,
money = 90,
petrol = 70,
uranium = 0,
},
defense = 26,
speed = 56,
upkeep = {
food = 4,
metal = 7,
money = 9,
petrol = 7,
uranium = 0,
},
volume = 30,
},
[2] = {
attack = 40,
build_time = 649,
cargo_volume = 24,
cost = {
food = 40,
metal = 80,
money = 100,
petrol = 80,
uranium = 0,
},
defense = 34,
speed = 56,
upkeep = {
food = 4,
metal = 8,
money = 10,
petrol = 8,
uranium = 0,
},
volume = 30,
},
[3] = {
attack = 53,
build_time = 766,
cargo_volume = 24,
cost = {
food = 50,
metal = 90,
money = 120,
petrol = 90,
uranium = 0,
},
defense = 45,
speed = 56,
upkeep = {
food = 5,
metal = 9,
money = 12,
petrol = 9,
uranium = 0,
},
volume = 30,
},
[4] = {
attack = 70,
build_time = 904,
cargo_volume = 24,
cost = {
food = 60,
metal = 110,
money = 140,
petrol = 110,
uranium = 0,
},
defense = 59,
speed = 56,
upkeep = {
food = 6,
metal = 11,
money = 14,
petrol = 11,
uranium = 0,
},
volume = 30,
},
[5] = {
attack = 92,
build_time = 1067,
cargo_volume = 24,
cost = {
food = 70,
metal = 120,
money = 160,
petrol = 120,
uranium = 0,
},
defense = 78,
speed = 56,
upkeep = {
food = 7,
metal = 12,
money = 16,
petrol = 12,
uranium = 0,
},
volume = 30,
},
},
},
heavy_infantry = {
domain = 'land',
name = 'Heavy Infantry',
tiers = {
[1] = {
attack = 18,
build_time = 260,
cargo_volume = 0,
cost = {
food = 20,
metal = 20,
money = 20,
petrol = 0,
uranium = 0,
},
defense = 16,
speed = 64,
upkeep = {
food = 2,
metal = 2,
money = 2,
petrol = 0,
uranium = 0,
},
volume = 3,
},
[2] = {
attack = 24,
build_time = 307,
cargo_volume = 0,
cost = {
food = 40,
metal = 40,
money = 40,
petrol = 0,
uranium = 0,
},
defense = 21,
speed = 64,
upkeep = {
food = 4,
metal = 4,
money = 4,
petrol = 0,
uranium = 0,
},
volume = 3,
},
[3] = {
attack = 31,
build_time = 362,
cargo_volume = 0,
cost = {
food = 60,
metal = 60,
money = 60,
petrol = 0,
uranium = 0,
},
defense = 27,
speed = 64,
upkeep = {
food = 6,
metal = 6,
money = 6,
petrol = 0,
uranium = 0,
},
volume = 3,
},
[4] = {
attack = 41,
build_time = 427,
cargo_volume = 0,
cost = {
food = 80,
metal = 80,
money = 80,
petrol = 0,
uranium = 0,
},
defense = 34,
speed = 64,
upkeep = {
food = 8,
metal = 8,
money = 8,
petrol = 0,
uranium = 0,
},
volume = 3,
},
[5] = {
attack = 55,
build_time = 504,
cargo_volume = 0,
cost = {
food = 100,
metal = 100,
money = 100,
petrol = 0,
uranium = 0,
},
defense = 44,
speed = 64,
upkeep = {
food = 10,
metal = 10,
money = 10,
petrol = 0,
uranium = 0,
},
volume = 3,
},
},
},
heavy_tank = {
domain = 'land',
name = 'Heavy Tank',
tiers = {
[1] = {
attack = 44,
build_time = 560,
cargo_volume = 0,
cost = {
food = 50,
metal = 80,
money = 130,
petrol = 80,
uranium = 0,
},
defense = 40,
speed = 48,
upkeep = {
food = 5,
metal = 8,
money = 13,
petrol = 8,
uranium = 0,
},
volume = 75,
},
[2] = {
attack = 58,
build_time = 661,
cargo_volume = 0,
cost = {
food = 60,
metal = 90,
money = 150,
petrol = 90,
uranium = 0,
},
defense = 52,
speed = 48,
upkeep = {
food = 6,
metal = 9,
money = 15,
petrol = 9,
uranium = 0,
},
volume = 75,
},
[3] = {
attack = 77,
build_time = 780,
cargo_volume = 0,
cost = {
food = 60,
metal = 110,
money = 170,
petrol = 110,
uranium = 0,
},
defense = 67,
speed = 48,
upkeep = {
food = 6,
metal = 11,
money = 17,
petrol = 11,
uranium = 0,
},
volume = 75,
},
[4] = {
attack = 101,
build_time = 920,
cargo_volume = 0,
cost = {
food = 70,
metal = 120,
money = 190,
petrol = 120,
uranium = 0,
},
defense = 86,
speed = 48,
upkeep = {
food = 7,
metal = 12,
money = 19,
petrol = 12,
uranium = 0,
},
volume = 75,
},
[5] = {
attack = 134,
build_time = 1086,
cargo_volume = 0,
cost = {
food = 80,
metal = 140,
money = 220,
petrol = 140,
uranium = 0,
},
defense = 111,
speed = 48,
upkeep = {
food = 8,
metal = 14,
money = 22,
petrol = 14,
uranium = 0,
},
volume = 75,
},
},
},
jet_fighter = {
domain = 'air',
name = 'Jet Fighter',
tiers = {
[1] = {
attack = 60,
build_time = 820,
cargo_volume = 0,
cost = {
food = 50,
metal = 90,
money = 140,
petrol = 90,
uranium = 0,
},
defense = 30,
range = 12500,
speed = 160,
upkeep = {
food = 5,
metal = 9,
money = 14,
petrol = 9,
uranium = 0,
},
volume = 150,
},
[2] = {
attack = 79,
build_time = 968,
cargo_volume = 0,
cost = {
food = 60,
metal = 100,
money = 160,
petrol = 100,
uranium = 0,
},
defense = 39,
range = 13750,
speed = 160,
upkeep = {
food = 6,
metal = 10,
money = 16,
petrol = 10,
uranium = 0,
},
volume = 150,
},
[3] = {
attack = 105,
build_time = 1142,
cargo_volume = 0,
cost = {
food = 60,
metal = 120,
money = 180,
petrol = 120,
uranium = 0,
},
defense = 50,
range = 15000,
speed = 160,
upkeep = {
food = 6,
metal = 12,
money = 18,
petrol = 12,
uranium = 0,
},
volume = 150,
},
[4] = {
attack = 138,
build_time = 1347,
cargo_volume = 0,
cost = {
food = 70,
metal = 140,
money = 210,
petrol = 140,
uranium = 0,
},
defense = 64,
range = 16250,
speed = 160,
upkeep = {
food = 7,
metal = 14,
money = 21,
petrol = 14,
uranium = 0,
},
volume = 150,
},
[5] = {
attack = 182,
build_time = 1590,
cargo_volume = 0,
cost = {
food = 80,
metal = 160,
money = 240,
petrol = 160,
uranium = 0,
},
defense = 83,
range = 17500,
speed = 160,
upkeep = {
food = 8,
metal = 16,
money = 24,
petrol = 16,
uranium = 0,
},
volume = 150,
},
},
},
light_infantry = {
domain = 'land',
name = 'Light Infantry',
tiers = {
[1] = {
attack = 12,
build_time = 180,
cargo_volume = 0,
cost = {
food = 10,
metal = 0,
money = 10,
petrol = 0,
uranium = 0,
},
defense = 10,
speed = 64,
upkeep = {
food = 1,
metal = 0,
money = 1,
petrol = 0,
uranium = 0,
},
volume = 2,
},
[2] = {
attack = 16,
build_time = 212,
cargo_volume = 0,
cost = {
food = 20,
metal = 0,
money = 20,
petrol = 0,
uranium = 0,
},
defense = 13,
speed = 64,
upkeep = {
food = 2,
metal = 0,
money = 2,
petrol = 0,
uranium = 0,
},
volume = 2,
},
[3] = {
attack = 21,
build_time = 251,
cargo_volume = 0,
cost = {
food = 30,
metal = 0,
money = 30,
petrol = 0,
uranium = 0,
},
defense = 17,
speed = 64,
upkeep = {
food = 3,
metal = 0,
money = 3,
petrol = 0,
uranium = 0,
},
volume = 2,
},
[4] = {
attack = 28,
build_time = 296,
cargo_volume = 0,
cost = {
food = 40,
metal = 0,
money = 40,
petrol = 0,
uranium = 0,
},
defense = 21,
speed = 64,
upkeep = {
food = 4,
metal = 0,
money = 4,
petrol = 0,
uranium = 0,
},
volume = 2,
},
[5] = {
attack = 36,
build_time = 349,
cargo_volume = 0,
cost = {
food = 50,
metal = 0,
money = 50,
petrol = 0,
uranium = 0,
},
defense = 28,
speed = 64,
upkeep = {
food = 5,
metal = 0,
money = 5,
petrol = 0,
uranium = 0,
},
volume = 2,
},
},
},
light_tank = {
domain = 'land',
name = 'Light Tank',
tiers = {
[1] = {
attack = 34,
build_time = 420,
cargo_volume = 0,
cost = {
food = 50,
metal = 100,
money = 100,
petrol = 50,
uranium = 0,
},
defense = 28,
speed = 48,
upkeep = {
food = 5,
metal = 10,
money = 10,
petrol = 5,
uranium = 0,
},
volume = 45,
},
[2] = {
attack = 45,
build_time = 496,
cargo_volume = 0,
cost = {
food = 60,
metal = 60,
money = 100,
petrol = 60,
uranium = 0,
},
defense = 36,
speed = 48,
upkeep = {
food = 6,
metal = 6,
money = 10,
petrol = 6,
uranium = 0,
},
volume = 45,
},
[3] = {
attack = 59,
build_time = 585,
cargo_volume = 0,
cost = {
food = 70,
metal = 70,
money = 120,
petrol = 70,
uranium = 0,
},
defense = 47,
speed = 48,
upkeep = {
food = 7,
metal = 7,
money = 12,
petrol = 7,
uranium = 0,
},
volume = 45,
},
[4] = {
attack = 78,
build_time = 690,
cargo_volume = 0,
cost = {
food = 80,
metal = 80,
money = 140,
petrol = 80,
uranium = 0,
},
defense = 60,
speed = 48,
upkeep = {
food = 8,
metal = 8,
money = 14,
petrol = 8,
uranium = 0,
},
volume = 45,
},
[5] = {
attack = 103,
build_time = 814,
cargo_volume = 0,
cost = {
food = 90,
metal = 90,
money = 150,
petrol = 90,
uranium = 0,
},
defense = 78,
speed = 48,
upkeep = {
food = 9,
metal = 9,
money = 15,
petrol = 9,
uranium = 0,
},
volume = 45,
},
},
},
naval_cargo = {
domain = 'sea',
name = 'Naval Cargo',
tiers = {
[1] = {
attack = 0,
build_time = 800,
cargo_volume = 4500,
cost = {
food = 50,
metal = 80,
money = 100,
petrol = 80,
uranium = 0,
},
defense = 30,
speed = 72,
upkeep = {
food = 5,
metal = 8,
money = 10,
petrol = 8,
uranium = 0,
},
volume = 15000,
},
[2] = {
attack = 0,
build_time = 944,
cargo_volume = 4500,
cost = {
food = 60,
metal = 90,
money = 120,
petrol = 90,
uranium = 0,
},
defense = 40,
speed = 72,
upkeep = {
food = 6,
metal = 9,
money = 12,
petrol = 9,
uranium = 0,
},
volume = 15000,
},
[3] = {
attack = 0,
build_time = 1114,
cargo_volume = 4500,
cost = {
food = 70,
metal = 110,
money = 140,
petrol = 110,
uranium = 0,
},
defense = 53,
speed = 72,
upkeep = {
food = 7,
metal = 11,
money = 14,
petrol = 11,
uranium = 0,
},
volume = 15000,
},
[4] = {
attack = 0,
build_time = 1314,
cargo_volume = 4500,
cost = {
food = 80,
metal = 120,
money = 160,
petrol = 120,
uranium = 0,
},
defense = 70,
speed = 72,
upkeep = {
food = 8,
metal = 12,
money = 16,
petrol = 12,
uranium = 0,
},
volume = 15000,
},
[5] = {
attack = 0,
build_time = 1550,
cargo_volume = 4500,
cost = {
food = 90,
metal = 140,
money = 180,
petrol = 140,
uranium = 0,
},
defense = 92,
speed = 72,
upkeep = {
food = 9,
metal = 14,
money = 18,
petrol = 14,
uranium = 0,
},
volume = 15000,
},
},
},
plane_cargo = {
domain = 'air',
name = 'Plane Cargo',
tiers = {
[1] = {
attack = 0,
build_time = 820,
cargo_volume = 1800,
cost = {
food = 50,
metal = 90,
money = 120,
petrol = 90,
uranium = 0,
},
defense = 25,
speed = 72,
upkeep = {
food = 5,
metal = 9,
money = 12,
petrol = 9,
uranium = 0,
},
volume = 600,
},
[2] = {
attack = 0,
build_time = 968,
cargo_volume = 1800,
cost = {
food = 60,
metal = 100,
money = 140,
petrol = 100,
uranium = 0,
},
defense = 33,
speed = 72,
upkeep = {
food = 6,
metal = 10,
money = 14,
petrol = 10,
uranium = 0,
},
volume = 600,
},
[3] = {
attack = 0,
build_time = 1142,
cargo_volume = 1800,
cost = {
food = 60,
metal = 120,
money = 160,
petrol = 120,
uranium = 0,
},
defense = 44,
speed = 72,
upkeep = {
food = 6,
metal = 12,
money = 16,
petrol = 12,
uranium = 0,
},
volume = 600,
},
[4] = {
attack = 0,
build_time = 1347,
cargo_volume = 1800,
cost = {
food = 70,
metal = 140,
money = 190,
petrol = 140,
uranium = 0,
},
defense = 58,
speed = 72,
upkeep = {
food = 7,
metal = 14,
money = 19,
petrol = 14,
uranium = 0,
},
volume = 600,
},
[5] = {
attack = 0,
build_time = 1590,
cargo_volume = 1800,
cost = {
food = 80,
metal = 160,
money = 220,
petrol = 160,
uranium = 0,
},
defense = 76,
speed = 72,
upkeep = {
food = 8,
metal = 16,
money = 22,
petrol = 16,
uranium = 0,
},
volume = 600,
},
},
},
recon_drone = {
domain = 'air',
name = 'Recon Drone',
tiers = {
[1] = {
attack = 5,
build_time = 450,
cargo_volume = 0,
cost = {
food = 10,
metal = 50,
money = 70,
petrol = 50,
uranium = 0,
},
defense = 8,
range = 40000,
speed = 144,
upkeep = {
food = 1,
metal = 5,
money = 7,
petrol = 5,
uranium = 0,
},
volume = 20,
},
[2] = {
attack = 7,
build_time = 531,
cargo_volume = 0,
cost = {
food = 10,
metal = 60,
money = 80,
petrol = 60,
uranium = 0,
},
defense = 11,
range = 44000,
speed = 144,
upkeep = {
food = 1,
metal = 6,
money = 8,
petrol = 6,
uranium = 0,
},
volume = 20,
},
[3] = {
attack = 9,
build_time = 627,
cargo_volume = 0,
cost = {
food = 20,
metal = 70,
money = 90,
petrol = 70,
uranium = 0,
},
defense = 14,
range = 48000,
speed = 144,
upkeep = {
food = 2,
metal = 7,
money = 9,
petrol = 7,
uranium = 0,
},
volume = 20,
},
[4] = {
attack = 12,
build_time = 740,
cargo_volume = 0,
cost = {
food = 20,
metal = 80,
money = 110,
petrol = 80,
uranium = 0,
},
defense = 19,
range = 52000,
speed = 144,
upkeep = {
food = 2,
metal = 8,
money = 11,
petrol = 8,
uranium = 0,
},
volume = 20,
},
[5] = {
attack = 16,
build_time = 873,
cargo_volume = 0,
cost = {
food = 30,
metal = 90,
money = 130,
petrol = 90,
uranium = 0,
},
defense = 25,
range = 56000,
speed = 144,
upkeep = {
food = 3,
metal = 9,
money = 13,
petrol = 9,
uranium = 0,
},
volume = 20,
},
},
},
resistance_infantry = {
domain = 'land',
name = 'Resistance Infantry',
tiers = {
[1] = {
attack = 10,
build_time = 60,
cargo_volume = 0,
cost = {
food = 10,
metal = 0,
money = 10,
petrol = 0,
uranium = 0,
},
defense = 8,
speed = 64,
upkeep = {
food = 1,
metal = 0,
money = 1,
petrol = 0,
uranium = 0,
},
volume = 2,
},
[2] = {
attack = 13,
build_time = 71,
cargo_volume = 0,
cost = {
food = 20,
metal = 0,
money = 20,
petrol = 0,
uranium = 0,
},
defense = 11,
speed = 64,
upkeep = {
food = 2,
metal = 0,
money = 2,
petrol = 0,
uranium = 0,
},
volume = 2,
},
[3] = {
attack = 18,
build_time = 84,
cargo_volume = 0,
cost = {
food = 30,
metal = 0,
money = 30,
petrol = 0,
uranium = 0,
},
defense = 14,
speed = 64,
upkeep = {
food = 3,
metal = 0,
money = 3,
petrol = 0,
uranium = 0,
},
volume = 2,
},
[4] = {
attack = 24,
build_time = 99,
cargo_volume = 0,
cost = {
food = 40,
metal = 0,
money = 40,
petrol = 0,
uranium = 0,
},
defense = 18,
speed = 64,
upkeep = {
food = 4,
metal = 0,
money = 4,
petrol = 0,
uranium = 0,
},
volume = 2,
},
[5] = {
attack = 31,
build_time = 116,
cargo_volume = 0,
cost = {
food = 50,
metal = 0,
money = 50,
petrol = 0,
uranium = 0,
},
defense = 24,
speed = 64,
upkeep = {
food = 5,
metal = 0,
money = 5,
petrol = 0,
uranium = 0,
},
volume = 2,
},
},
},
scout_vehicle = {
domain = 'land',
name = 'Scout Vehicle',
tiers = {
[1] = {
attack = 10,
build_time = 350,
cargo_volume = 0,
cost = {
food = 20,
metal = 40,
money = 50,
petrol = 40,
uranium = 0,
},
defense = 15,
range = 30000,
speed = 80,
upkeep = {
food = 2,
metal = 4,
money = 5,
petrol = 4,
uranium = 0,
},
volume = 15,
},
[2] = {
attack = 13,
build_time = 413,
cargo_volume = 0,
cost = {
food = 20,
metal = 50,
money = 60,
petrol = 50,
uranium = 0,
},
defense = 20,
range = 33000,
speed = 80,
upkeep = {
food = 2,
metal = 5,
money = 6,
petrol = 5,
uranium = 0,
},
volume = 15,
},
[3] = {
attack = 17,
build_time = 487,
cargo_volume = 0,
cost = {
food = 30,
metal = 60,
money = 70,
petrol = 60,
uranium = 0,
},
defense = 26,
range = 36000,
speed = 80,
upkeep = {
food = 3,
metal = 6,
money = 7,
petrol = 6,
uranium = 0,
},
volume = 15,
},
[4] = {
attack = 23,
build_time = 575,
cargo_volume = 0,
cost = {
food = 30,
metal = 70,
money = 80,
petrol = 70,
uranium = 0,
},
defense = 35,
range = 39000,
speed = 80,
upkeep = {
food = 3,
metal = 7,
money = 8,
petrol = 7,
uranium = 0,
},
volume = 15,
},
[5] = {
attack = 30,
build_time = 679,
cargo_volume = 0,
cost = {
food = 40,
metal = 80,
money = 90,
petrol = 80,
uranium = 0,
},
defense = 46,
range = 42000,
speed = 80,
upkeep = {
food = 4,
metal = 8,
money = 9,
petrol = 8,
uranium = 0,
},
volume = 15,
},
},
},
stealth_helicopter = {
domain = 'air',
name = 'Stealth Helicopter',
tiers = {
[1] = {
attack = 15,
build_time = 700,
cargo_volume = 24,
cost = {
food = 40,
metal = 80,
money = 120,
petrol = 80,
uranium = 10,
},
defense = 25,
speed = 112,
upkeep = {
food = 4,
metal = 8,
money = 12,
petrol = 8,
uranium = 1,
},
volume = 120,
},
[2] = {
attack = 20,
build_time = 826,
cargo_volume = 24,
cost = {
food = 50,
metal = 90,
money = 140,
petrol = 90,
uranium = 20,
},
defense = 33,
speed = 112,
upkeep = {
food = 5,
metal = 9,
money = 14,
petrol = 9,
uranium = 2,
},
volume = 120,
},
[3] = {
attack = 26,
build_time = 975,
cargo_volume = 24,
cost = {
food = 60,
metal = 110,
money = 160,
petrol = 110,
uranium = 30,
},
defense = 44,
speed = 112,
upkeep = {
food = 6,
metal = 11,
money = 16,
petrol = 11,
uranium = 3,
},
volume = 120,
},
[4] = {
attack = 35,
build_time = 1150,
cargo_volume = 24,
cost = {
food = 70,
metal = 130,
money = 190,
petrol = 130,
uranium = 40,
},
defense = 58,
speed = 112,
upkeep = {
food = 7,
metal = 13,
money = 19,
petrol = 13,
uranium = 4,
},
volume = 120,
},
[5] = {
attack = 46,
build_time = 1357,
cargo_volume = 24,
cost = {
food = 80,
metal = 150,
money = 220,
petrol = 150,
uranium = 50,
},
defense = 76,
speed = 112,
upkeep = {
food = 8,
metal = 15,
money = 22,
petrol = 15,
uranium = 5,
},
volume = 120,
},
},
},
submarine = {
domain = 'sea',
name = 'Submarine',
tiers = {
[1] = {
attack = 58,
build_time = 980,
cargo_volume = 0,
cost = {
food = 80,
metal = 110,
money = 190,
petrol = 110,
uranium = 110,
},
defense = 39,
speed = 72,
upkeep = {
food = 8,
metal = 11,
money = 19,
petrol = 11,
uranium = 11,
},
volume = 4000,
},
[2] = {
attack = 77,
build_time = 1156,
cargo_volume = 0,
cost = {
food = 90,
metal = 130,
money = 220,
petrol = 130,
uranium = 130,
},
defense = 51,
speed = 72,
upkeep = {
food = 9,
metal = 13,
money = 22,
petrol = 13,
uranium = 13,
},
volume = 4000,
},
[3] = {
attack = 101,
build_time = 1365,
cargo_volume = 0,
cost = {
food = 100,
metal = 150,
money = 250,
petrol = 150,
uranium = 150,
},
defense = 67,
speed = 72,
upkeep = {
food = 10,
metal = 15,
money = 25,
petrol = 15,
uranium = 15,
},
volume = 4000,
},
[4] = {
attack = 133,
build_time = 1610,
cargo_volume = 0,
cost = {
food = 110,
metal = 170,
money = 280,
petrol = 170,
uranium = 170,
},
defense = 89,
speed = 72,
upkeep = {
food = 11,
metal = 17,
money = 28,
petrol = 17,
uranium = 17,
},
volume = 4000,
},
[5] = {
attack = 176,
build_time = 1900,
cargo_volume = 0,
cost = {
food = 130,
metal = 190,
money = 320,
petrol = 190,
uranium = 190,
},
defense = 117,
speed = 72,
upkeep = {
food = 13,
metal = 19,
money = 32,
petrol = 19,
uranium = 19,
},
volume = 4000,
},
},
},
warship = {
domain = 'sea',
name = 'Warship',
tiers = {
[1] = {
attack = 52,
build_time = 900,
cargo_volume = 0,
cost = {
food = 80,
metal = 100,
money = 180,
petrol = 100,
uranium = 0,
},
defense = 48,
speed = 72,
upkeep = {
food = 8,
metal = 10,
money = 18,
petrol = 10,
uranium = 0,
},
volume = 5000,
},
[2] = {
attack = 69,
build_time = 1062,
cargo_volume = 0,
cost = {
food = 90,
metal = 120,
money = 210,
petrol = 120,
uranium = 0,
},
defense = 62,
speed = 72,
upkeep = {
food = 9,
metal = 12,
money = 21,
petrol = 12,
uranium = 0,
},
volume = 5000,
},
[3] = {
attack = 91,
build_time = 1253,
cargo_volume = 0,
cost = {
food = 100,
metal = 130,
money = 230,
petrol = 130,
uranium = 0,
},
defense = 80,
speed = 72,
upkeep = {
food = 10,
metal = 13,
money = 23,
petrol = 13,
uranium = 0,
},
volume = 5000,
},
[4] = {
attack = 120,
build_time = 1479,
cargo_volume = 0,
cost = {
food = 110,
metal = 150,
money = 260,
petrol = 150,
uranium = 0,
},
defense = 103,
speed = 72,
upkeep = {
food = 11,
metal = 15,
money = 26,
petrol = 15,
uranium = 0,
},
volume = 5000,
},
[5] = {
attack = 158,
build_time = 1745,
cargo_volume = 0,
cost = {
food = 130,
metal = 170,
money = 300,
petrol = 170,
uranium = 0,
},
defense = 133,
speed = 72,
upkeep = {
food = 13,
metal = 17,
money = 30,
petrol = 17,
uranium = 0,
},
volume = 5000,
},
},
},
}