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Strategic Radar

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Revision as of 22:33, 21 August 2026 by Warmaninger (talk | contribs) (Import generated wiki content (units, buildings, fortifications, overview, categories))

Strategic Radar has no level 1

Strategic Radar

Extends vision and detection range across the region.

Radar coverage over border districts is also the goal of the Radar Net mission.

Kind: Country fortification · Role: Detector · Ammunition: none

Stats

Strategic Radar is upgraded level by level (Level 1, Level 2, …). Its stats and cost scale with level. The box at the top right shows Level 1; the table below compares every level and is read directly from the game database.

Strategic Radar has no level data

Abilities

  • Scans for covert units of every domain (land, air, sea) within its radius, with a chance to reveal them on each scan; radius and chance grow with level.

Construction

Country fortifications are built by the government: select a district on the map and use the country's fortifications panel. Build time, cost and upkeep depend on the level (see Stats). The research focus Fortification Speed shortens construction, and enemy spies can run a Sabotage fortification mission that halts construction in the district.

Detection

Detection is rolled once per scan, every 10 minutes; a successful roll reveals the army for 30 minutes. Strategic Radar scans all three domains, so it complements the mobile detectors: Scout Vehicle (land), Destroyer (sea), Recon Drone (air) and AWACS (all). See Stealth and Detection.

Tips

  • Radius and reveal chance grow with level, so upgrading one radar often beats building several.
  • Covers all three domains, like the AWACS — the only static way to spot Submarines, Ghost Infantry or B2 Bombers.

See also