Template:UnitTiers: Difference between revisions
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Warmaninger (talk | contribs) Import generated wiki content (units, buildings, fortifications, overview, categories) |
Warmaninger (talk | contribs) Import generated wiki content (units, buildings, fortifications, overview, categories) |
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Usage: <code><nowiki>{{UnitTiers|code=light_infantry}}</nowiki></code> | Usage: <code><nowiki>{{UnitTiers|code=light_infantry}}</nowiki></code> | ||
* '''code''' | * '''code''': the unit code used by the game database, for example <code>light_infantry</code>, <code>heavy_tank</code>, <code>jet_fighter</code>. | ||
The table adapts to however many tiers the export provides; a stat row is hidden when no tier has a value for it. The numbers come straight from the game's <code>units_tier</code> table and are refreshed by <code>scripts/export-wiki-data.cjs</code>. Do not correct them here | The table adapts to however many tiers the export provides; a stat row is hidden when no tier has a value for it. The numbers come straight from the game's <code>units_tier</code> table and are refreshed by <code>scripts/export-wiki-data.cjs</code>. Do not correct them here: fix the game data and re-run the export. | ||
</noinclude> | </noinclude> | ||
Latest revision as of 22:48, 21 August 2026
Renders a comparison table of every tier of one unit (tiers as columns, stats as rows), reading Module:Data/Units through Module:UnitStats. Companion to Template:UnitInfobox, which shows a single tier.
Usage: {{UnitTiers|code=light_infantry}}
- code: the unit code used by the game database, for example
light_infantry,heavy_tank,jet_fighter.
The table adapts to however many tiers the export provides; a stat row is hidden when no tier has a value for it. The numbers come straight from the game's units_tier table and are refreshed by scripts/export-wiki-data.cjs. Do not correct them here: fix the game data and re-run the export.