Plane Cargo: Difference between revisions
Warmaninger (talk | contribs) Import generated wiki content (units, buildings, fortifications, overview, categories) |
Warmaninger (talk | contribs) Import generated wiki content (units, buildings, fortifications, overview, categories) |
||
| Line 10: | Line 10: | ||
== Stats == | == Stats == | ||
Plane Cargo comes in numbered tiers (Tier 1, Tier 2, | Plane Cargo comes in numbered tiers (Tier 1, Tier 2, ...) that are unlocked through [[Research|research]]. Each tier has its own attack, defense, speed, range, volume, build time, cost and upkeep. The box at the top right shows Tier 1; the table below compares every tier and is read directly from the game database. | ||
</translate> | </translate> | ||
| Line 46: | Line 46: | ||
== See also == | == See also == | ||
* [[Units]] | * [[Units]]: all units, counter matrix and stances | ||
* Related units: [[Anti-Air]], [[Frigate]] | * Related units: [[Anti-Air]], [[Frigate]] | ||
Revision as of 22:47, 21 August 2026
| Domain | air |
|---|---|
| Tiers | 5 (see all tiers) |
| Attack | 0 |
| Defense | 25 |
| Speed | 72 |
| Volume | 600 |
| Cargo capacity | 1800 |
| Build time | 820 |
| Cost | 120 money, 50 food, 90 metal, 90 petrol |
| Upkeep | 12 money, 5 food, 9 metal, 9 petrol |
Plane Cargo
Air transport that airlifts land and support units over any terrain.
Domain: Air · Role: Transport · Ammunition: none
Stats
Plane Cargo comes in numbered tiers (Tier 1, Tier 2, ...) that are unlocked through research. Each tier has its own attack, defense, speed, range, volume, build time, cost and upkeep. The box at the top right shows Tier 1; the table below compares every tier and is read directly from the game database.
| Stat | Tier 1 | Tier 2 | Tier 3 | Tier 4 | Tier 5 |
|---|---|---|---|---|---|
| Attack | 0 | 0 | 0 | 0 | 0 |
| Defense | 25 | 33 | 44 | 58 | 76 |
| Speed | 72 | 72 | 72 | 72 | 72 |
| Volume | 600 | 600 | 600 | 600 | 600 |
| Cargo capacity | 1800 | 1800 | 1800 | 1800 | 1800 |
| Build time | 820 | 968 | 1142 | 1347 | 1590 |
| Cost | 120 money, 50 food, 90 metal, 90 petrol | 140 money, 60 food, 100 metal, 100 petrol | 160 money, 60 food, 120 metal, 120 petrol | 190 money, 70 food, 140 metal, 140 petrol | 220 money, 80 food, 160 metal, 160 petrol |
| Upkeep | 12 money, 5 food, 9 metal, 9 petrol | 14 money, 6 food, 10 metal, 10 petrol | 16 money, 6 food, 12 metal, 12 petrol | 19 money, 7 food, 14 metal, 14 petrol | 22 money, 8 food, 16 metal, 16 petrol |
Abilities
- Carries units up to its cargo volume (a m³ budget).
- Countered by Anti-Air and Frigates.
Counters
Hard-countered units take extra losses and cannot retaliate against the unit countering them. See Units#Counters for the full matrix.
Production
Trained at the Aircraft Factory. Build time, cost and upkeep depend on the tier (see Stats).
Plane Cargo uses no ammunition.
Movement and transport
As an air unit it can fly over any terrain, land or sea, within its air range.
It carries land and support units, up to its cargo volume (a m³ budget).
Tips
- Countered by Anti-Air and Frigates: route airlifts around them.
- Cargo is a m³ budget; each unit consumes space equal to its volume.