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Buildings: Difference between revisions

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Import generated wiki content (units, buildings, fortifications, overview, categories)
Import generated wiki content (units, buildings, fortifications, overview, categories)
 
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=== Resource Production ===
=== Resource Production ===


* [[Financial Center]] — money
* [[Financial Center]]: money
* [[Metal Mine]] — metal
* [[Metal Mine]]: metal
* [[Concrete Plant]] — concrete
* [[Concrete Plant]]: concrete
* [[Food Processing Plant]] — food
* [[Food Processing Plant]]: food
* [[Refinery]] — petrol
* [[Refinery]]: petrol
* [[Uranium Mine]] — uranium
* [[Uranium Mine]]: uranium


=== Unit Production ===
=== Unit Production ===


* [[Barracks]] — light infantry, heavy infantry, elite infantry, resistance infantry, ghost infantry
* [[Barracks]]: light infantry, heavy infantry, elite infantry, resistance infantry, ghost infantry
* [[Tank Factory]] — light tank, heavy tank, scout vehicle, griffon
* [[Tank Factory]]: light tank, heavy tank, scout vehicle, griffon
* [[Foundry]] — artillery, anti-air
* [[Foundry]]: artillery, anti-air
* [[Aircraft Factory]] — jet fighter, plane cargo, stealth helicopter, b2 bomber, recon drone, awacs
* [[Aircraft Factory]]: jet fighter, plane cargo, stealth helicopter, b2 bomber, recon drone, awacs
* [[Naval Base]] — warship, destroyer, frigate, submarine, naval cargo, aircraft carrier
* [[Naval Base]]: warship, destroyer, frigate, submarine, naval cargo, aircraft carrier
* [[Missile Laboratory]] — strategic ordnance
* [[Missile Laboratory]]: strategic ordnance


=== Ammo Production ===
=== Ammo Production ===

Latest revision as of 22:46, 21 August 2026

Buildings

Buildings are constructed in your districts and improve as you raise their level. They fall into three kinds: resource production, unit production and ammo production.

Levels

Every building starts at Level 1 and is upgraded in place up to its maximum level. Output (resource buildings) or training efficiency (unit production buildings), build time, cost and upkeep all change with the level; each building page has a table comparing every level.

Resource Production

Unit Production

  • Barracks: light infantry, heavy infantry, elite infantry, resistance infantry, ghost infantry
  • Tank Factory: light tank, heavy tank, scout vehicle, griffon
  • Foundry: artillery, anti-air
  • Aircraft Factory: jet fighter, plane cargo, stealth helicopter, b2 bomber, recon drone, awacs
  • Naval Base: warship, destroyer, frigate, submarine, naval cargo, aircraft carrier
  • Missile Laboratory: strategic ordnance

Ammo Production