Resistance Infantry: Difference between revisions
Warmaninger (talk | contribs) Import generated wiki content (units, buildings, fortifications, overview, categories) |
Warmaninger (talk | contribs) Import generated wiki content (units, buildings, fortifications, overview, categories) |
||
| (One intermediate revision by the same user not shown) | |||
| Line 4: | Line 4: | ||
== Resistance Infantry == | == Resistance Infantry == | ||
Irregular infantry of a nation that has been wiped off the map. When the country rallies the resistance on one of its original districts to begin the [[Government#Reconquest|reconquest]], Resistance Infantry is spawned there to fight for the homeland. | |||
'''Domain:''' Land · '''Role:''' Line combat · '''Ammunition:''' Scavenged Rounds | '''Domain:''' Land · '''Role:''' Line combat · '''Ammunition:''' Scavenged Rounds | ||
| Line 10: | Line 10: | ||
== Stats == | == Stats == | ||
Resistance Infantry | Higher tiers of the Resistance Infantry are unlocked through [[Research|research]]; each tier has its own attack, defense, speed, range, volume, build time, cost and upkeep. | ||
</translate> | </translate> | ||
| Line 18: | Line 18: | ||
== Counters == | == Counters == | ||
Resistance Infantry has no hard counters and is not a hard counter to anything | Resistance Infantry has no hard counters and is not a hard counter to anything, it trades on raw stats. | ||
''Hard-countered units take extra losses and cannot retaliate against the unit countering them. See [[Units#Counters]] for the full matrix.'' | ''Hard-countered units take extra losses and cannot retaliate against the unit countering them. See [[Units#Counters]] for the full matrix.'' | ||
| Line 36: | Line 36: | ||
== Tips == | == Tips == | ||
* It only appears through the reconquest: a wiped nation chooses one of its original districts and spawns Resistance Infantry there. | |||
== See also == | == See also == | ||
* [[Units]] | * [[Units]]: all units, counter matrix and stances | ||
* Transports: [[Naval Cargo]], [[Plane Cargo]] | * Transports: [[Naval Cargo]], [[Plane Cargo]] | ||
Latest revision as of 22:53, 21 August 2026
| Domain | land |
|---|---|
| Tiers | 5 (see all tiers) |
| Attack | 10 |
| Defense | 8 |
| Speed | 64 |
| Volume | 2 |
| Build time | 60 |
| Cost | 10 money, 10 food |
| Upkeep | 1 money, 1 food |
Resistance Infantry
Irregular infantry of a nation that has been wiped off the map. When the country rallies the resistance on one of its original districts to begin the reconquest, Resistance Infantry is spawned there to fight for the homeland.
Domain: Land · Role: Line combat · Ammunition: Scavenged Rounds
Stats
Higher tiers of the Resistance Infantry are unlocked through research; each tier has its own attack, defense, speed, range, volume, build time, cost and upkeep.
| Stat | Tier 1 | Tier 2 | Tier 3 | Tier 4 | Tier 5 |
|---|---|---|---|---|---|
| Attack | 10 | 13 | 18 | 24 | 31 |
| Defense | 8 | 11 | 14 | 18 | 24 |
| Speed | 64 | 64 | 64 | 64 | 64 |
| Volume | 2 | 2 | 2 | 2 | 2 |
| Build time | 60 | 71 | 84 | 99 | 116 |
| Cost | 10 money, 10 food | 20 money, 20 food | 30 money, 30 food | 40 money, 40 food | 50 money, 50 food |
| Upkeep | 1 money, 1 food | 2 money, 2 food | 3 money, 3 food | 4 money, 4 food | 5 money, 5 food |
Counters
Resistance Infantry has no hard counters and is not a hard counter to anything, it trades on raw stats.
Hard-countered units take extra losses and cannot retaliate against the unit countering them. See Units#Counters for the full matrix.
Production
Trained at the Barracks. Build time, cost and upkeep depend on the tier (see Stats).
In combat Resistance Infantry expends Scavenged Rounds. Ammunition is crafted in batches at ammunition buildings (Ammunition Factory, Ordnance Plant); keep the army supplied to stay effective in prolonged fighting.
Movement and transport
As a land unit it moves only across land nodes. A route that crosses water is clipped at the last land node before the crossing.
To cross water, load it aboard a Naval Cargo or Plane Cargo.
Tips
- It only appears through the reconquest: a wiped nation chooses one of its original districts and spawns Resistance Infantry there.
See also
- Units: all units, counter matrix and stances
- Transports: Naval Cargo, Plane Cargo