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Module:Data/Ammo

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Revision as of 16:55, 28 August 2026 by Admin (talk | contribs) (Automated export from the game database (scripts/export-wiki-data.cjs))
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Documentation for this module may be created at Module:Data/Ammo/doc

-- DO NOT EDIT BY HAND
-- Generated by scripts/export-wiki-data.cjs from the WarExpand game database.
-- Any change made here is overwritten on the next export. Fix the game data
-- instead, then re-run the script.

return {
	anti_air_ammo = {
		batch_size = 200,
		cost = {
			concrete = 0,
			metal = 1500,
			money = 2500,
			petrol = 150,
			uranium = 0,
		},
		craft_time = 720,
		kind = 'unit',
		name = 'Flak Rounds',
		source_code = 'anti_air',
		volume = 0.02,
	},
	anti_air_system_ammo = {
		batch_size = 60,
		cost = {
			concrete = 800,
			metal = 4000,
			money = 8000,
			petrol = 600,
			uranium = 0,
		},
		craft_time = 1500,
		kind = 'fortification',
		name = 'SAM Missiles',
		source_code = 'anti_air_system',
		volume = 0.3,
	},
	anti_missile_system_ammo = {
		batch_size = 40,
		cost = {
			concrete = 1000,
			metal = 5000,
			money = 10000,
			petrol = 800,
			uranium = 150,
		},
		craft_time = 1800,
		kind = 'fortification',
		name = 'Interceptor Missiles',
		source_code = 'anti_missile_system',
		volume = 0.3,
	},
	artillery_ammo = {
		batch_size = 150,
		cost = {
			concrete = 0,
			metal = 2000,
			money = 3000,
			petrol = 250,
			uranium = 0,
		},
		craft_time = 900,
		kind = 'unit',
		name = 'Artillery Shells',
		source_code = 'artillery',
		volume = 0.02,
	},
	artillery_battery_ammo = {
		batch_size = 150,
		cost = {
			concrete = 400,
			metal = 2600,
			money = 4000,
			petrol = 300,
			uranium = 0,
		},
		craft_time = 1080,
		kind = 'fortification',
		name = 'Battery Shells',
		source_code = 'artillery_battery',
		volume = 0.3,
	},
	auto_turret_ammo = {
		batch_size = 300,
		cost = {
			concrete = 200,
			metal = 1200,
			money = 2000,
			petrol = 0,
			uranium = 0,
		},
		craft_time = 600,
		kind = 'fortification',
		name = 'Turret Belts',
		source_code = 'auto_turret',
		volume = 0.3,
	},
	b2_bomber_ammo = {
		batch_size = 50,
		cost = {
			concrete = 0,
			metal = 6000,
			money = 12000,
			petrol = 1000,
			uranium = 200,
		},
		craft_time = 1800,
		kind = 'unit',
		name = 'Guided Bombs',
		source_code = 'b2_bomber',
		volume = 0.02,
	},
	defensive_drones_ammo = {
		batch_size = 100,
		cost = {
			concrete = 300,
			metal = 2800,
			money = 5500,
			petrol = 400,
			uranium = 0,
		},
		craft_time = 1200,
		kind = 'fortification',
		name = 'Drone Munitions',
		source_code = 'defensive_drones',
		volume = 0.3,
	},
	destroyer_ammo = {
		batch_size = 120,
		cost = {
			concrete = 0,
			metal = 3200,
			money = 5000,
			petrol = 450,
			uranium = 0,
		},
		craft_time = 1080,
		kind = 'unit',
		name = 'Destroyer Shells',
		source_code = 'destroyer',
		volume = 0.02,
	},
	elite_infantry_ammo = {
		batch_size = 300,
		cost = {
			concrete = 0,
			metal = 700,
			money = 1800,
			petrol = 0,
			uranium = 0,
		},
		craft_time = 600,
		kind = 'unit',
		name = 'Elite Rounds',
		source_code = 'elite_infantry',
		volume = 0.02,
	},
	frigate_ammo = {
		batch_size = 140,
		cost = {
			concrete = 0,
			metal = 2600,
			money = 4000,
			petrol = 350,
			uranium = 0,
		},
		craft_time = 960,
		kind = 'unit',
		name = 'Frigate Shells',
		source_code = 'frigate',
		volume = 0.02,
	},
	ghost_infantry_ammo = {
		batch_size = 250,
		cost = {
			concrete = 0,
			metal = 800,
			money = 2400,
			petrol = 0,
			uranium = 0,
		},
		craft_time = 720,
		kind = 'unit',
		name = 'Suppressed Rounds',
		source_code = 'ghost_infantry',
		volume = 0.02,
	},
	griffon_ammo = {
		batch_size = 120,
		cost = {
			concrete = 0,
			metal = 2400,
			money = 4200,
			petrol = 400,
			uranium = 0,
		},
		craft_time = 900,
		kind = 'unit',
		name = 'Rocket Pods',
		source_code = 'griffon',
		volume = 0.02,
	},
	heavy_infantry_ammo = {
		batch_size = 400,
		cost = {
			concrete = 0,
			metal = 400,
			money = 900,
			petrol = 0,
			uranium = 0,
		},
		craft_time = 420,
		kind = 'unit',
		name = 'Heavy Rifle Rounds',
		source_code = 'heavy_infantry',
		volume = 0.02,
	},
	heavy_tank_ammo = {
		batch_size = 150,
		cost = {
			concrete = 0,
			metal = 2200,
			money = 3500,
			petrol = 350,
			uranium = 0,
		},
		craft_time = 900,
		kind = 'unit',
		name = 'Heavy Tank Shells',
		source_code = 'heavy_tank',
		volume = 0.02,
	},
	jet_fighter_ammo = {
		batch_size = 100,
		cost = {
			concrete = 0,
			metal = 3500,
			money = 6500,
			petrol = 500,
			uranium = 0,
		},
		craft_time = 1200,
		kind = 'unit',
		name = 'Air-to-Air Missiles',
		source_code = 'jet_fighter',
		volume = 0.02,
	},
	light_infantry_ammo = {
		batch_size = 500,
		cost = {
			concrete = 0,
			metal = 200,
			money = 500,
			petrol = 0,
			uranium = 0,
		},
		craft_time = 300,
		kind = 'unit',
		name = 'Rifle Rounds',
		source_code = 'light_infantry',
		volume = 0.02,
	},
	light_tank_ammo = {
		batch_size = 200,
		cost = {
			concrete = 0,
			metal = 1200,
			money = 2000,
			petrol = 200,
			uranium = 0,
		},
		craft_time = 600,
		kind = 'unit',
		name = 'Light Tank Shells',
		source_code = 'light_tank',
		volume = 0.02,
	},
	minefield_ammo = {
		batch_size = 200,
		cost = {
			concrete = 600,
			metal = 1600,
			money = 2500,
			petrol = 0,
			uranium = 0,
		},
		craft_time = 720,
		kind = 'fortification',
		name = 'Mines',
		source_code = 'minefield',
		volume = 0.3,
	},
	resistance_infantry_ammo = {
		batch_size = 500,
		cost = {
			concrete = 0,
			metal = 150,
			money = 300,
			petrol = 0,
			uranium = 0,
		},
		craft_time = 240,
		kind = 'unit',
		name = 'Scavenged Rounds',
		source_code = 'resistance_infantry',
		volume = 0.02,
	},
	stealth_helicopter_ammo = {
		batch_size = 80,
		cost = {
			concrete = 0,
			metal = 3800,
			money = 7500,
			petrol = 600,
			uranium = 0,
		},
		craft_time = 1320,
		kind = 'unit',
		name = 'Stealth Rocket Pods',
		source_code = 'stealth_helicopter',
		volume = 0.02,
	},
	submarine_ammo = {
		batch_size = 60,
		cost = {
			concrete = 0,
			metal = 4000,
			money = 7000,
			petrol = 700,
			uranium = 0,
		},
		craft_time = 1500,
		kind = 'unit',
		name = 'Torpedoes',
		source_code = 'submarine',
		volume = 0.02,
	},
	warship_ammo = {
		batch_size = 120,
		cost = {
			concrete = 0,
			metal = 3000,
			money = 4500,
			petrol = 400,
			uranium = 0,
		},
		craft_time = 1080,
		kind = 'unit',
		name = 'Naval Shells',
		source_code = 'warship',
		volume = 0.02,
	},
}