Naval Cargo
| Domain | sea |
|---|---|
| Tiers | 5 (see all tiers) |
| Attack | 0 |
| Defense | 30 |
| Speed | 72 |
| Volume | 15000 |
| Cargo capacity | 4500 |
| Build time | 800 |
| Cost | 100 money, 50 food, 80 metal, 80 petrol |
| Upkeep | 10 money, 5 food, 8 metal, 8 petrol |
Naval transport that ferries land and support units across water.
Domain: Sea · Role: Transport · Ammunition: none
Stats
Naval Cargo comes in numbered tiers (Tier 1, Tier 2, ...) that are unlocked through research. Each tier has its own attack, defense, speed, range, volume, build time, cost and upkeep. The box at the top right shows Tier 1; the table below compares every tier and is read directly from the game database.
| Stat | Tier 1 | Tier 2 | Tier 3 | Tier 4 | Tier 5 |
|---|---|---|---|---|---|
| Attack | 0 | 0 | 0 | 0 | 0 |
| Defense | 30 | 40 | 53 | 70 | 92 |
| Speed | 72 | 72 | 72 | 72 | 72 |
| Volume | 15000 | 15000 | 15000 | 15000 | 15000 |
| Cargo capacity | 4500 | 4500 | 4500 | 4500 | 4500 |
| Build time | 800 | 944 | 1114 | 1314 | 1550 |
| Cost | 100 money, 50 food, 80 metal, 80 petrol | 120 money, 60 food, 90 metal, 90 petrol | 140 money, 70 food, 110 metal, 110 petrol | 160 money, 80 food, 120 metal, 120 petrol | 180 money, 90 food, 140 metal, 140 petrol |
| Upkeep | 10 money, 5 food, 8 metal, 8 petrol | 12 money, 6 food, 9 metal, 9 petrol | 14 money, 7 food, 11 metal, 11 petrol | 16 money, 8 food, 12 metal, 12 petrol | 18 money, 9 food, 14 metal, 14 petrol |
Abilities
- Carries units up to its cargo volume, a m³ budget; each unit consumes space equal to its volume.
Counters
Naval Cargo has no hard counters and is not a hard counter to anything, it trades on raw stats.
Hard-countered units take extra losses and cannot retaliate against the unit countering them. See Units#Counters for the full matrix.
Production
Trained at the Naval Base. Build time, cost and upkeep depend on the tier (see Stats).
Naval Cargo uses no ammunition.
Movement and transport
As a naval unit it operates on sea nodes and cannot enter land districts.
It carries land and support units, up to its cargo volume (a m³ budget; each unit consumes space equal to its volume).
Tips
- Cargo is a m³ budget: every unit consumes space equal to its volume, so check unit volumes before loading.
- Land units aboard cannot fight for themselves, escort the transport.
See also
- Units: all units, counter matrix and stances