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Bombardment: Difference between revisions

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== Bombardment ==
== Bombardment ==


Several units and fortifications attack automatically from range instead of charging into melee. Bombardment fires on a roughly 15-minute cycle and is often one-sided — only specific units can return fire.
Several units and fortifications attack automatically from range instead of engaging directly. Bombardment fires on a 15-minute cycle and is one-sided: only specific units can return fire against it.


=== Bombarding units ===
=== Bombarding units ===


* [[Artillery]] — while idle, projects a 30 km strike zone and bombards every enemy or neutral army inside it. Only artillery can return fire against it.
* [[Artillery]]: while idle, projects a 30 km strike zone and bombards every enemy or neutral army inside it. Only artillery can return fire against it.
* [[Jet Fighter]] — bombards armies within 12.5 km, even while moving. Only [[Anti-Air]] and [[Frigate]]s can return fire.
* [[Jet Fighter]]: bombards enemy armies within 12.5 km, even while moving. Only [[Anti-Air]] and [[Frigate]]s can return fire.
* [[Anti-Air]] — automatically bombards hostile aircraft within 50 km.
* [[Anti-Air]]: automatically bombards hostile aircraft within 50 km.
* [[B2 Bomber]] — bombards hostile land armies within 25 km, even while moving. Only Anti-Air can return fire.
* [[B2 Bomber]]: bombards hostile land armies within 25 km, even while moving. Only Anti-Air can return fire.


=== Bombarding fortifications ===
=== Bombarding fortifications ===


* [[Artillery Battery]], [[Automatic Turret]], [[Anti-Air System]]
* [[Artillery Battery]]: shells enemy armies near the district.
* [[Automatic Turret]]: bombards the infantry of hostile land armies within range.
* [[Anti-Air System]]: bombards hostile air armies within range.
 
=== Rules of thumb ===
 
* Bombardment consumes [[Ammunition|ammunition]]; an empty unit or fortification stops firing.
* The research focus ''Artillery Range'' extends the artillery strike zone.
* Army stance matters: a Passive army never fires, not even in retaliation.
 


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[[Category:Game mechanics]]
[[Category:Game mechanics]]

Latest revision as of 22:46, 21 August 2026

Bombardment

Several units and fortifications attack automatically from range instead of engaging directly. Bombardment fires on a 15-minute cycle and is one-sided: only specific units can return fire against it.

Bombarding units

  • Artillery: while idle, projects a 30 km strike zone and bombards every enemy or neutral army inside it. Only artillery can return fire against it.
  • Jet Fighter: bombards enemy armies within 12.5 km, even while moving. Only Anti-Air and Frigates can return fire.
  • Anti-Air: automatically bombards hostile aircraft within 50 km.
  • B2 Bomber: bombards hostile land armies within 25 km, even while moving. Only Anti-Air can return fire.

Bombarding fortifications

Rules of thumb

  • Bombardment consumes ammunition; an empty unit or fortification stops firing.
  • The research focus Artillery Range extends the artillery strike zone.
  • Army stance matters: a Passive army never fires, not even in retaliation.