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Anti-Air System: Difference between revisions

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Import generated wiki content (units, buildings, fortifications, overview, categories)
Import generated wiki content (units, buildings, fortifications, overview, categories)
 
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== Stats ==
== Stats ==


Anti-Air System is upgraded level by level (Level 1, Level 2, …). Attack, defense, durability and cost scale with level. The box at the top right shows Level 1; the table below compares every level and is read directly from the game database.
Attack, defense, durability and cost scale with level.


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== See also ==
== See also ==


* [[Fortifications]] — all country fortifications
* [[Fortifications]]: all country fortifications
* [[Bombardment]]
* [[Bombardment]]
* [[National Ordnance Plant]]
* [[National Ordnance Plant]]

Latest revision as of 22:53, 21 August 2026

Anti-Air System has no level 1

Anti-Air System

Static air-defense battery that damages enemy aircraft entering its range.

Kind: Country fortification · Role: Air defense · Bombardment · Ammunition: SAM Missiles

Stats

Attack, defense, durability and cost scale with level.

Anti-Air System has no level data

Abilities

  • Bombards hostile air armies within range.

Construction

Country fortifications are built by the government: select a district on the map and use the country's fortifications panel. Build time, cost and upkeep depend on the level (see Stats). The research focus Fortification Speed shortens construction, and enemy spies can run a Sabotage fortification mission that halts construction in the district.

In action Anti-Air System expends SAM Missiles, crafted as national production at the National Ordnance Plant. Keep it stocked; a fortification without ammunition cannot fire.

Tips

  • Static counterpart of the Anti-Air unit: covers the district against jet and bomber raids while the army is away.

See also