Silo Launcher: Difference between revisions
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Warmaninger (talk | contribs) Import generated wiki content (units, buildings, fortifications, overview, categories) |
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== Stats == | == Stats == | ||
Stats and cost scale with level. | |||
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Latest revision as of 22:55, 21 August 2026
Silo Launcher has no level 1
Silo Launcher
A built Silo Launcher is required to load and launch strategic ordnance (ballistic missiles and nuclear bombs) produced by the Missile Laboratory. Incoming warheads can be intercepted by an Anti-Missile System.
Kind: Country fortification · Role: Strategic weapons · Ammunition: none
Stats
Stats and cost scale with level.
Silo Launcher has no level data
Construction
Country fortifications are built by the government: select a district on the map and use the country's fortifications panel. Build time, cost and upkeep depend on the level (see Stats). The research focus Fortification Speed shortens construction, and enemy spies can run a Sabotage fortification mission that halts construction in the district.
Tips
- Build it before the missiles: ordnance cannot be loaded without a finished silo.
See also
- Fortifications: all country fortifications
- Strategic Weapons
- Missile Laboratory