NPC factions: Difference between revisions
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Latest revision as of 22:46, 21 August 2026
NPC factions
Three computer-controlled factions roam the map as warbands. They are hostile to everyone and are the main source of equipment drops.
Factions
- Militia: local irregulars holding ground in unclaimed and freshly conquered land.
- Terrorists: insurgents nesting in rough terrain and striking anything nearby.
- Pirates: raiders prowling the sea lanes around trade hubs.
Warbands and bosses
- Warbands spawn on the hourly tick once their faction's spawn interval has elapsed.
- Warband members have ranks: Grunt, Sergeant, Captain and Boss.
- A boss stays shielded until the faction's captains are dead.
- Loot is paid to the player who kills the boss: ammunition and units (by tier) and a unique equipment item specific to the faction.
- Selecting a warband shows its faction and the composition that has been scouted; only unit types visible on the map are listed.