Bombardment: Difference between revisions
Appearance
Warmaninger (talk | contribs) Import generated wiki content (units, buildings, fortifications, overview, categories) |
Warmaninger (talk | contribs) Import generated wiki content (units, buildings, fortifications, overview, categories) |
||
| Line 3: | Line 3: | ||
== Bombardment == | == Bombardment == | ||
Several units and fortifications attack automatically from range instead of | Several units and fortifications attack automatically from range instead of engaging directly. Bombardment fires on a 15-minute cycle and is one-sided: only specific units can return fire against it. | ||
=== Bombarding units === | === Bombarding units === | ||
* [[Artillery]] | * [[Artillery]]: while idle, projects a 30 km strike zone and bombards every enemy or neutral army inside it. Only artillery can return fire against it. | ||
* [[Jet Fighter]] | * [[Jet Fighter]]: bombards enemy armies within 12.5 km, even while moving. Only [[Anti-Air]] and [[Frigate]]s can return fire. | ||
* [[Anti-Air]] | * [[Anti-Air]]: automatically bombards hostile aircraft within 50 km. | ||
* [[B2 Bomber]] | * [[B2 Bomber]]: bombards hostile land armies within 25 km, even while moving. Only Anti-Air can return fire. | ||
=== Bombarding fortifications === | === Bombarding fortifications === | ||
* [[Artillery Battery]] | * [[Artillery Battery]]: shells enemy armies near the district. | ||
* [[Automatic Turret]]: bombards the infantry of hostile land armies within range. | |||
* [[Anti-Air System]]: bombards hostile air armies within range. | |||
=== Rules of thumb === | |||
* Bombardment consumes [[Ammunition|ammunition]]; an empty unit or fortification stops firing. | |||
* The research focus ''Artillery Range'' extends the artillery strike zone. | |||
* Army stance matters: a Passive army never fires, not even in retaliation. | |||
</translate> | </translate> | ||
[[Category:Game mechanics]] | [[Category:Game mechanics]] | ||
Latest revision as of 22:46, 21 August 2026
Bombardment
Several units and fortifications attack automatically from range instead of engaging directly. Bombardment fires on a 15-minute cycle and is one-sided: only specific units can return fire against it.
Bombarding units
- Artillery: while idle, projects a 30 km strike zone and bombards every enemy or neutral army inside it. Only artillery can return fire against it.
- Jet Fighter: bombards enemy armies within 12.5 km, even while moving. Only Anti-Air and Frigates can return fire.
- Anti-Air: automatically bombards hostile aircraft within 50 km.
- B2 Bomber: bombards hostile land armies within 25 km, even while moving. Only Anti-Air can return fire.
Bombarding fortifications
- Artillery Battery: shells enemy armies near the district.
- Automatic Turret: bombards the infantry of hostile land armies within range.
- Anti-Air System: bombards hostile air armies within range.
Rules of thumb
- Bombardment consumes ammunition; an empty unit or fortification stops firing.
- The research focus Artillery Range extends the artillery strike zone.
- Army stance matters: a Passive army never fires, not even in retaliation.