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	<id>https://wiki.warexpand.com/index.php?action=history&amp;feed=atom&amp;title=Market_and_Trade</id>
	<title>Market and Trade - Revision history</title>
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	<updated>2026-10-12T04:52:16Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.warexpand.com/index.php?title=Market_and_Trade&amp;diff=123&amp;oldid=prev</id>
		<title>Warmaninger: Import generated wiki content (units, buildings, fortifications, overview, categories)</title>
		<link rel="alternate" type="text/html" href="https://wiki.warexpand.com/index.php?title=Market_and_Trade&amp;diff=123&amp;oldid=prev"/>
		<updated>2026-08-21T22:46:25Z</updated>

		<summary type="html">&lt;p&gt;Import generated wiki content (units, buildings, fortifications, overview, categories)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
== Market and Trade ==&lt;br /&gt;
&lt;br /&gt;
Goods change hands at &amp;#039;&amp;#039;&amp;#039;trade hubs&amp;#039;&amp;#039;&amp;#039;, through market offers or delivery contracts, and are moved by cargo armies.&lt;br /&gt;
&lt;br /&gt;
=== Trade hubs ===&lt;br /&gt;
&lt;br /&gt;
* A [[Trade Hub]] is a country fortification with a level. Each hub applies a &amp;#039;&amp;#039;&amp;#039;tax&amp;#039;&amp;#039;&amp;#039; on trades, set within the band allowed by its level.&lt;br /&gt;
* Trades &amp;#039;&amp;#039;&amp;#039;settle on the spot&amp;#039;&amp;#039;&amp;#039;: goods change hands in the hub&amp;#039;s district, and you haul them with your own cargo armies.&lt;br /&gt;
* Hubs can be shown on the map; [[NPC factions|pirates]] prowl the sea lanes around them.&lt;br /&gt;
&lt;br /&gt;
=== Market offers ===&lt;br /&gt;
&lt;br /&gt;
* Pick a hub and a good (each good has a group and a volume in m³ per unit), then post a &amp;#039;&amp;#039;&amp;#039;sell&amp;#039;&amp;#039;&amp;#039; offer or a &amp;#039;&amp;#039;&amp;#039;bid&amp;#039;&amp;#039;&amp;#039; with a unit price and a duration from 1 day to 1 month.&lt;br /&gt;
* Selling &amp;#039;&amp;#039;&amp;#039;escrows the goods&amp;#039;&amp;#039;&amp;#039;; bidding &amp;#039;&amp;#039;&amp;#039;escrows the coins&amp;#039;&amp;#039;&amp;#039;. Filling a bid needs your goods at its hub.&lt;br /&gt;
* The hub tax is previewed on each offer, and a price history is available per good.&lt;br /&gt;
&lt;br /&gt;
=== Delivery contracts ===&lt;br /&gt;
&lt;br /&gt;
* A contract asks a hauler to carry goods from a &amp;#039;&amp;#039;&amp;#039;source district&amp;#039;&amp;#039;&amp;#039; to a &amp;#039;&amp;#039;&amp;#039;destination district&amp;#039;&amp;#039;&amp;#039; before an expiration, for a reward.&lt;br /&gt;
* Goods and reward are escrowed when the contract is issued; the hauler posts collateral and carries a &amp;#039;&amp;#039;&amp;#039;sealed crate&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
* Contracts can be filtered by issuer country, maximum distance and relation (ally, neutral, at war), and the path can be shown on the map.&lt;br /&gt;
&lt;br /&gt;
=== Cargo and crates ===&lt;br /&gt;
&lt;br /&gt;
* A sealed cargo crate shows its destination, expiry and volume. Drag it onto an army to load it; it is opened at delivery.&lt;br /&gt;
* The inventory window has four containers: district inventory, wallet, armies and crates. Drag between them to deposit, extract, load or unload.&lt;br /&gt;
* Credits traded is a ranking metric.&lt;br /&gt;
&lt;br /&gt;
=== See also ===&lt;br /&gt;
&lt;br /&gt;
* [[Resources]]&lt;br /&gt;
* [[Naval Cargo]]&lt;br /&gt;
* [[Plane Cargo]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>Warmaninger</name></author>
	</entry>
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